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Posts Made By:
MANGO SENTINEL
Forum:
Plugins
08-13-2010, 22:38
Replies:
107
[L4D2] Anti-Runner System
Views:
94,990
Posted By
MANGO SENTINEL
Re: [L4D2] Anti-Runner System
I was wondering if you could actually list off all of the cvars for the plugin
Thanks
Forum:
Plugins
08-11-2010, 22:11
Replies:
128
[L4D2] Bile the World
Views:
116,505
Posted By
MANGO SENTINEL
Re: [L4D2] Bile the World
I run a Linux server through Gameservers and I have SDKHooks installed properly and when I add this plugin's Adresses.txt to my sm/gamedata folder I get segmentation faults so maybe this is where the...
Forum:
Plugins
08-07-2010, 19:36
Replies:
352
[L4D2] Routing (Dynamic Paths)
Views:
180,023
Posted By
MANGO SENTINEL
Re: [L4D2] Routing (Dynamic Paths)
There's a small eyebeam looking thing that you have to jump onto from the pipe you normally cross
Then you jump up onto the big metal ramp from that eyebeam
Pretty tricky and I'm not sure if...
Forum:
Plugins
07-11-2010, 22:12
Replies:
352
[L4D2] Routing (Dynamic Paths)
Views:
180,023
Posted By
MANGO SENTINEL
Re: [L4D2] Routing (Dynamic Paths)
I was wondering if there was anyway to add a vote option to the SMX to allow non admin players to intiate votes for certain routes incase you had a vs game going on your server but you don't have an...
Forum:
Plugins
07-05-2010, 16:23
Replies:
143
[L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
Views:
117,176
Posted By
MANGO SENTINEL
Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
oh no no the plugin works fine but people sometimes throw grenades when they don't want too
So my solution to the problem was to add a minor delay to prevent any grenade mishaps
Forum:
Plugins
07-05-2010, 10:22
Replies:
143
[L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
Views:
117,176
Posted By
MANGO SENTINEL
Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
I was wondering it there is some kind of cvar or command to disable the grenade throw for the first 2-3 seconds of an incap
Alot of my players are spamming shove when they go down to commons and...
Forum:
Plugins
05-20-2010, 23:06
Replies:
161
[L4D2]Tank Rush
Views:
158,397
Posted By
MANGO SENTINEL
Re: [L4D2]Tank Rush
So i've been running this on my server and it's pretty popular with my regulars
However when we don't have an admin on the server to slay downed people who have no chance of getting up it kind of...
Forum:
Plugins
05-16-2010, 21:36
Replies:
229
[L4D2] Witch Control
Views:
279,552
Posted By
MANGO SENTINEL
Re: [L4D2] Witch Control
I had been using this plugin on my server however tonight during a swamp fever game the witch became untakeable and I checked my log to find
L 05/16/2010 - 20:23:30: [SM] Plugin encountered error...
Forum:
Plugins
05-16-2010, 12:53
Replies:
67
[L4D2] Tank Skill - Roar
Views:
70,963
Posted By
MANGO SENTINEL
Re: [L4D2] Tank Skill - Roar
I was testing this plugin out this morning with one of my admins on the passing finale and it worked fine for the first round
However when we switched sides the roar had no cooldown and became...
Forum:
Plugins
05-11-2010, 21:02
Replies:
229
[L4D2] Witch Control
Views:
279,552
Posted By
MANGO SENTINEL
Re: [L4D2] Witch Control
I recently put this plugin on my server however when someone is in control of a witch when they press M1 instead of a claw the witch autostartles
This is kind of not good...
Any thoughts as to...
Forum:
Plugins
05-11-2010, 17:05
Replies:
352
[L4D2] Routing (Dynamic Paths)
Views:
180,023
Posted By
MANGO SENTINEL
Re: [L4D2] Routing (Dynamic Paths)
Still struggling with this and feeling pretty dumb about it
Any help would be awesome :cry:
Forum:
Plugins
05-10-2010, 23:46
Replies:
352
[L4D2] Routing (Dynamic Paths)
Views:
180,023
Posted By
MANGO SENTINEL
Re: [L4D2] Routing (Dynamic Paths)
Been trying to get this working on my server but the whole "put the files where they belong" thing is a tad confusing
I have the stripper folder in my addons path right now next to source/metamod...
Forum:
General
04-25-2010, 16:59
Replies:
255
Quick Update on L4D2 (The Passing)
Views:
102,118
Posted By
MANGO SENTINEL
Re: Quick Update on L4D2 (The Passing)
Well it turns out my .vdf already was set to "Plugin"
{
"file" "../left4dead2/addons/metamod/bin/server.so"
}
so i'm absolutely baffled
I guess i'm going to do a full wipe of MM/SM...
Forum:
General
04-25-2010, 16:45
Replies:
255
Quick Update on L4D2 (The Passing)
Views:
102,118
Posted By
MANGO SENTINEL
Re: Quick Update on L4D2 (The Passing)
I have a server.so in my l4d2/bin folder and I had just assumed the .vdf was corrected since I generated a new one for a linux server with a link that was provided earlier in this thread
And even...
Forum:
General
04-25-2010, 16:00
Replies:
255
Quick Update on L4D2 (The Passing)
Views:
102,118
Posted By
MANGO SENTINEL
Re: Quick Update on L4D2 (The Passing)
So i have my updated Sourcemod loaded onto my server and I've generated a new metamod.vdf
My server (linux on gameservers) runs fine but it runs vanilla even though i've re added all of my SMX...
Forum:
General
04-23-2010, 20:22
Replies:
255
Quick Update on L4D2 (The Passing)
Views:
102,118
Posted By
MANGO SENTINEL
Re: Quick Update on L4D2 (The Passing)
Hi I'm fairly new server owner so this is probably a pretty dumb question
I run a Linux Server through Gameservers which has been spotty since the update but worked great before the passing update...
Showing results 1 to 16 of 16
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