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Posts Made By:
emuzombie
Forum:
Plugins
07-10-2010, 14:25
Replies:
269
[TF2] The Amplifier
Views:
164,692
Posted By
emuzombie
Re: [TF2] The Amplifier
Still works for my server as well. I have however, disabled it until the engie rush subsides a little.
Can't wait till movable code is added.
Forum:
Unapproved Plugins
07-10-2010, 14:23
Replies:
37
[TF2] Holidays
Views:
39,526
Posted By
emuzombie
Re: [TF2] Holidays
Nope, it is instant. However, when changing it mid map, I've noticed only passing the command via rcon will work. (sm_rcon sm_tf2holiday 2)
Forum:
Plugin/Gameplay Ideas and Requests
07-09-2010, 13:06
Replies:
5
[TF2] Req Golden Wrench announcements
Views:
1,806
Posted By
emuzombie
[TF2] Req Golden Wrench announcements
This post covers two requests... The first one being, a plugin/extension to use the same announcement style text the golden wrench finds used so we can manually type an announcement...
Second, an...
Forum:
Unapproved Plugins
07-04-2010, 18:21
Replies:
37
[TF2] Holidays
Views:
39,526
Posted By
emuzombie
Re: [TF2] Holidays
Great plugin, no problems so far.. Adding sm_tf2holiday 2 to koth_harvest_event.cfg and sm_tf2holiday 0 to server.cfg makes a great combination to enable Halloween mode only for that map.
...
Forum:
Plugins
06-15-2010, 18:23
Replies:
4
[TF2] Blue Engineer Spawn Restrictions
Views:
7,355
Posted By
emuzombie
Re: [TF2] Blue Engineer Spawn Restrictions
Step 1: Third round of Goldrush, 1 or 2 Engies build teleporter entrance, upgrades it to level three.
Step 2: Sneak behind enemy lines (or gets ubered to get there) Builds a sentry, dispenser by...
Forum:
General
05-06-2010, 12:27
Replies:
6
[TF2] Server keeps resetting to sv_pure 0
Views:
2,608
Posted By
emuzombie
Re: [TF2] Server keeps resetting to sv_pure 0
If you are running arena maps, make sure there isn't an entry in the config_arena.cfg file setting sv_pure back to 0.
Forum:
Unapproved Plugins
05-05-2010, 12:44
Replies:
1,685
[TF2] Equipment manager 1.1.8 (05/22/10)
Views:
669,221
Posted By
emuzombie
Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Added it, as in talked about it in my motd. (see http://system-restore.net/splash.php)
Forum:
General
05-02-2010, 05:31
Replies:
113
UPDATE: Recent Valve change limits creativity for server mods. (Petition)
Views:
52,314
Posted By
emuzombie
Re: Recent Valve change limits creativity for server mods. (Petition)
Before I say this, I want to make it clear, I am in full support of the modding community and disagree with Valve.
However, the reason why Valve has done this is not as apparent as you might...
Forum:
Plugins
05-02-2010, 04:28
Replies:
208
[TF2] Donator Recognition
Views:
145,233
Posted By
emuzombie
Re: [TF2] Donator Recognition
Custom hats are no longer possible.
https://secure.voogru.com/petition/index.php
Forum:
Unapproved Plugins
05-01-2010, 14:06
Replies:
1,685
[TF2] Equipment manager 1.1.8 (05/22/10)
Views:
669,221
Posted By
emuzombie
Re: [TF2] Equipment manager 1.1.7 (01/14/10)
I have signed and shared it to my community and added it to my MOTD on all my servers.
I hope you can find a work around. Did the old way of attaching models to player's head that the plugin...
Forum:
Plugins
04-30-2010, 06:22
Replies:
185
[TF2] Prop Bonus Round (1.3)
Views:
84,149
Posted By
emuzombie
Re: [TF2] Prop Bonus Round (v0.7)
That's from the Prop Hunt plugin thread. Hopefully that will save you some trouble if you don't follow that thread.
Forum:
Unapproved Plugins
04-29-2010, 19:06
Replies:
5
Engineer/Spy Building Exploit Autobanner
Views:
2,551
Posted By
emuzombie
Re: Engineer/Spy Building Exploit Autobanner
It works yes... However,
Spies can still build dispensers as long as they don't use "build 0 0"
"build 0 1", "build 0 2", ect... still works
Forum:
Unapproved Plugins
03-19-2010, 01:34
Replies:
1,685
[TF2] Equipment manager 1.1.8 (05/22/10)
Views:
669,221
Posted By
emuzombie
Re: [TF2] Equipment manager 1.1.7 (01/14/10)
Acording to the link you posted, this is the correct model for the scout hat...
models/player/items/scout/beanie.mdl
Forum:
Unapproved Plugins
03-17-2010, 16:08
Replies:
188
Game Description Override
Views:
114,783
Posted By
emuzombie
Re: Game Description Override
errmmm.... I have a request....
