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Forum: Snippets and Tutorials 02-26-2020, 08:43
Replies: 83
Views: 134,642
Posted By Desktop
Re: [TUT] SourcePawn Scripting - Tips, Basics to Advanced

Yes, you're right, that would be a correct case, as you said, sometimes you have to "let things happen" before calling a func to that, like the case when the player equips a weapon or while working...
Forum: Snippets and Tutorials 02-20-2020, 12:47
Replies: 83
Views: 134,642
Posted By Desktop
Re: [TUT] SourcePawn Scripting - Tips, Basics to Advanced

I think it would be nice to add the usage of RequestFrame instead of CreateTimer with 0.1 seconds to execution as a good practice.

For example:

public Action EventOnPlayerConnectedFull(Event...
Forum: Snippets and Tutorials 01-29-2020, 09:53
Replies: 83
Views: 134,642
Posted By Desktop
Re: [TUT] SourcePawn Scripting - Tips, Basics to Advanced

Very very nice!

Will you add enum structs?
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