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Posts Made By:
K.K.Lv
Forum:
Module Coding
05-10-2012, 03:39
Replies:
193
Module: Cvar Utilities (v1.6)
Views:
128,388
Posted By
K.K.Lv
Re: Module: Cvar Utilities (v1.3.1)
what happen with this code ?
public CvarHookChanged(handleCvar, const oldValue[], const newValue[], const cvarName[])
{
server_print("name:%s--Old:%s--New:%s", cvarName, oldValue, newValue);...
Forum:
Module Coding
12-31-2011, 23:19
Replies:
193
Module: Cvar Utilities (v1.6)
Views:
128,388
Posted By
K.K.Lv
Re: Module: Cvar Utilities (v1.3.1)
my bad, i used client_print and I just check the console:mrgreen:
thx, this is a good module:up:
another question,
I change the hostname when gaming, Dose server reload the hostname when map...
Forum:
Module Coding
12-29-2011, 04:31
Replies:
193
Module: Cvar Utilities (v1.6)
Views:
128,388
Posted By
K.K.Lv
Re: Module: Cvar Utilities (v1.3.1)
Of course I have tested, But nothing print out when I chang the value !
Forum:
Module Coding
12-29-2011, 03:03
Replies:
193
Module: Cvar Utilities (v1.6)
Views:
128,388
Posted By
K.K.Lv
Re: Module: Cvar Utilities (v1.3.1)
can it catch the hostname change ?
edit:
public CvarHookChanged(handleCvar, const oldValue[], const newValue[], const cvarName[])
{
//when the hostname was changed,print all arg out.
...
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