Please please please use this responsibly...
Forum:
Source Servers (SRCDS)
02-26-2010, 18:07
Replies:
9
33 slots tf2 server
Views:
6,322
Posted By
emuzombie
Re: 33 slots tf2 server
The player limit remover plugin from sourceop still works great. My sever has been using it for months with no problems
Forum:
Unapproved Plugins
01-13-2010, 17:51
Replies:
1,685
[TF2] Equipment manager 1.1.8 (05/22/10)
Views:
669,221
Posted By
emuzombie
Re: [TF2] Equipment manager 1.1.6 (09/23/09)
I'm running a linux server. We tried to replicate this crash intentionally multiple ways and multiple times with no success. Server has also been stable with only one crash (related to a map change)...
Forum:
Unapproved Plugins
12-28-2009, 00:04
Replies:
48
Spy Disguise: Sentry *Beta*
Views:
19,966
Posted By
emuzombie
Re: Spy Disguise: Sentry *Beta*
That's a shame, I had hopes this plugin would go somewhere
Forum:
Plugins
12-11-2009, 20:19
Replies:
36
[TF2] Class Enforcer
Views:
38,068
Posted By
emuzombie
Re: [TF2] Class Enforcer
Fixed it.
Line 121:
GetConVarString(c_classBlue, strRed, sizeof(strRed));
Changed it to be correct
GetConVarString(c_classRed, strRed, sizeof(strRed));
Forum:
Plugins
12-11-2009, 19:43
Replies:
36
[TF2] Class Enforcer
Views:
38,068
Posted By
emuzombie
Re: [TF2] Class Enforcer
I'm not able to set class for a specific team.
sm_ce_red demo
sm_ce_blue solider
Both teams being restricted to whatever blue is set at, it is ignoring the red command all together.
Forum:
Unapproved Plugins
11-22-2009, 20:50
Replies:
673
[STOPPED][TF2] Custom Achievement Manager With MYSQL (V1.1)
Views:
164,508
Posted By
emuzombie
Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)
Did you forget to attach the plugin? It's not attached to the first post anymore.
Forum:
Unapproved Plugins
11-18-2009, 19:56
Replies:
673
[STOPPED][TF2] Custom Achievement Manager With MYSQL (V1.1)
Views:
164,508
Posted By
emuzombie
Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.3)
Several entries did not include ach_ in the database sql file. Manually adding these and reimporting fixes it. (also remember to drop the tables created from before)
Forum:
Unapproved Plugins
11-18-2009, 19:20
Replies:
673
[STOPPED][TF2] Custom Achievement Manager With MYSQL (V1.1)
Views:
164,508
Posted By
emuzombie
Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.1)
Actually that file states the following:
Might want to remove that line then since it is used.
Forum:
Unapproved Plugins
11-18-2009, 10:17
Replies:
673
[STOPPED][TF2] Custom Achievement Manager With MYSQL (V1.1)
Views:
164,508
Posted By
emuzombie
Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.1)
Maybe its because its 9 in the morning and I'm still have asleep, but I can't seem to find a way to add an admin log in to this to configure achievements.
Forum:
Unapproved Plugins
11-09-2009, 23:48
Replies:
1,685
[TF2] Equipment manager 1.1.8 (05/22/10)
Views:
669,221
Posted By
emuzombie
Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Looks like the time bomb to disable paper bag hat is effecting the plugin.
Selecting a Paper Bag hat will set it on you, but once you respawn it does not reset it.
Forum:
Unapproved Plugins
11-09-2009, 00:07
Replies:
57
[TF2] FistPie - Prevents server crash exploit
Views:
27,986
Posted By
emuzombie
Re: [TF2] FistPie - Prevents unpatched server crash exploit
Seriously?
On a full server with 3 admins online too...
L 11/09/2009 - 03:38:12: "I CRASH SERVERS<637><STEAM_0:0:6195994><>" connected, address "edited out"
L 11/09/2009 - 03:38:12: "I CRASH...
Showing results 1 to 25 of 44
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