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Search: Posts Made By: Midnight Kid
Forum: New Plugin Submissions 11-21-2020, 08:48
Replies: 11
Views: 2,520
Posted By Midnight Kid
Re: Money Manager v1.0

Wow, there's another interesting thing for num values calculating pack (frags, deaths, assists, money etc.).
Thanks, I'm taking it.
Forum: New Plugin Submissions 08-19-2020, 04:41
Replies: 7
Views: 2,607
Posted By Midnight Kid
Re: Display Damage with Sprite

Super. I'll take it.
Forum: Approved Plugins 06-08-2020, 16:14
Replies: 86
Views: 62,594
Posted By Midnight Kid
Re: Healthkit on dead body

Version 5.1.
Added support AMXX 1.8.3+ and cosmetic corrected code (SMA-script in archive rewritten special for AMXX 1.9+).
Forum: Approved Plugins 05-05-2020, 09:08
Replies: 71
Views: 16,382
Posted By Midnight Kid
Re: COD: HitMarkers v1.6 [Updated 07/04/2020]

My purpose is simply to say that info as is. And then you "diagonally" choose what you need from the text.
Do you have a better snippet? You're welcome - the forum was created for that. And...
Forum: Approved Plugins 05-04-2020, 14:47
Replies: 71
Views: 16,382
Posted By Midnight Kid
Re: COD: HitMarkers v1.6 [Updated 07/04/2020]

I found it here in CSS Flashlight (https://forums.alliedmods.net/showthread.php?p=1454277). But it was overloaded with bitsums' code, so the easier version was found in Counter Strike Online: NST and...
Forum: Approved Plugins 05-01-2020, 08:11
Replies: 71
Views: 16,382
Posted By Midnight Kid
Re: COD: HitMarkers v1.6 [Updated 07/04/2020]

Z-bots don't need a parser in AMXX 1.8.3+. But it would be announced in 1.8.2 and less.
(Unless, of course, this was discussed above.)

Take a script with a parser.
Forum: Approved Plugins 04-08-2020, 01:51
Replies: 71
Views: 16,382
Posted By Midnight Kid
Forum: Approved Plugins 01-21-2020, 06:38
Replies: 71
Views: 16,382
Posted By Midnight Kid
Re: COD: HitMarkers [First release: 16/01/2020]

Yeah, that's it. I've taken this.
Thanks, Napoleon_be. :up:
Forum: Approved Plugins 01-20-2020, 02:37
Replies: 71
Views: 16,382
Posted By Midnight Kid
Re: COD: HitMarkers [First release: 16/01/2020]

Napoleon_be, why don't you make it easier? I think, there's no need to make 2 especial SMAs, 'cause it just make cvar to select a group of weapons for which the hitmarker is available.
Forum: Suggestions / Requests 10-15-2019, 05:14
Replies: 2
Views: 445
Posted By Midnight Kid
Re: money system

Molecula, I'll send this one closer to the evening. There are small addendums too.

UPDATE: I've deleted maxmoney, 'cause it need Unlimited Money module for reworking.
Forum: Suggestions / Requests 10-13-2019, 14:47
Replies: 17
Views: 2,689
Posted By Midnight Kid
Re: Healthkit on dead body (CS 1.6)

Beyonce Knowles, here is update (https://forums.alliedmods.net/showthread.php?p=2669681#post2669681). :)
Forum: Approved Plugins 10-13-2019, 14:45
Replies: 86
Views: 62,594
Posted By Midnight Kid
Re: Healthkit on dead body

UNOFFICIAL RELEASE UPDATE.
VERSION 5.0.

Changes:
- Created 4 types of medkits (low, medium, high, extra) and their drop probability.
- Added probability of medkit glow colours.
- Created 4...
Forum: Code Snippets/Tutorials 06-19-2019, 03:06
Replies: 44
Views: 22,781
Posted By Midnight Kid
Re: [ TUT ]Dynamic Array

Can you give an example of creating a menu based on an array of items whose output is controlled by toggle-cvar?
Forum: Unapproved/Old Plugins 02-03-2019, 06:11
Replies: 239
Views: 249,729
Posted By Midnight Kid
Re: Amx Parachute(ported KRoTaL)

Yeah. This parachute's script will be the great addition in my enhanced CS 1.6 for private servers.
Thanks, Luna.
:D
Forum: Approved Plugins 09-04-2018, 12:36
Replies: 38
Views: 25,257
Posted By Midnight Kid
Re: Grenade/C4 Fixes & Hud Enhancement

MPNumB, why is CS closed when I shoot C4? There's the same bug with this (https://forums.alliedmods.net/showthread.php?p=850698) plugin.
Forum: Approved Plugins 04-03-2018, 09:21
Replies: 119
Views: 95,055
Posted By Midnight Kid
Re: Real Weapon Drop

Alternate edition with Z-Bot Spawn Bitparser.
Forum: Approved Plugins 03-22-2018, 06:45
Replies: 86
Views: 62,594
Posted By Midnight Kid
Re: Healthkit on dead body

MayroN, I think so, plugin Players Drop Money (https://forums.alliedmods.net/showthread.php?p=600758) should help, 'cause it has similar structure. :)
Forum: Approved Plugins 03-19-2018, 03:00
Replies: 86
Views: 62,594
Posted By Midnight Kid
Re: Healthkit on dead body

Maybe this

set_pev(ent,pev_movetype,MOVETYPE_STEP)

or

set_pev(ent,pev_movetype,MOVETYPE_PUSHSTEP)

However, there's a risk that the medkit will fail under the textures.
By the way, I'd...
Forum: Unapproved/Old Plugins 11-21-2017, 04:38
Replies: 64
Views: 125,529
Posted By Midnight Kid
Re: Bomb Countdown HUD Timer

Update.

0.3 - Text illumination by gradient from green (100 %) to red (0 %).
0.4 - Fixed code.
Forum: Approved Plugins 11-11-2017, 07:50
Replies: 49
Views: 41,056
Posted By Midnight Kid
Re: Spectator Hud Information

Who can fix uncorrect money output? Bug was found by following plugins.
P. S. Bind in console the command 'money' on any button, use it and parallel to follow the money value with Admin Spectator...
Forum: Approved Plugins 10-27-2017, 02:57
Replies: 86
Views: 62,594
Posted By Midnight Kid
Re: Healthkit on dead body

Where your fix? Upload SMA-source, please)
Forum: Approved Plugins 09-01-2017, 09:44
Replies: 86
Views: 62,594
Posted By Midnight Kid
Re: Healthkit on dead body

Take it.

4.0 - Fixed HP overlimit;
- added new medkit picking mode "kit_pick" (based on update by 731 in version 3.2b).
4.1 - Fixed cvar "kit_pick": at values 1-2 medkits for team picking...
Forum: Suggestions / Requests 08-30-2017, 15:50
Replies: 17
Views: 2,689
Posted By Midnight Kid
Re: Healthkit on dead body (CS 1.6)

Look here (https://forums.alliedmods.net/showthread.php?p=2545779#post2545779) if my post isn't deleted.
Showing results 1 to 23 of 23

 
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