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Search: Posts Made By: mycologist
Forum: Plugins 08-08-2014, 18:00
Replies: 177
Views: 70,387
Posted By mycologist
Re: [TF2] Gift Mod [1.2.3] - [7/13/2013]

Still holding on to the hope this will be updated again. Such a great mod.
Forum: Plugins 02-18-2014, 10:08
Replies: 82
Views: 31,702
Posted By mycologist
Re: [ALL] Command & CVAR shortcut

I think it would be great. Maybe a toggle 1/0 that matches exactly or if a part of a phrase? So some can trigger within a sentence and others only trigger with an exact match?
Forum: Plugins 02-17-2014, 11:35
Replies: 82
Views: 31,702
Posted By mycologist
Re: [ALL] Command & CVAR shortcut

Does this plugin match the phrase exactly or just a piece? If I say "hello more fire rate" would "more fire rate" trigger?
Forum: Plugins 10-26-2013, 12:18
Replies: 177
Views: 70,387
Posted By mycologist
Re: [TF2] Gift Mod [1.2.3] - [7/13/2013]

We were going to test tonight, but the plugin keeps printing "test2" over and over. I think it has to do with line 1901 "PrintToChatAll("test2");", can we delete that line?
Forum: Plugins 08-23-2013, 22:49
Replies: 63
Views: 34,666
Posted By mycologist
Re: [TF2] TFGunGame - [1.2.1] - [8/14/13]

Here's the video.

http://www.youtube.com/watch?v=F4614MkSfdk

During the whole video you can't see weapon models on me or my friend's character.

@0:55 You can see that I remain a Soldier when...
Forum: Plugins 08-23-2013, 20:13
Replies: 63
Views: 34,666
Posted By mycologist
Re: [TF2] TFGunGame - [1.2.1] - [8/14/13]

1. I'll do one better, I have a video I'm uploading now.
2. So, if you level up during the "waiting for players" period, say from Heavy to Solider, you'll stay a Soldier when you respawn for the...
Forum: Plugins 08-21-2013, 17:17
Replies: 63
Views: 34,666
Posted By mycologist
Re: [TF2] TFGunGame - [1.2.1] - [8/14/13]

Tried this plugin out today, very promising, but we had a few bugs.

1. The weapon models weren't showing after the first level. Not sure what could be causing this; could be an issue on our end?...
Forum: Plugins 08-19-2013, 16:55
Replies: 177
Views: 70,387
Posted By mycologist
Re: [TF2] Gift Mod [1.2.3] - [7/13/2013] - Fixes TF2 Update crash

Any updates on 1.2.4? My community absolutely loves this plugin, great work.
Forum: Plugins 07-16-2013, 15:42
Replies: 135
Views: 100,265
Posted By mycologist
Re: [TF2] Bot Manager

Alright, I guess we live with it then. Tried again this morning with only the bot managing plugins, still happens.
Forum: Plugins 07-15-2013, 23:59
Replies: 135
Views: 100,265
Posted By mycologist
Re: [TF2] Bot Manager

Here you are.

hostname: Ducksoup Gaming Community BLU [Seattle]
version : 1833886/24 1833886 secure
udp/ip : 74.91.117.24:27015 (public ip: 74.91.117.24)
account : logged in
map :...
Forum: Plugins 07-15-2013, 21:24
Replies: 135
Views: 100,265
Posted By mycologist
Re: [TF2] Bot Manager

Alright, no worries.

I installed the main plugin with both modules today and they're working great. I have a couple questions. First, can you clarify what "sm_bot_game_logic" does? What would be...
Forum: Plugins 07-15-2013, 02:03
Replies: 135
Views: 100,265
Posted By mycologist
Re: [TF2] Bot Manager

I'm going to try this plugin out asap. But I do have one question.

Is there a possible way, either through this plugin in the future or without, to control what team the player joins? On our...
Forum: Plugin/Gameplay Ideas and Requests 05-24-2013, 14:59
Replies: 17
Views: 4,403
Posted By mycologist
Re: [TF2] Working AFK Plugin?

Had all the logging actions on, it just wasn't doing anything.

