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Posts Made By:
Silvers
Forum:
Plugins
Yesterday, 09:43
Replies:
32
[L4D2] Special Infected Pool (Experimental)[2024.04.18]
Views:
3,751
Posted By
Silvers
Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
What do you mean, how is this incompatible?
"L4D_OnSpawnSpecial" is a pre hook in Left4DHooks which can be blocked.
Forum:
Plugins
04-17-2024, 11:34
Replies:
36
[L4D & L4D2] Reload Fix - Max Clip Size (1.4) [07-Nov-2023]
Views:
22,522
Posted By
Silvers
Re: [L4D & L4D2] Reload Fix - Max Clip Size (1.4) [07-Nov-2023]
I see no issue with the M60, which plugin are you using to allow reloading the weapon / picking up ammo etc?
Grenade Launcher is behaving strangely, sometimes the fix works, sometimes it doesn't....
Forum:
Plugins
04-17-2024, 11:23
Replies:
202
[L4D & L4D2] Prototype Grenades (1.46) [22-Nov-2023]
Views:
72,640
Posted By
Silvers
Re: [L4D & L4D2] Prototype Grenades (1.46) [22-Nov-2023]
Will consider Extinguisher type additional settings, easy enough to add in.
Smoke I will not change, too much excess stuff to figure out and incorporate.
No plans to add or modify anything. The...
Forum:
Plugins
04-17-2024, 09:10
Replies:
56
[L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Views:
21,064
Posted By
Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Did it work before with Heartbeat plugin setting the black and white status?
Otherwise that plugin probably should check for "m_bIsOnThirdStrike" in L4D2 or "m_currentReviveCount" == 2 in L4D1....
Forum:
Plugins
04-17-2024, 03:38
Replies:
56
[L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Views:
21,064
Posted By
Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
What doesn't work? What are you expecting?
You could try this version:
Forum:
Plugins
04-16-2024, 13:36
Replies:
56
[L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Views:
21,064
Posted By
Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Right, missed that.
Don't know why that suddenly started happening, maybe you updated from an old version which didn't have something that the newer ones do, I don't know. This should hopefully...
Forum:
Plugins
04-16-2024, 09:48
Replies:
56
[L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Views:
21,064
Posted By
Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
That plugin would need to integrate with Heartbeat plugin, right now it's ignoring the existence of Heartbeat plugin and setting the values itself for reviving.
Forum:
Plugins
04-16-2024, 09:42
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,032
Posted By
Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Looks like the dissolver entity is not being created. Will add a check for that.
Forum:
Plugins
04-16-2024, 03:17
Replies:
8
[L4D & L4D2] Stagger Animation - Gravity Allowed (1.4) [10-Jan-2024]
Views:
3,550
Posted By
Silvers
Re: [L4D & L4D2] Stagger Animation - Gravity Allowed (1.4) [10-Jan-2024]
These issues are most likely because the animation when triggered would push players in a specific direction and expect them to be at a certain position when the animation finishes, but because this...
Forum:
Plugins
04-16-2024, 03:08
Replies:
56
[L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Views:
21,064
Posted By
Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
1.15 (16-Apr-2024)
- Removed gamedata method patching the game which created a health bug. Thanks to "S.A.S" for reporting.
- Fixed issues with "m_isGoingToDie" being set to 0 not damaging...
Forum:
Scripting
04-11-2024, 18:22
Replies:
7
Solved
[L4D2] How to remove melee weapons at the start of the map and safe room
Views:
609
Posted By
Silvers
Re: [L4D2] How to remove melee weapons at the start of the map and safe room
You should add pos[2] += 5.0 or 10.0 before calling the natives because the updated natives L4D_IsPositionIn* in Left4DHooks require line of sight to the nearest NavArea which on certain maps are...
Forum:
Plugin/Gameplay Ideas and Requests
04-11-2024, 16:28
Replies:
4
l4d2 weapon can't pickup without _spawn character!
Views:
558
Posted By
Silvers
Re: l4d2 weapon can't pickup without _spawn character!
Use the edit button instead of bumping.
