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Search: Posts Made By: Silvers
Forum: Plugins 12-27-2022, 05:24
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.18) [11-Dec-2022]

The command to spawn one allows you to specify how many items the footlocker will have.
Forum: Plugins 10-27-2021, 04:28
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.17) [27-Oct-2020]

1.17 (27-Oct-2021)
- Changed the way Firework Crates are spawned to be compatible with "Physics fix" plugin. Thanks to "Marttt" for fixing.


Done.


Edit: @below: fixed.
Forum: Plugins 10-19-2021, 03:22
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.16) [30-Sep-2020]

If you can tell me which Footlocker and which map I'll have a look. Doubt theres anything I can do, suggest changing the position of the Footlocker. If they're part of the default config provided...
Forum: Plugins 04-24-2021, 08:49
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.16) [30-Sep-2020]

Verify the file "data/l4d2_footlocker.cfg" is not read only and that the file and folder have the right permissions for the server to read and write. There's nothing wrong with the plugin, it's...
Forum: Plugins 05-20-2020, 09:35
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.15) [10-May-2020]

Not going to do. Use one of the weapon spawner plugins instead.


[L4D2] Laser Pile Spawner (http://forums.alliedmods.net/showthread.php?t=223012)
[L4D2] Melee Weapon Spawner...
Forum: Plugins 04-13-2020, 17:01
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.14) [12-Apr-2020]

Yeah don't know why I made teh RNG backwards.

l4d2_footlocker_hint "0"

Other chat hints no.
Forum: Plugins 04-13-2020, 16:05
Replies: 107
Views: 85,289
Posted By Silvers
Forum: Plugins 04-12-2020, 08:08
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.14) [12-Apr-2020]

Thanks, fixed. I was able to trigger these errors on Linux from server start. Although it showed this error, it didn't break the function and still returned the correctly result.

Can you two...
Forum: Plugins 03-14-2020, 08:09
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.12) [14-Mar-2020]

Thanks. How often has this happened?

1.12 (14-Mar-2020)
- Fixed invalid entity error. Thanks to "sxslmk" for reporting.

Hopefully this fixes it.
Forum: Plugins 03-03-2020, 20:42
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.11) [04-Mar-2020]

1.11 (04-Mar-2020)
- Fixed potential server hanging/crashing on map change with the error:
"Host_Error: SV_CreatePacketEntities: GetEntServerClass failed for ent 2."
- This was...
Forum: Plugins 08-13-2018, 19:38
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.10.3) [14-Aug-2018]

1.10.3 (14-Aug-2018)
- Another fix attempt for incorrect items spawning, tested on coop/versus/hard rain.
- Fixed "Inserted func_button with no model" error when pressing a button.
Forum: Plugins 07-29-2018, 18:56
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.10.2) [18-Jun-2018]

Alternating start up... so they're missing only from the first map after boot? Or subsequent maps too? If listen server that could be a reason, most my plugins (and others) don't support listen...
Forum: Plugins 07-29-2018, 14:57
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.10.2) [18-Jun-2018]

Hmm, if they didn't save at all then I'd say folder permissions unable to write. But intermittent saving I'm not sure sorry. Could be many different reasons such as failing HDD.
Forum: Plugins 06-18-2018, 03:52
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.10.1) [17-May-2018]

This is for converting the old config format.



New version uploaded.
Forum: Plugins 05-17-2018, 11:46
Replies: 107
Views: 85,289
Posted By Silvers
Forum: Plugins 08-02-2016, 12:58
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.9.2) [14-Jun-2015]

It used to work so unless Valve has changed something I'm not sure, you checked both glow cvars are set while in game?
Forum: Plugins 06-14-2015, 18:18
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.9.1) [13-Apr-2015]

I made some changes, these errors shouldn't occur any more. Thanks
Forum: Plugins 04-13-2015, 11:46
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.9.1) [13-Apr-2015]

Thanks, fixed the error in sourcemod 1.7.x.

Not sure about the other one, would need more details. How many footlockers do you have spawning? The line numbers don't match up with the source I have...
Forum: Plugins 03-27-2015, 11:44
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.9) [21-Jul-2013]

I know the post is old, but I just checked on SourceMod 1.7 and it's working, you can select all the fireworks. Maybe in some positions or something the Fireworks cannot be picked up, but this is...
Forum: Plugins 08-24-2013, 22:55
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.9) [21-Jul-2013]

Are you sure l4d2_footlocker_total is set to 0? Although that shouldn't matter if you do "sm_locker 1 0" for example. Which version of SM? Maybe a plugin conflict (for example Gear Transfer used to...
Forum: Plugins 08-24-2013, 14:53
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.9) [21-Jul-2013]

It should be working. Which map?
Forum: Plugins 07-21-2013, 12:35
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.9) [21-Jul-2013]

Plugin updated

1.9 (21-Jul-2013)
- Removed Sort_Random work-around. This was fixed in SourceMod 1.4.7, all should update or spawning issues will occur.
Forum: Plugins 05-27-2012, 12:21
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.6) [27-May-2012]

All the above problems fixed (except STRANGER123 who is non-steam so of course will have problems which I do not care about).


1.8 (02-Jun-2012)
- Fixed the last update breaking a patch for...
Forum: Plugins 03-01-2012, 05:15
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.4 - 01-Mar-2012)

Plugin updated: - Fixed firework crates spawning when a witch spawns.

l4d2_footlocker_witch "100" // 0=Off, 1/cvar. The chance of a footlocker containing a witch.

It's 1/cvar chance not...
Forum: Plugins 12-16-2011, 09:35
Replies: 107
Views: 85,289
Posted By Silvers
Re: [L4D2] Footlocker Spawner (1.2 - 01-Dec-2011)

You answer your own (silly) question.


With the way it currently works adding weapons would be nightmare, you would have an enum number 2 x 10¹² (2 trillion) to select which items can and can't...
Showing results 1 to 25 of 36

 
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