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Forum: Store 02-22-2013, 10:23
Replies: 182
Views: 130,456
Posted By scorpadorp
Re: Trails (1.1-alpha)

Here is how to replicate the problem: During the pre-round phase, quick switch classes as fast as possible. If you id it fast enough, you will end up with double, triple, or even more trails...
Forum: Store 02-18-2013, 12:43
Replies: 182
Views: 130,456
Posted By scorpadorp
Re: Trails (1.1-alpha)

Also confirm, but I cannot seem to replicate. I will ask several members to try and replicate the problem.
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