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Posts Made By:
kVNPanda
Forum:
Source Servers (SRCDS)
12-21-2016, 19:08
Replies:
15
Can i get help with dropbox FastDL csgo server
Views:
4,971
Posted By
kVNPanda
Re: Can i get help with dropbox FastDL csgo server
i don't think thats possible as dropbox always rewrites the urls.
might aswell end up in a locked dropbox account if you exceed their traffic limit.
https://www.dropbox.com/en/help/4204
Forum:
Plugins
11-14-2016, 19:44
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
781,342
Posted By
kVNPanda
Re: [ANY] CallAdmin - Extended Report Mod
The log output even says whats the issue why it doesnt work.
>No recipients were setup prior to sending a message.
check the calladmin_steam_steamidlist.cfg file and perhaps set it up properly.
Forum:
Plugins
11-06-2016, 12:02
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
781,342
Posted By
kVNPanda
Re: [ANY] CallAdmin - Extended Report Mod
you should've atleast aswell include some error logs or crash reports cause this doesn't help at all.
Forum:
VSH / Freak Fortress
05-10-2016, 18:06
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
946,256
Posted By
kVNPanda
Re: Freak Fortress 2 1.10.9 Released
there's already an issue opened on the github repo; https://github.com/50DKP/FF2-Official/issues/390
Forum:
Plugins
04-09-2016, 19:16
Replies:
31
[TF2] Admin Stealth REDUX [UPDATED]
Views:
26,207
Posted By
kVNPanda
Re: [TF2] Admin Stealth REDUX
afk bug is fixed :)
though still cant spectate people and also when you enter the /stealth mode its not really making it invisible against other players.
/stealth
kVN.tf - Panda-Community.com...
Forum:
Plugins
04-09-2016, 14:55
Replies:
31
[TF2] Admin Stealth REDUX [UPDATED]
Views:
26,207
Posted By
kVNPanda
Re: [TF2] Admin Stealth REDUX
i am using that one; https://forums.alliedmods.net/showthread.php?t=79904
Forum:
Plugins
04-09-2016, 10:00
Replies:
31
[TF2] Admin Stealth REDUX [UPDATED]
Views:
26,207
Posted By
kVNPanda
Re: [TF2] Admin Stealth REDUX
possible to add some AFK Manager immunity so incase admins are in the stealth mode that they dont get affected by it?
also i've experienced that on some servers you cant spectate any players, just...
Forum:
Plugins
04-04-2016, 18:02
Replies:
229
[TF2] Deathrun Redux - Updated 2015-02-15
Views:
102,660
Posted By
kVNPanda
Re: [TF2] Deathrun Redux - Updated 2015-02-15
i am not really sure if thats an issue on my end or maybe a bug but sometimes i experience an issue on my DR servers that the plugin cant select an new "death" so the gamemode is pretty much stuck...
Forum:
VSH / Freak Fortress
03-06-2016, 12:28
Replies:
320
FF2
Koishi's Bosses [BeepMan Updated!]
Views:
139,564
Posted By
kVNPanda
Re: Koishi's Bosses [shadow93_bosses -> v1.22]
:bacon!:
tell me when the dl url is updated, thank you
Forum:
VSH / Freak Fortress
03-06-2016, 12:21
Replies:
320
FF2
Koishi's Bosses [BeepMan Updated!]
Views:
139,564
Posted By
kVNPanda
Re: Koishi's Bosses [shadow93_bosses -> v1.22]
i've renamed the beepman2 files to beepman4 before i've reported the issue with the bz2 files here, maybe thats causing it why it shows up purple/black? :oops:
Forum:
VSH / Freak Fortress
03-06-2016, 12:14
Replies:
320
FF2
Koishi's Bosses [BeepMan Updated!]
Views:
139,564
Posted By
kVNPanda
Re: Koishi's Bosses [shadow93_bosses -> v1.22]
https://i.clouds.tf/vhfa/aqz9.jpg
Forum:
VSH / Freak Fortress
03-06-2016, 10:22
Replies:
320
FF2
Koishi's Bosses [BeepMan Updated!]
Views:
139,564
Posted By
kVNPanda
Re: Koishi's Bosses [shadow93_bosses -> v1.22]
thanks, the misc. beepman still appears to be purple as someone showed earlier above.
Forum:
VSH / Freak Fortress
03-06-2016, 09:52
Replies:
320
FF2
Koishi's Bosses [BeepMan Updated!]
