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Posts Made By:
lionheart1066
Forum:
VSH / Freak Fortress
02-25-2014, 07:05
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.42)
SourceMod 1.5.3-dev+3954
Metamod:Source version 1.10.1-dev
Forum:
VSH / Freak Fortress
02-22-2014, 11:25
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.42)
So as I mentioned before, the bushwacka no longer allows snipers to climb and ontop of that random crits are occuring on Saxton as well.
With this being spammed in the errors.
L 02/20/2014 -...
Forum:
VSH / Freak Fortress
02-16-2014, 13:46
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.42)
Don't know if its been mentioned or not, but it appears that the sniper is no longer able to climb up walls.
Forum:
VSH / Freak Fortress
03-30-2013, 23:20
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.42)
Just released a small update to the new map, turns out some or most of the cube maps were broken, maybe I forgot to recompile them or pakrat accidently broke them, either way I hope this little fix...
Forum:
VSH / Freak Fortress
03-30-2013, 11:35
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.42)
And the new map is released!
http://tf2.gamebanana.com/maps/173337
Currently in beta form, its a lot different to all the other vsh maps, kind of an experiment tbh.
Forum:
VSH / Freak Fortress
03-30-2013, 02:47
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.41)
There will also be a new map from me to go with the update.
Forum:
VSH / Freak Fortress
02-25-2013, 13:14
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
Just updated Snowdime to b2, you can get it here: http://tf2.gamebanana.com/maps/172670
Forum:
VSH / Freak Fortress
02-09-2013, 09:46
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
Hey guys, updated Nale to b1e (http://tf2.gamebanana.com/maps/170272) to fix an exploit in the generators and to add some needed soundscapes.
I also fixed an exploit in Dunger b2 as well, which can...
Forum:
VSH / Freak Fortress
01-28-2013, 08:26
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
If thats the case then I need to make a mapping thread so people can find the VSH maps, seriously the amount of servers that have out of date maps is outraging, its like they don't even look past the...
Forum:
VSH / Freak Fortress
01-13-2013, 12:39
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
I've updated the map list again to include vsh_dunger_b2 (http://gamebanana.com/tf2/maps/171697) which fixes a few issues and exploits while adding some tweaks, I left a change log note on the...
Forum:
VSH / Freak Fortress
01-09-2013, 14:14
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
I'd like to announce that my remake of Spotline_r1 (http://gamebanana.com/tf2/maps/171622) is finished, but its only available at gamebanana due to this site only allowing 3 uploads per post and a...
Forum:
VSH / Freak Fortress
12-15-2012, 07:01
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
I've released my remake version of Warebloom, you can download it from Gamebanana (http://gamebanana.com/tf2/maps/170943)
http://gamebanana.com/tf2/maps/embeddables/170943?type=medium...
Forum:
VSH / Freak Fortress
12-09-2012, 11:51
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
I was wondering if there was a way to prevent players from suiciding while raged. Because we have this issue on our server with people being annoying scouts and whenever Hale decides to rage to kill...
Forum:
VSH / Freak Fortress
12-03-2012, 15:07
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
I have added VSH Snowdime to the list, which is a winter themed map for this December.
http://gamebanana.com/tf2/maps/embeddables/170558?type=medium (http://gamebanana.com/tf2/maps/170558)
Forum:
VSH / Freak Fortress
11-20-2012, 16:00
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
I updated my second post to include a fix to Nale. Turns out the nav mesh would turn ugly and crash servers.
This version doesn't include a nav mesh until I can pinpoint what part of the mesh caused...
Forum:
VSH / Freak Fortress
11-17-2012, 18:07
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
I've added my new map Nale_b1c (http://tbngc.co.uk/download/vsh_nale_b1c.rar) to the list, you can also find it on Gamebanana (http://gamebanana.com/tf2/maps/170272). Note that if you saw the link...
Forum:
VSH / Freak Fortress
11-13-2012, 22:32
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
GameBanana is a lot of hassle to setup which is one of the reasons why I mainly never publish my maps there, plus its not long before its burried among the giant trash submissions that get spammed on...
Forum:
VSH / Freak Fortress
11-12-2012, 21:16
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
This is an issue to be handled by the owner of the server, not the people who are working on VSH.
And its not really hacking, he most likely guessed or knows the rcon password or has the rcon flag.
Forum:
VSH / Freak Fortress
11-11-2012, 21:09
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: VS Saxton Hale Mode, main thread (current v1.40)
I have a new VS Saxton Hale map coming along so locking this thread will probally make it harder for me to update my list unless I can get my own thread for listing VSH maps.
...
Forum:
VSH / Freak Fortress
09-04-2012, 14:54
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: [TF2] VS Saxton Hale Mode
Its been awhile since I posted here including the fact that its been awhile since i've had any involvement in the vsh mapping scene, even though I was the one that kicked it off. But i'm making a...
Forum:
VSH / Freak Fortress
05-22-2012, 17:40
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: [TF2] VS Saxton Hale Mode
Hey guys, sorry for not posting anything and what not recently, but i've updated the maps list on the second post of the thread for all those wanting to get updated verisons of Werbads maps along...
Forum:
VSH / Freak Fortress
03-02-2012, 22:58
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: [TF2] VS Saxton Hale Mode
Yeah I understand that you have concerns about it being another warebloom. I made warebloom to be as hard as possible for hales with high player counts on purpose. The map fulfilled its role there.
...
Forum:
VSH / Freak Fortress
02-29-2012, 13:20
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: [TF2] VS Saxton Hale Mode
Ahem.
http://steamcommunity.com/id/lionheart1066/screenshot/470862851544384141
http://cloud.steampowered.com/ugc/470862851544384141/D20CA3757B3D09C26872C716CDC645938EC598AC/
Forum:
VSH / Freak Fortress
02-19-2012, 16:50
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: [TF2] VS Saxton Hale Mode
Yeah Boss Fight use to be hosted mainly on TBNGC until I passed the torch onto another owner of the group. It has been solely at GFL for sometime now but since me and cookies had some spare time...
Forum:
VSH / Freak Fortress
02-17-2012, 18:46
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,988
Posted By
lionheart1066
Re: [TF2] VS Saxton Hale Mode
Do you have a plugin that does !votekick and such?
I use to have the same issue on my own servers when I use to run some. Someone is just guessing the command that is needed for the server to...
Showing results 1 to 25 of 86
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