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Search: Posts Made By: Dr!fter
Forum: Plugins 07-12-2018, 20:03
Replies: 265
Views: 86,736
Posted By Dr!fter
Re: [ANY]Admin all spectate

its 428 and 427 what is in the gamedata is correct. No idea where you got 430/431 but sure.
Forum: Scripting 07-12-2018, 15:17
Replies: 4
Views: 193
Posted By Dr!fter
Re: Executing Commands Through Across Servers

GL HF


#include <sourcemod>
#include <socket>

#pragma semicolon 1
#pragma newdecls required

int iRconID = 0xDAB;
Forum: Extensions 07-11-2018, 18:37
Replies: 369
Views: 121,467
Posted By Dr!fter
Re: Connect - A safer OnClientPreConnect forward

I fixed the source code link which has the latest gamedata already.
Forum: Scripting 07-11-2018, 13:22
Replies: 9
Views: 165
Posted By Dr!fter
Re: SetVariantString deprecated?

I only included sdktools and it compiled fine for me... not sure why you’d have issues.
Forum: Scripting 07-11-2018, 10:21
Replies: 9
Views: 165
Posted By Dr!fter
Re: SetVariantString deprecated?

You shouldnt have to, no. I can compile it fine. Does the include exist in your includes directory?
Forum: Scripting 07-11-2018, 10:14
Replies: 9
Views: 165
Posted By Dr!fter
Re: SetVariantString deprecated?

try #include <sdktools_variant_t>

Edit: Are you including sdktools itself? It looks like that should be included when you include sdktools.
Forum: General 07-11-2018, 08:44
Replies: 107
Views: 3,475
Posted By Dr!fter
Re: [DISCUSSION] Why do you break the rules?

I already said i ran servers, never made money off of it either. If people wanted they donated else they played like everyone else I didnt have to have ad's or vip.

Again, Valve added tokens...
Forum: General 07-11-2018, 07:49
Replies: 107
Views: 3,475
Posted By Dr!fter
Re: [DISCUSSION] Why do you break the rules?

I love everyone that says valve is greedy and all they care about is money... as they sell vip, access to weapon skins and play ads every 30 seconds unless you donate (someone actually admitted this...
Forum: General 07-10-2018, 11:10
Replies: 107
Views: 3,475
Posted By Dr!fter
Re: [DISCUSSION] Why do you break the rules?

Let me add my view on this.

We allow disabling of the option since some can be used legitimately without getting banned.

Even if it was not possible to disable it (which we wouldnt even...
Forum: Scripting 07-06-2018, 08:37
Replies: 4
Views: 167
Posted By Dr!fter
Forum: Scripting 07-05-2018, 15:14
Replies: 4
Views: 167
Posted By Dr!fter
Re: Regex Questions

It’s always global and use sm 1.9 for the rest
Forum: Plugins 06-29-2018, 08:53
Replies: 2,071
Views: 788,886
Posted By Dr!fter
Forum: Extensions 05-19-2018, 09:53
Replies: 80
Views: 29,648
Posted By Dr!fter
Re: CollisionHook

The weird calling convention is due to LTCG for windows builds on CS:GO. Afaik that is the only game with LTCG enabled (this is why the cstrike extension has blocks of asm for some detours...
Forum: Scripting 05-14-2018, 11:51
Replies: 6
Views: 318
Posted By Dr!fter
Re: fatal error 196: deprecated syntax; with funcenum

You definitely didn’t look at the wiki link or didn’t bother to read.
Forum: Scripting 05-06-2018, 08:39
Replies: 6
Views: 266
Posted By Dr!fter
Re: [CSGO] Working with spectators?

Look at

https://forums.alliedmods.net/showthread.php?p=1685318

you can force the camera and in the hook check if its a valid client
Forum: Scripting 04-25-2018, 12:38
Replies: 3
Views: 187
Posted By Dr!fter
Re: SourceMod INVALID_HANDLE - new syntax bug?

https://wiki.alliedmods.net/SourcePawn_Transitional_Syntax
Forum: Scripting 04-25-2018, 10:54
Replies: 3
Views: 187
Posted By Dr!fter
Re: SourceMod INVALID_HANDLE - new syntax bug?

instead of INVALID_HANDLE use null, also iirc you dont have to set the handle to null/invalid after delete. I believe delete does..


if(handle)
{
CloseHandle(handle)
handle = null
}
Forum: Plugins 04-23-2018, 14:59
Replies: 2,071
Views: 788,886
Posted By Dr!fter
Forum: General 03-20-2018, 18:53
Replies: 9
Views: 405
Posted By Dr!fter
Re: CS:GO crashes every few minutes

You ran out of edicts. According to the first one.
Forum: Scripting 03-19-2018, 13:23
Replies: 11
Views: 324
Posted By Dr!fter
Forum: Plugins 03-18-2018, 16:36
Replies: 2,071
Views: 788,886
Posted By Dr!fter
Forum: Plugins 03-12-2018, 11:15
Replies: 12
Views: 1,614
Posted By Dr!fter
Re: [CS:S/CS:GO] Anti Team Flash

Its not possible (using this method) without an extension since the blind function is not virtual. Everything else is there.
Forum: Plugins 03-04-2018, 01:52
Replies: 2,071
Views: 788,886
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

You were already told how to remove it. Also it only shows up when people try to buy it or pick it up so clearly they don’t know.
Forum: Plugins 03-03-2018, 22:31
Replies: 2,071
Views: 788,886
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

Maybe you shouldnt delete the translations
Forum: Snippets and Tutorials 02-28-2018, 18:49
Replies: 8
Views: 553
Posted By Dr!fter
Re: Snippet: Setting RGB/RGBA values via a command

In SM 1.10 and 1.9 soon(tm) You can use MatchAll to make the regex even easier. Although, using args is much better. But, since i decided to test with this type of an example... hf


#pragma...
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