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Search: Posts Made By: MANGO SENTINEL
Forum: Plugins 08-13-2010, 22:38
Replies: 107
Views: 94,990
Posted By MANGO SENTINEL
Re: [L4D2] Anti-Runner System

I was wondering if you could actually list off all of the cvars for the plugin

Thanks
Forum: Plugins 08-11-2010, 22:11
Replies: 128
Views: 116,505
Posted By MANGO SENTINEL
Re: [L4D2] Bile the World

I run a Linux server through Gameservers and I have SDKHooks installed properly and when I add this plugin's Adresses.txt to my sm/gamedata folder I get segmentation faults so maybe this is where the...
Forum: Plugins 08-07-2010, 19:36
Replies: 352
Views: 180,023
Posted By MANGO SENTINEL
Re: [L4D2] Routing (Dynamic Paths)

There's a small eyebeam looking thing that you have to jump onto from the pipe you normally cross

Then you jump up onto the big metal ramp from that eyebeam

Pretty tricky and I'm not sure if...
Forum: Plugins 07-11-2010, 22:12
Replies: 352
Views: 180,023
Posted By MANGO SENTINEL
Re: [L4D2] Routing (Dynamic Paths)

I was wondering if there was anyway to add a vote option to the SMX to allow non admin players to intiate votes for certain routes incase you had a vs game going on your server but you don't have an...
Forum: Plugins 07-05-2010, 16:23
Replies: 143
Views: 117,176
Posted By MANGO SENTINEL
Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)

oh no no the plugin works fine but people sometimes throw grenades when they don't want too

So my solution to the problem was to add a minor delay to prevent any grenade mishaps
Forum: Plugins 07-05-2010, 10:22
Replies: 143
Views: 117,176
Posted By MANGO SENTINEL
Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)

I was wondering it there is some kind of cvar or command to disable the grenade throw for the first 2-3 seconds of an incap

Alot of my players are spamming shove when they go down to commons and...
Forum: Plugins 05-20-2010, 23:06
Replies: 161
Views: 158,397
Posted By MANGO SENTINEL
Re: [L4D2]Tank Rush

So i've been running this on my server and it's pretty popular with my regulars

However when we don't have an admin on the server to slay downed people who have no chance of getting up it kind of...
Forum: Plugins 05-16-2010, 21:36
Replies: 229
Views: 279,552
Posted By MANGO SENTINEL
Re: [L4D2] Witch Control

I had been using this plugin on my server however tonight during a swamp fever game the witch became untakeable and I checked my log to find

L 05/16/2010 - 20:23:30: [SM] Plugin encountered error...
Forum: Plugins 05-16-2010, 12:53
Replies: 67
Views: 70,963
Posted By MANGO SENTINEL
Re: [L4D2] Tank Skill - Roar

I was testing this plugin out this morning with one of my admins on the passing finale and it worked fine for the first round

However when we switched sides the roar had no cooldown and became...
Forum: Plugins 05-11-2010, 21:02
Replies: 229
Views: 279,552
Posted By MANGO SENTINEL
Re: [L4D2] Witch Control

I recently put this plugin on my server however when someone is in control of a witch when they press M1 instead of a claw the witch autostartles

This is kind of not good...

Any thoughts as to...
Forum: Plugins 05-11-2010, 17:05
Replies: 352
Views: 180,023
Posted By MANGO SENTINEL
Re: [L4D2] Routing (Dynamic Paths)

Still struggling with this and feeling pretty dumb about it

Any help would be awesome :cry:
Forum: Plugins 05-10-2010, 23:46
Replies: 352
Views: 180,023
Posted By MANGO SENTINEL
Re: [L4D2] Routing (Dynamic Paths)

Been trying to get this working on my server but the whole "put the files where they belong" thing is a tad confusing

I have the stripper folder in my addons path right now next to source/metamod...
Forum: General 04-25-2010, 16:59
Replies: 255
Views: 102,118
Posted By MANGO SENTINEL
Re: Quick Update on L4D2 (The Passing)

Well it turns out my .vdf already was set to "Plugin"
{
"file" "../left4dead2/addons/metamod/bin/server.so"
}


so i'm absolutely baffled

I guess i'm going to do a full wipe of MM/SM...
Forum: General 04-25-2010, 16:45
Replies: 255
Views: 102,118
Posted By MANGO SENTINEL
Re: Quick Update on L4D2 (The Passing)

I have a server.so in my l4d2/bin folder and I had just assumed the .vdf was corrected since I generated a new one for a linux server with a link that was provided earlier in this thread

And even...
Forum: General 04-25-2010, 16:00
Replies: 255
Views: 102,118
Posted By MANGO SENTINEL
Re: Quick Update on L4D2 (The Passing)

So i have my updated Sourcemod loaded onto my server and I've generated a new metamod.vdf

My server (linux on gameservers) runs fine but it runs vanilla even though i've re added all of my SMX...
Forum: General 04-23-2010, 20:22
Replies: 255
Views: 102,118
Posted By MANGO SENTINEL
Re: Quick Update on L4D2 (The Passing)

Hi I'm fairly new server owner so this is probably a pretty dumb question

I run a Linux Server through Gameservers which has been spotty since the update but worked great before the passing update...
Showing results 1 to 16 of 16

 
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