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Posts Made By:
Sleepwalker
Forum:
Off-Topic
04-12-2011, 11:01
Replies:
5
AMX Mod X Developer Wanted (for HLXBans)
Views:
3,018
Posted By
Sleepwalker
Re: AMX Mod X Developer Wanted (for HLXBans)
I'm developing the web part.
We are currently developing it in PHP but I might create it in more languages if there is a big request for it.
Forum:
Off-Topic
10-08-2010, 12:24
Replies:
106
AmxBans wins yet again...
Views:
20,499
Posted By
Sleepwalker
Re: AmxBans wins yet again...
I didn't worry.. but if it would have been a stats function used to calculate how much users is using amxbans. Then this would had been a bad thing.
Forum:
Off-Topic
10-08-2010, 12:13
Replies:
106
AmxBans wins yet again...
Views:
20,499
Posted By
Sleepwalker
Re: AmxBans wins yet again...
1. How would you like someone to overwrite your database with "crap"
-. This time it didn't have secret or important stuff but.. it is still something you shouldn't do. If you just wanted to say the...
Forum:
Off-Topic
05-22-2010, 13:00
Replies:
53
[GoodNews] AMXBans 6.0.0 has been released!
Views:
24,981
Posted By
Sleepwalker
Re: [GoodNews] AMXBans 6.0.0 has been released!
There is still some bugs that are reported but we are aiming for a update with bug fixes in the beginning of each month.
So keep em coming. :)
We want it as stable as possible.
Forum:
Off-Topic
01-24-2010, 14:03
Replies:
7
[Question] Running 1 Server On Couple IPs. :D
Views:
1,665
Posted By
Sleepwalker
Re: [Question] Running 1 Server On Couple IPs. :D
My guess is that his using a firewall or router that is forwarding the everything to that single server.
You could have 1 server with a DHCP, DNS and Firewall with x network interfaces.
That...
Forum:
Scripting Help
01-26-2009, 15:56
Replies:
7
Error: Must be assigned to an array?
Views:
5,502
Posted By
Sleepwalker
Re: Error: Must be assigned to an array?
I'm trying to make a array with data.
But however I try, it does not work.
Forum:
Scripting Help
01-26-2009, 12:48
Replies:
7
Error: Must be assigned to an array?
Views:
5,502
Posted By
Sleepwalker
Error: Must be assigned to an array?
Why doesn't this code work? new data[11];
data[0] = id;
data[1] = name;
data[2] = authid;
data[3] = ip;
data[4] = alive;
data[5] = TEAMNAME[_:team];
data[6] =...
Forum:
Scripting Help
01-24-2009, 08:50
Replies:
7
MemHack - Switch TeamScore
Views:
3,235
Posted By
Sleepwalker
Re: MemHack - Switch TeamScore
MemHack natives:
memhack_get_realaddr(TEAMDATA_EBX + POINTER_TEAMDATA, MEMTYPE_CODE);static cell AMX_NATIVE_CALL memhack_get_realaddr(AMX *amx, cell *params)
{
return...
Forum:
Scripting Help
01-24-2009, 05:34
Replies:
7
MemHack - Switch TeamScore
Views:
3,235
Posted By
Sleepwalker
Re: MemHack - Switch TeamScore
This is the C++ code that I have tried to convert with MemHack and Amxx:// No more using a counter variable on TeamScore message :-)
static cell AMX_NATIVE_CALL get_team_score(AMX *amx, cell...
Forum:
Scripting Help
01-23-2009, 07:34
Replies:
7
MemHack - Switch TeamScore
Views:
3,235
Posted By
Sleepwalker
Re: MemHack - Switch TeamScore
This plugin is for Linux x86.
It is other parameters for Windows and Linux x64. ;)
I have tried to convert from CsHack Module (C++) to AMXX with MemHack.
That is why it looks like it does ;D
Forum:
Scripting Help
01-22-2009, 17:47
Replies:
7
MemHack - Switch TeamScore
Views:
3,235
Posted By
Sleepwalker
Re: MemHack - Switch TeamScore
My guess is that this is what it does:
So my guess is that all player get more points and not the Team.