Views:
139,564
Posted By
kVNPanda
Re: Koishi's Bosses [shadow93_bosses -> v1.22]
bz2 files are named wrongly i suppose as the model shows up as an error and neither downloads anything.
Forum:
SourceBans / SourceBans++
02-21-2016, 09:23
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
722,083
Posted By
kVNPanda
Re: [RELEASE] SourceBans++ (v1.5.4) [Updated: 2016-02-14]
stay with the plugins from 1.5.3 till the 1.5.4 release is fixed.
https://github.com/Sarabveer/SourceBans-Fork/issues/121
Forum:
SourceBans / SourceBans++
02-16-2016, 15:07
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
722,083
Posted By
kVNPanda
Re: [RELEASE] SourceBans++ (v1.5.4) [Updated: 2016-02-14]
making some coffee and waiting till the plugin is fixed :P
Forum:
SourceBans / SourceBans++
02-16-2016, 14:35
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
722,083
Posted By
kVNPanda
Re: [RELEASE] SourceBans++ (v1.5.4) [Updated: 2016-02-14]
plugin issue probably, i've experienced similar issues.
Forum:
SourceBans / SourceBans++
02-15-2016, 11:26
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
722,083
Posted By
kVNPanda
Re: [RELEASE] SourceBans++ (v1.5.4) [Updated: 2016-02-14]
it only displays now the ID3 in the ban/block details, if you try to ban/block someone with the ID3 it says "Please enter a valid Steam ID or Community ID"
Forum:
SourceBans / SourceBans++
02-15-2016, 11:22
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
722,083
Posted By
kVNPanda
Re: [RELEASE] SourceBans++ (v1.5.4) [Updated: 2016-02-14]
is it possible to also add steam id 3 support for bans/blocks made over sourcebans?
would make things a lot easier, directly banning away from the status output rather than converting it back to the...
Forum:
SourceBans / SourceBans++
02-15-2016, 06:14
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
722,083
Posted By
kVNPanda
Re: [RELEASE] SourceBans++ (v1.5.4) [Updated: 2016-02-14]
https://github.com/Sarabveer/SourceBans-Fork/releases/tag/1.5.4
Forum:
Plugin/Gameplay Ideas and Requests
11-17-2015, 14:47
Replies:
0
[TF2 REQ] Expandable CallAdmin plugin
Views:
730
Posted By
kVNPanda
[TF2 REQ] Expandable CallAdmin plugin
Hello,
Looking for a SourceMod plugin to be coded, basically a custom version of the public CallAdmin plugin.
Features required:
- Report other players for various pre-set reasons (present...
Forum:
Plugins
11-14-2015, 13:37
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
781,342
Posted By
kVNPanda
Re: [ANY] CallAdmin - Extended Report Mod
works like a charm for me, use the lastest version posted in the thread here.
Forum:
General
10-10-2015, 18:36
Replies:
67
s̷̛̄̂̅̀͂̿̔̈́̿͒̊̈́͆͐̀̿̂̾́̈́͑̉͗͂͌̓͋́̍̈́͗̓́͘͘͘̕͝͝
Views:
16,832
Posted By
kVNPanda
Re: Did the TF2 Invasion update break SourceMod?
same here, no matter what gamemode it is.
running latest MM and SM (1.7.3 build 5260)
Forum:
Unapproved Plugins
09-16-2015, 07:52
Replies:
789
[TF2] TF2Jail (Jailbreak for TF2)
Views:
323,535
Posted By
kVNPanda
Re: [TF2] TF2Jail (Jailbreak for TF2) (5.5.4 - Last Updated: August 28th, 2015)
setting sm_tf2jail_microphonecheck_enable to 0 didnt help in my case, mutes are still buggy.
any other solution for that? or might it be even better to jump back to 5.4.0?
thanks.
Forum:
Plugins
09-13-2015, 17:01
Replies:
1,377
[Source 2013] Custom Chat Colors
Views:
811,873
Posted By
kVNPanda
Re: [Source 2013] Custom Chat Colors
you are not using the latest SM build, use 5241+ and you're fine.
Forum:
Plugins
09-13-2015, 10:50
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
781,342
Posted By
kVNPanda
Re: [ANY] CallAdmin - Extended Report Mod
much appreciated, thanks for sharing the fixed version with us, my calladmin bot just came alive :bacon!:
Showing results 1 to 25 of 35
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