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Posts Made By:
edward0810
Forum:
Scripting Help
09-25-2010, 06:30
Replies:
10
How to define a flag by cvar
Views:
2,381
Posted By
edward0810
Re: How to define a flag by cvar
Thanks for the solution from yamikaitou and exolent. Preoblem solved :)
Forum:
Scripting Help
09-24-2010, 11:55
Replies:
10
How to define a flag by cvar
Views:
2,381
Posted By
edward0810
Re: How to define a flag by cvar
Sorry, I think what i want is a cvar, not cmd...
Forum:
Scripting Help
09-24-2010, 10:50
Replies:
10
How to define a flag by cvar
Views:
2,381
Posted By
edward0810
Re: How to define a flag by cvar
First thanks for your reply.
Can we use that piece of thing to link up with get_user_flags?
Forum:
Scripting Help
09-24-2010, 10:24
Replies:
10
How to define a flag by cvar
Views:
2,381
Posted By
edward0810
Re: How to define a flag by cvar
LOL We can do it this way?? Is ADMIN_BAN a cvar??
Forum:
Scripting Help
09-24-2010, 06:48
Replies:
10
How to define a flag by cvar
Views:
2,381
Posted By
edward0810
How to define a flag by cvar
How can I make a cvar which let admins define admin flags?
For example: amx_requiredflag "ADMIN_BAN". Thanks!
Forum:
Suggestions / Requests
06-21-2010, 12:47
Replies:
1
[REQ} Admin Reserved Slot
Views:
961
Posted By
edward0810
Re: [REQ} Admin Reserved Slot
what's wrong with the original admin slots plugin?
Forum:
GunGame
04-07-2010, 23:57
Replies:
16
GunGame mappack by hariS.
Views:
16,582
Posted By
edward0810
Re: GunGame mappack by hariS.
Is there any requirements for a gungame map?
I want to make one but dunno where to start.
Forum:
GunGame
04-06-2010, 08:27
Replies:
9
[BETA] SQL errors
Views:
3,540
Posted By
edward0810
Re: [BETA] SQL errors
Sorry I fixed that.
I created a empty file and it logs properly.:mrgreen:
Forum:
Suggestions / Requests
04-06-2010, 00:37
Replies:
2
[ReQ] Best player
Views:
1,175
Posted By
edward0810
Re: [ReQ] Best player
If you use it this way, aren't all hud message channels used up?
Forum:
Suggestions / Requests
04-05-2010, 10:10
Replies:
12
[req] connect image
Views:
3,115
Posted By
edward0810
Re: [req] connect image
How about banner.gif?
340 x 56 one.
Forum:
GunGame
04-05-2010, 00:19
Replies:
9
[BETA] SQL errors
Views:
3,540
Posted By
edward0810
Re: [BETA] SQL errors
I am running non-SQL but it only logs streaks.
Stats file is always empty.
Can anyone fix this,also?
Forum:
Suggestions / Requests
04-03-2010, 11:44
Replies:
2
Spawn places
Views:
985
Posted By
edward0810
Re: Spawn places
http://forums.alliedmods.net/showthread.php?t=50461&highlight=spawns+full
Forum:
Suggestions / Requests
04-03-2010, 11:17
Replies:
0
[req] better admins slots
Views:
627
Posted By
edward0810
[req] better admins slots
hi all i find the default adminslots.amxx bad.
When all admins are already in ther server, the slots become useless and noone can join...
So I would like someone to make another better admin slot...
Forum:
Scripting Help
04-03-2010, 01:14
Replies:
4
Counting Admins Number?
Views:
1,381
Posted By
edward0810
Counting Admins Number?
I want to ask if this code really works and counts the number of admins.
new tadmins
CountAdmins()
{
new maxplayers = get_maxplayers()
new id
for(id = 1 ; id <= maxplayers ; id++)
{...
Forum:
GunGame
03-29-2010, 07:34
Replies:
0
[REQ] Level-stealing Delay
Views:
703
Posted By
edward0810
[REQ] Level-stealing Delay
Hi all the gungame works fine in my server.
However, my server is running solo deathmatch with knife pro enabled.(aka free for all)
When some players are fighting, there is always a man knifing all...
Forum:
Scripting Help
03-28-2010, 03:40
Replies:
10
[SOLVED] [ENGINE] Invalid player 3 (not in-game)
Views:
3,218
Posted By
edward0810
Re: [SOLVED] [ENGINE] Invalid player 3 (not in-game)
Ok thanks very much for your help
Forum:
Scripting Help
03-27-2010, 12:52
Replies:
10
[SOLVED] [ENGINE] Invalid player 3 (not in-game)
Views:
3,218
Posted By
edward0810
Re: [HELP] [ENGINE] Invalid player 3 (not in-game)
So I'm testing now CM:It looks too long o_o
/* AMX Mod X
* Teleport Menu Plugin
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
* This file is part of AMX Mod X.
*
Forum:
Scripting Help
03-27-2010, 12:08
Replies:
10
[SOLVED] [ENGINE] Invalid player 3 (not in-game)
Views:
3,218
Posted By
edward0810
Re: [HELP] [ENGINE] Invalid player 3 (not in-game)
First thanks for your reply.
i indented my code in pawn tudio but when pasting here a bunch of things appear.
Forum:
General
03-27-2010, 10:30
Replies:
7
AMXX languages
Views:
4,583
Posted By
edward0810
Re: AMXX languages
bump. same problem encountered
Forum:
Scripting Help
03-27-2010, 02:09
Replies:
10
[SOLVED] [ENGINE] Invalid player 3 (not in-game)
Views:
3,218
Posted By
edward0810
Re: [HELP] [ENGINE] Invalid player 3 (not in-game)
bump...
Forum:
Scripting Help
03-20-2010, 21:05
Replies:
7
How to show CT players as T on the scoreboard all the time?
Views:
1,643
Posted By
edward0810
Re: How to show CT players as T on the scoreboard all the time?
Thanks a lot for editing the code:wink:
I think I will edit it a bit myself to fit my requirements:)
Forum:
Scripting Help
03-20-2010, 11:36
Replies:
7
How to show CT players as T on the scoreboard all the time?
Views:
1,643
Posted By
edward0810
Re: How to show CT players as T on the scoreboard all the time?
ADMIN_RESERVATION is good enough.
Forum:
Scripting Help
03-20-2010, 11:33
Replies:
7
How to show CT players as T on the scoreboard all the time?
Views:
1,643
Posted By
edward0810
Re: How to show CT players as T on the scoreboard all the time?
Is it compatible with Admins as VIP on scoreboard?
If no can you solve it?
Forum:
Scripting Help
03-20-2010, 11:10
Replies:
7
How to show CT players as T on the scoreboard all the time?
Views:
1,643
Posted By
edward0810
Re: How to show CT players as T on the scoreboard all the time?
Should I use MSG_ONE or MSG_BROADCAST for this issue?
And can someone give me a table showing how these things work?
Forum:
GunGame
03-17-2010, 05:40
Replies:
10
Random effect on level up?
Views:
2,609
Posted By
edward0810
Re: Random effect on level up?
In fact CS is a skill-required game so this is the eternal truth.
Showing results 1 to 25 of 99
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