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Posts Made By:
Mr. Man
Forum:
VSH / Freak Fortress
01-17-2013, 14:01
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: VS Saxton Hale Mode, main thread (current v1.40)
I am starting to think I didn't grab the latest developer version from here: http://www.bailopan.net/stripper/snapshots/1.2/. I'll get back to you. And yes, that file is intact.
Edit: Stripper is...
Forum:
VSH / Freak Fortress
01-17-2013, 13:50
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: VS Saxton Hale Mode, main thread (current v1.40)
What command would I type to check that in the console? Also:
modify:
{
match:
{
"classname" "tf_logic_koth"
}
replace:
{
Forum:
VSH / Freak Fortress
01-17-2013, 13:20
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: VS Saxton Hale Mode, main thread (current v1.40)
It does. And players are respawning :fox:
Forum:
VSH / Freak Fortress
01-17-2013, 04:52
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: VS Saxton Hale Mode, main thread (current v1.40)
I tried your Stripper:Source solution with regards to running VSH on KOTH maps, but am still getting the timer countdown when someone captures a point. Not sure why S:S isn't overriding the KOTH CP...
Forum:
VSH / Freak Fortress
04-01-2011, 02:24
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: [TF2] VS Saxton Hale Mode
I was playing around with the mod yesterday, and every round on start it would spam the chat with <person> joined blu/red team, then work ok.
At times, Hale's HP would be -1 million, then revert...
Forum:
VSH / Freak Fortress
03-30-2011, 10:09
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: [TF2] VS Saxton Hale Mode
Just release the update!!
Forum:
VSH / Freak Fortress
03-25-2011, 19:57
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: [TF2] VS Saxton Hale Mode
How would you do that? Do you just drop all the plugins in the folder?
Forum:
VSH / Freak Fortress
03-25-2011, 14:31
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: [TF2] VS Saxton Hale Mode
I will re-test the plugin later today.
By the way, is it possible to rotate Mod types? For example, I want to rotate between this game mode and the Zombie mode. Seems like that's not possible?
Forum:
VSH / Freak Fortress
03-24-2011, 13:11
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: [TF2] VS Saxton Hale Mode
Ran into that problem as well last night :S
Forum:
VSH / Freak Fortress
03-22-2011, 11:56
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: [TF2] VS Saxton Hale Mode
It does have a pretty extensive Cpanel, but what is this game server plugin that you speak of...?
Forum:
VSH / Freak Fortress
03-21-2011, 22:46
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: [TF2] VS Saxton Hale Mode
Oh that's good! The internet speed for the VPS (which is Xen by the way) is pretty fast.
But does that mean I have to download the HLSD update 4 times into 4 different folders in order to run the...
Forum:
VSH / Freak Fortress
03-21-2011, 14:10
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: [TF2] VS Saxton Hale Mode
Haha yeah I am trying to host my own server with this mod, but have no idea where to start in terms of looking for a server hoster. I currently own a VPS with 8 cores and 4GB dedicated ram, but don't...
Forum:
VSH / Freak Fortress
03-21-2011, 13:05
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,824,862
Posted By
Mr. Man
Re: [TF2] VS Saxton Hale Mode
Hmm, very new at this server-running thing, but wanted to run this mod really bad. Looks like more of a hassle :P
Showing results 1 to 13 of 13
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