You can look at my Weapon Spawner plugin to set ammo and example on how to spawn weapons/items.
Forum:
Plugins
04-03-2024, 06:11
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,032
Posted By
Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
1.145 (03-Apr-2024)
- Changed natives "L4D_IsPositionInFirstCheckpoint" and "L4D_IsPositionInLastCheckpoint" to scan for the nearest visible NavArea to prevent finding those outside saferooms,...
Forum:
Plugins
04-03-2024, 05:37
Replies:
46
[L4D2] Charger Steering (1.10) [03-Apr-2024]
Views:
74,221
Posted By
Silvers
Re: [L4D2] Charger Steering (1.9) [09-Oct-2020]
Not simple to do, causes more problems.
1.10 (03-Apr-2024)
- Added cvar "l4d2_charger_steering_flags" to control who is allowed to use steering. Requested by "caphao1101".
Forum:
Scripting
04-03-2024, 05:23
Replies:
5
Trying to pull property m_bGlowEnabled from object
Views:
488
Posted By
Silvers
Re: Trying to pull property m_bGlowEnabled from object
Check error logs, would have probably told you the property doesn't exist.
You can use PrintToChatAll() or PrintToServer() instead of ServerCommand("say")
Forum:
Plugins
03-30-2024, 22:03
Replies:
56
[L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Views:
21,064
Posted By
Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.14a) [26-Mar-2024]
Looking into another method which will remove the gamedata method, but more hackish. Not an easy problem and not enough time to brute force it. Meh.
Forum:
Plugins
03-30-2024, 14:58
Replies:
14
[L4D 1/2] Voice hud convinient way
Views:
1,922
Posted By
Silvers
Re: [L4D 1/2] Voice hud convinient way
No, fix the actual issue instead of covering up problems.
inconsistent indentation means in those lines there is a mix of tabs and spaces to create the indentation. It's just a warning, but for a...
Forum:
Plugins
03-30-2024, 14:56
Replies:
8
[L4D2] Unlimited Chainsaw
Views:
5,282
Posted By
Silvers
Re: [L4D2] Unlimited Chainsaw
char classname[32];
could be
char classname[16];
since the classname itself is 15 chars long, no need for excessive bytes being nulled
and to optimize further make it "static char".
Forum:
Plugins
03-30-2024, 11:29
Replies:
101
[L4D & L4D2] Saferoom Door Spam Protection (1.30) [10-Jan-2024]
Views:
35,060
Posted By
Silvers
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.30) [10-Jan-2024]
I sent you a PM.
Forum:
Plugins
03-29-2024, 08:00
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,032
Posted By
Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Problem is with l4d2_boss_spawn, not left4dhooks. That plugin needs to validate client index before calling the native.
Forum:
Plugins
03-29-2024, 07:50
Replies:
56
[L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Views:
21,064
Posted By
Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.14a) [26-Mar-2024]
Which cvar settings? Which plugin version? Does it always happen?
Forum:
Plugins
03-28-2024, 20:18
Replies:
1,101
[L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Views:
432,032
Posted By
Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Verify you have the latest gamedata for left4dhooks. Can't see an update breaking linux at least.
@bumblebee0001 which server OS?
Forum:
Plugins
03-28-2024, 20:13
Replies:
101
[L4D & L4D2] Saferoom Door Spam Protection (1.30) [10-Jan-2024]
Views:
35,060
Posted By
Silvers
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.30) [10-Jan-2024]
Strange, I use c1m2 as my test map and never had an issue. Which game mode? If I set door health when the timer expires, that would probably be no different than the door falling, so I assume that...
Forum:
Plugins
03-26-2024, 19:11
Replies:
56
[L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Views:
21,064
Posted By
Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.14) [12-Mar-2024]
Thanks, new GameData file uploaded.
Forum:
Plugins
03-26-2024, 18:38
Replies:
56
[L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.15) [16-Apr-2024]
Views:
21,064
Posted By
Silvers
Re: [L4D & L4D2] Heartbeat (Revive Fix - Post Revive Options) (1.14) [12-Mar-2024]
Which game, which os?
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