Forum:
Scripting Help
01-22-2009, 16:10
Replies:
7
MemHack - Switch TeamScore
Views:
3,235
Posted By
Sleepwalker
MemHack - Switch TeamScore
Would this code work? I only got one server and wouldn't like to test this code on that one if there is no way of it to work.
This is not all of the code but you would se all code...
Forum:
Module Coding
01-22-2009, 12:58
Replies:
86
Module: MemHack
Views:
70,029
Posted By
Sleepwalker
Re: Module: MemHack
Is this module supported by anyone?
Forum:
Scripting Help
01-10-2009, 01:01
Replies:
5
RoundEnd for each player?
Views:
1,280
Posted By
Sleepwalker
Re: RoundEnd for each player?
Someone?
Forum:
Scripting Help
01-07-2009, 05:18
Replies:
5
RoundEnd for each player?
Views:
1,280
Posted By
Sleepwalker
Re: RoundEnd for each player?
My code is like this:
1. Check so there is a player on each team and not just 2 players
2. If there is a player in each team check what team is the winner
3. If it is T team that is the winning...
Forum:
Scripting Help
01-07-2009, 02:54
Replies:
5
RoundEnd for each player?
Views:
1,280
Posted By
Sleepwalker
Re: RoundEnd for each player?
The code you wrote will not work for me. If you look again you can se that I just want to check that it is a player on each team.
Forum:
Scripting Help
01-07-2009, 01:41
Replies:
5
RoundEnd for each player?
Views:
1,280
Posted By
Sleepwalker
RoundEnd for each player?
I'm trying to switch scores on the team but when it do it switch it for each player and I just want to do it once. So it switches the team score 3 times if it is 3 players on the server. Why?
...
Forum:
Scripting Help
12-12-2008, 21:21
Replies:
8
Remove objectives but keep boxes
Views:
2,186
Posted By
Sleepwalker
Re: Remove objectives but keep boxes
Thanks for all the help!
Forum:
Scripting Help
12-12-2008, 20:52
Replies:
8
Remove objectives but keep boxes
Views:
2,186
Posted By
Sleepwalker
Re: Remove objectives but keep boxes
If I read your plugin right (just a quick look) then I need to remove it all one by one.
Is there any way to remove all vents, glass and doors directly?
My english aint so good but I hope you...
Forum:
Scripting Help
12-12-2008, 20:40
Replies:
8
Remove objectives but keep boxes
Views:
2,186
Posted By
Sleepwalker
Re: Remove objectives but keep boxes
I know.. I want the doors, vents and glass to be gone but not the boxes or the elevators
Forum:
Scripting Help
12-12-2008, 20:33
Replies:
8
Remove objectives but keep boxes
Views:
2,186
Posted By
Sleepwalker
Re: Remove objectives but keep boxes
I want to remove everything but I want to keep the boxes, elevators and stuff like that.
This is what I remove:
new const g_RemovedEntities[][] = {
"func_bomb_target",
...
Forum:
Scripting Help
12-12-2008, 19:20
Replies:
8
Remove objectives but keep boxes
Views:
2,186
Posted By
Sleepwalker
Remove objectives but keep boxes
Hi
I know how to remove all objectives and stuff like doors but elevators and the green boxes is also removed. Is there a way around this?
Forum:
Scripting Help
11-02-2008, 08:55
Replies:
0
Contest Plugin
Views:
733
Posted By
Sleepwalker
Contest Plugin
I'm having a problem with my plugin.
It won't add the data to the database.
Can't find the problem.
Forum:
Translation Request
04-24-2008, 05:58
Replies:
22
HLTV Report
Views:
19,497
Posted By
Sleepwalker
Re: HLTV Report
[en]
START=Starting HLTV to record a demo (%s).
INPROGRESS=A report is in progress.
MENU_TITLE=Who is the Cheater?
MENU_TITLE_REASONS=What is your suspicion?
NO_HLTV=No HLTV is connected,...
Forum:
Scripting Help
03-23-2008, 08:48
Replies:
1
Help with my /speed mod.
Views:
908
Posted By
Sleepwalker
Re: Help with my /speed mod.
new Float:speed
if(1 =< level[id] <10)
speed = 0.0
if(10 =< level[id] <20)
speed = 180.0
if(20 =< level[id] <40)
speed = 200.0
if(40 =< level[id] <60)...
Showing results 1 to 25 of 46
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