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Search: Posts Made By: emuzombie
Forum: Plugins 07-10-2010, 14:25
Replies: 269
Views: 164,692
Posted By emuzombie
Re: [TF2] The Amplifier

Still works for my server as well. I have however, disabled it until the engie rush subsides a little.

Can't wait till movable code is added.
Forum: Unapproved Plugins 07-10-2010, 14:23
Replies: 37
Views: 39,526
Posted By emuzombie
Re: [TF2] Holidays

Nope, it is instant. However, when changing it mid map, I've noticed only passing the command via rcon will work. (sm_rcon sm_tf2holiday 2)
Forum: Plugin/Gameplay Ideas and Requests 07-09-2010, 13:06
Replies: 5
Views: 1,806
Posted By emuzombie
[TF2] Req Golden Wrench announcements

This post covers two requests... The first one being, a plugin/extension to use the same announcement style text the golden wrench finds used so we can manually type an announcement...

Second, an...
Forum: Unapproved Plugins 07-04-2010, 18:21
Replies: 37
Views: 39,526
Posted By emuzombie
Re: [TF2] Holidays

Great plugin, no problems so far.. Adding sm_tf2holiday 2 to koth_harvest_event.cfg and sm_tf2holiday 0 to server.cfg makes a great combination to enable Halloween mode only for that map.
...
Forum: Plugins 06-15-2010, 18:23
Replies: 4
Views: 7,355
Posted By emuzombie
Re: [TF2] Blue Engineer Spawn Restrictions

Step 1: Third round of Goldrush, 1 or 2 Engies build teleporter entrance, upgrades it to level three.

Step 2: Sneak behind enemy lines (or gets ubered to get there) Builds a sentry, dispenser by...
Forum: General 05-06-2010, 12:27
Replies: 6
Views: 2,608
Posted By emuzombie
Re: [TF2] Server keeps resetting to sv_pure 0

If you are running arena maps, make sure there isn't an entry in the config_arena.cfg file setting sv_pure back to 0.
Forum: Unapproved Plugins 05-05-2010, 12:44
Replies: 1,685
Views: 669,221
Posted By emuzombie
Re: [TF2] Equipment manager 1.1.7 (01/14/10)

Added it, as in talked about it in my motd. (see http://system-restore.net/splash.php)
Forum: General 05-02-2010, 05:31
Replies: 113
Views: 52,314
Posted By emuzombie
Re: Recent Valve change limits creativity for server mods. (Petition)

Before I say this, I want to make it clear, I am in full support of the modding community and disagree with Valve.

However, the reason why Valve has done this is not as apparent as you might...
Forum: Plugins 05-02-2010, 04:28
Replies: 208
Views: 145,233
Posted By emuzombie
Re: [TF2] Donator Recognition

Custom hats are no longer possible.

https://secure.voogru.com/petition/index.php
Forum: Unapproved Plugins 05-01-2010, 14:06
Replies: 1,685
Views: 669,221
Posted By emuzombie
Re: [TF2] Equipment manager 1.1.7 (01/14/10)

I have signed and shared it to my community and added it to my MOTD on all my servers.

I hope you can find a work around. Did the old way of attaching models to player's head that the plugin...
Forum: Plugins 04-30-2010, 06:22
Replies: 185
Views: 84,149
Posted By emuzombie
Re: [TF2] Prop Bonus Round (v0.7)

That's from the Prop Hunt plugin thread. Hopefully that will save you some trouble if you don't follow that thread.
Forum: Unapproved Plugins 04-29-2010, 19:06
Replies: 5
Views: 2,551
Posted By emuzombie
Re: Engineer/Spy Building Exploit Autobanner

It works yes... However,

Spies can still build dispensers as long as they don't use "build 0 0"

"build 0 1", "build 0 2", ect... still works
Forum: Unapproved Plugins 03-19-2010, 01:34
Replies: 1,685
Views: 669,221
Posted By emuzombie
Re: [TF2] Equipment manager 1.1.7 (01/14/10)

Acording to the link you posted, this is the correct model for the scout hat...

models/player/items/scout/beanie.mdl
Forum: Unapproved Plugins 03-17-2010, 16:08
Replies: 188
Views: 114,783
Posted By emuzombie
Re: Game Description Override

errmmm.... I have a request....

Please please please use this responsibly...
Forum: Source Servers (SRCDS) 02-26-2010, 18:07
Replies: 9
Views: 6,322
Posted By emuzombie
Re: 33 slots tf2 server

The player limit remover plugin from sourceop still works great. My sever has been using it for months with no problems
Forum: Unapproved Plugins 01-13-2010, 17:51
Replies: 1,685
Views: 669,221
Posted By emuzombie
Re: [TF2] Equipment manager 1.1.6 (09/23/09)

I'm running a linux server. We tried to replicate this crash intentionally multiple ways and multiple times with no success. Server has also been stable with only one crash (related to a map change)...
Forum: Unapproved Plugins 12-28-2009, 00:04
Replies: 48
Views: 19,966
Posted By emuzombie
Re: Spy Disguise: Sentry *Beta*

That's a shame, I had hopes this plugin would go somewhere
Forum: Plugins 12-11-2009, 20:19
Replies: 36
Views: 38,068
Posted By emuzombie
Re: [TF2] Class Enforcer

Fixed it.
Line 121:
GetConVarString(c_classBlue, strRed, sizeof(strRed));

Changed it to be correct
GetConVarString(c_classRed, strRed, sizeof(strRed));
Forum: Plugins 12-11-2009, 19:43
Replies: 36
Views: 38,068
Posted By emuzombie
Re: [TF2] Class Enforcer

I'm not able to set class for a specific team.
sm_ce_red demo
sm_ce_blue solider

Both teams being restricted to whatever blue is set at, it is ignoring the red command all together.
Forum: Unapproved Plugins 11-22-2009, 20:50
Replies: 673
Views: 164,508
Posted By emuzombie
Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.5)

Did you forget to attach the plugin? It's not attached to the first post anymore.
Forum: Unapproved Plugins 11-18-2009, 19:56
Replies: 673
Views: 164,508
Posted By emuzombie
Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.3)

Several entries did not include ach_ in the database sql file. Manually adding these and reimporting fixes it. (also remember to drop the tables created from before)
Forum: Unapproved Plugins 11-18-2009, 19:20
Replies: 673
Views: 164,508
Posted By emuzombie
Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.1)

Actually that file states the following:


Might want to remove that line then since it is used.
Forum: Unapproved Plugins 11-18-2009, 10:17
Replies: 673
Views: 164,508
Posted By emuzombie
Re: [TF2][BETA] Custom Achievement Kill Manager With MYSQL (0.1)

Maybe its because its 9 in the morning and I'm still have asleep, but I can't seem to find a way to add an admin log in to this to configure achievements.
Forum: Unapproved Plugins 11-09-2009, 23:48
Replies: 1,685
Views: 669,221
Posted By emuzombie
Re: [TF2] Equipment manager 1.1.6 (09/23/09)

Looks like the time bomb to disable paper bag hat is effecting the plugin.

Selecting a Paper Bag hat will set it on you, but once you respawn it does not reset it.
Forum: Unapproved Plugins 11-09-2009, 00:07
Replies: 57
Views: 27,986
Posted By emuzombie
Re: [TF2] FistPie - Prevents unpatched server crash exploit

Seriously?

On a full server with 3 admins online too...

L 11/09/2009 - 03:38:12: "I CRASH SERVERS<637><STEAM_0:0:6195994><>" connected, address "edited out"
L 11/09/2009 - 03:38:12: "I CRASH...
Showing results 1 to 25 of 44

 
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