However, version 3.4.3 is working great!
L 05/24/2013 - 11:56:10: [afk_manager.smx] Dood32<1148><STEAM_0:0:34466481><> was moved to...
Forum: Plugin/Gameplay Ideas and Requests 05-24-2013, 03:31
Replies: 17
Views: 4,403
Posted By mycologist
Re: [TF2] Working AFK Plugin?

Thanks, I'll try that old version out. As for the logs, it's turning on/off based on player count but performing no actions at all.
L 05/23/2013 - 18:09:19: [afk_manager.smx] Minimum player count...
Forum: Plugin/Gameplay Ideas and Requests 05-23-2013, 21:52
Replies: 17
Views: 4,403
Posted By mycologist
Re: [TF2] Working AFK Plugin?

It seems to work in moving AFK players to spectate, but it doesn't seem to kick at all.
Forum: Plugin/Gameplay Ideas and Requests 05-23-2013, 21:22
Replies: 17
Views: 4,403
Posted By mycologist
Re: [TF2] Working AFK Plugin?

Thanks for the suggestion, going to try it out now.
Forum: Plugin/Gameplay Ideas and Requests 05-23-2013, 20:06
Replies: 17
Views: 4,403
Posted By mycologist
Re: [TF2] Working AFK Plugin?

Did that this morning. Error remains and the plugin is still not functioning. Are you using 3.5 version of the plugin? It works? If you're using an old version that works, can you post it? Thanks.
Forum: Plugin/Gameplay Ideas and Requests 05-20-2013, 18:38
Replies: 17
Views: 4,403
Posted By mycologist
Re: [TF2] Working AFK Plugin?

Protocol version 24
Exe version 1765266 (tf)
Exe build: 15:52:28 May 16 2013 (5304) (440)

Metamod:Source version 1.10.0-dev
Build ID: 837:978c7cd9b0b2-dev
Loaded As: Valve Server Plugin...
Forum: Plugin/Gameplay Ideas and Requests 05-19-2013, 18:36
Replies: 17
Views: 4,403
Posted By mycologist
Re: [TF2] Working AFK Plugin?

Still working since the SteamPipe update? I get this spammed in the error logs.
L 05/19/2013 - 15:34:59: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 05/19/2013 -...
Forum: Plugin/Gameplay Ideas and Requests 05-19-2013, 17:36
Replies: 17
Views: 4,403
Posted By mycologist
[TF2] Working AFK Plugin?

Currently all the AFK managers I've tried on the site are not working anymore with TF2. Does anyone have a suggestion on one that works?

Plugins I've tested:

AFK Manager (Version 3.5.0 /...
Forum: Plugins 05-16-2013, 16:06
Replies: 21
Views: 21,293
Posted By mycologist
Re: [TF2] LogUpload (v0.1.1, 4/14/2013)

Here it is. I restarted the server, started a match using matchmod. Played badlands until 3-0 (log file was uploaded), then halftime, then scored two more for 5-0 (no log upload).
L 05/16/2013 -...
Forum: Plugins 05-15-2013, 15:33
Replies: 21
Views: 21,293
Posted By mycologist
Re: [TF2] LogUpload (v0.1.1, 4/14/2013)

Sounds great, look forward to what you come up with.
Forum: Plugins 05-14-2013, 13:45
Replies: 21
Views: 21,293
Posted By mycologist
Re: [TF2] LogUpload (v0.1.1, 4/14/2013)

Great work on this plugin. I have one minor issue when it comes to using this with MatchMod. MatchMod separates matches into two halves and generates two log files; one for each half. When the first...
Forum: Plugins 11-13-2012, 17:26
Replies: 475
Views: 262,405
Posted By mycologist
Re: [TF2] Force Holidays - 1.8.1, Updated 2012-11-02

Anyone else having issues with the Bosses not auto-spawning?
Forum: Plugins 11-07-2012, 17:27
Replies: 5,058
Views: 2,598,446
Posted By mycologist
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)

No errors specifically, but you can see here a regular mapvote, without a runoff, sets the next map fine at the end of the procedure:
L 11/02/2012 - 00:21:49: [umc-core.smx] DEBUG: Determining if...
Showing results 1 to 25 of 159

 
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