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Posts Made By:
pro_on_0
Forum:
Scripting Help
08-21-2010, 04:44
Replies:
2
How can i check if a player is watching some model ?
Views:
822
Posted By
pro_on_0
How can i check if a player is watching some model ?
How can i check if a player is watching some model ?
And the models was separated with walls.
How can I do it ?
Forum:
Scripting Help
07-05-2010, 22:25
Replies:
15
ExecuteHamB(Ham_TakeDamage,
Views:
9,453
Posted By
pro_on_0
Re: ExecuteHamB(Ham_TakeDamage,
It's ok now :)
I change engfunc(EngFunc_RemoveEntity, ent)
to engfunc(EngFunc_SetModel, ent, "")
and then it works :)
Thank you for your help :)
Forum:
Scripting Help
07-05-2010, 07:24
Replies:
15
ExecuteHamB(Ham_TakeDamage,
Views:
9,453
Posted By
pro_on_0
Re: ExecuteHamB(Ham_TakeDamage,
Sorry, it didn't work :(
L 07/05/2010 - 19:13:58: [HAMSANDWICH] Invalid entity (87)
Forum:
Scripting Help
07-04-2010, 04:18
Replies:
15
ExecuteHamB(Ham_TakeDamage,
Views:
9,453
Posted By
pro_on_0
Re: ExecuteHamB(Ham_TakeDamage,
new g_fireattacker[33][10]
RegisterHam(Ham_Think, "grenade", "fw_ThinkGrenade")
// Ham Grenade Think Forward
public fw_ThinkGrenade(entity)
{
// Invalid entity
if...
Forum:
Scripting Help
07-04-2010, 04:03
Replies:
15
ExecuteHamB(Ham_TakeDamage,
Views:
9,453
Posted By
pro_on_0
Re: ExecuteHamB(Ham_TakeDamage,
I told you to post all the code. If you will not do it then you will not get any help.
CSW_HEGRENADE
You can't pass this, you have to pass an entity (attacker if it's from a weapon, grenade...
Forum:
Scripting Help
07-04-2010, 03:39
Replies:
15
ExecuteHamB(Ham_TakeDamage,
Views:
9,453
Posted By
pro_on_0
Re: ExecuteHamB(Ham_TakeDamage,
[HAMSANDWICH] Entity has null private data (4)
[AMXX] Run time error 10: native error (native "ExecuteHam")
The same error :(
Forum:
Scripting Help
07-03-2010, 09:29
Replies:
15
ExecuteHamB(Ham_TakeDamage,
Views:
9,453
Posted By
pro_on_0
Re: ExecuteHamB(Ham_TakeDamage,
So how can I create a function that
damage a player and
kill him when his health is lower than certain value ?
Sorry for my poor English :oops:
Forum:
Scripting Help
07-03-2010, 09:12
Replies:
15
ExecuteHamB(Ham_TakeDamage,
Views:
9,453
Posted By
pro_on_0
Re: ExecuteHamB(Ham_TakeDamage,
But it is a very big file ...
Forum:
Scripting Help
07-03-2010, 09:05
Replies:
15
ExecuteHamB(Ham_TakeDamage,
Views:
9,453
Posted By
pro_on_0
ExecuteHamB(Ham_TakeDamage,
for (new i = 0; i < 5; i++)
{
if (g_fireattacker[ID_BLOOD][i] > 0)
ExecuteHamB(Ham_TakeDamage, ID_BLOOD, CSW_HEGRENADE, g_fireattacker[ID_BLOOD][i], corr_damage, DMG_BURN)
}
...
Forum:
Scripting Help
06-05-2010, 06:30
Replies:
1
How can server A get the latency of server B?
Views:
878
Posted By
pro_on_0
How can server A get the latency of server B?
Refer to http://developer.valvesoftware.com/wiki/Server_Queries#Source_servers_2
How can server A get the latency of server B by using A2A_PING or by other ways ?
Is there any other way to...
Forum:
Suggestions / Requests
06-04-2010, 08:47
Replies:
4
[Help] Socket Request
Views:
1,563
Posted By
pro_on_0
Re: [Help] Socket Request
OIC
Forum:
Suggestions / Requests
06-01-2010, 08:19
Replies:
4
[Help] Socket Request
Views:
1,563
Posted By
pro_on_0
Re: [Help] Socket Request
I want to know the characters of %c%c%c%c%s & %c%c%c%c%c%s%c
Forum:
Suggestions / Requests
05-31-2010, 06:14
Replies:
4
[Help] Socket Request
Views:
1,563
Posted By
pro_on_0
[Help] Socket Request
Refer to the topic about Socket
http://forums.alliedmods.net/showthread.php?t=104958
What messages are the
"%c%c%c%c%s" &
"%c%c%c%c%c%s%c"
public SendRequest( ) {
Forum:
Scripting Help
01-02-2010, 06:01
Replies:
3
Changing w_ models [Help]
Views:
1,183
Posted By
pro_on_0
Re: Changing w_ models
Can't change the w_models ....:cry:
What wrong?
public fw_SetModel(entity, const model[])
{
// Get damage time of grenade
static Float:dmgtime
pev(entity,...
Forum:
Scripting Help
01-02-2010, 04:29
Replies:
3
Changing w_ models [Help]
Views:
1,183
Posted By
pro_on_0
Re: Changing w_ models
Oh.. Thanks ;)
Forum:
Scripting Help
12-31-2009, 06:04
Replies:
3
Changing w_ models [Help]
Views:
1,183
Posted By
pro_on_0
Changing w_ models [Help]
I want to change the w_ model when there is a admin dropping a weapon,
and
don't change the w_ model when there isn't a admin dropping a weapon...
I very sorry about my poor english..
Forum:
Approved Plugins
02-21-2009, 07:00
Replies:
21
Damage & Death Effect v1.3.3 Updated : 1/14/2010
Views:
62,884
Posted By
pro_on_0
Re: Damage & Death Effect v1.2 Updated
Nice work.Make the game more realistic.
Sorry for my Poor English.
Forum:
Zombie Plague Mod
02-20-2009, 03:51
Replies:
38
Subplugin Submission
[ZP] Class : Chinese Zombie 1.2.2 updated (Advanced Leap zombie)
Views:
29,575
Posted By
pro_on_0
Re: [ZP] Class : Hunter Leap Zombie by YKH =]
Fly's long jump zombie class plugin CAN control Long jump speed and height.But no the time to delay zombie leap ...
Forum:
Zombie Plague Mod
02-08-2009, 06:53
Replies:
27
Suggestion / Subplugin Request
[REQ] Zombie class as boomer?
Views:
7,599
Posted By
pro_on_0
Re: [REQ] Zombie class as boomer?
I think it can't work._.I think it has some problems._.
Forum:
Zombie Plague Mod
02-08-2009, 06:46
Replies:
27
Suggestion / Subplugin Request
[REQ] Zombie class as boomer?
Views:
7,599
Posted By
pro_on_0
Re: [REQ] Zombie class as boomer?
你既意思系傳染到人._.?
Forum:
Zombie Plague Mod
02-08-2009, 06:30
Replies:
27
Suggestion / Subplugin Request
[REQ] Zombie class as boomer?
Views:
7,599
Posted By
pro_on_0
Re: [REQ] Zombie class as boomer?
I don't know why it is not working too...=[
The problem is "zp_infect_user(id, origin[id])"
I don'y know how to infect player......
if change to "user_kill(id, 0)", it is ok...
To...
Forum:
Zombie Plague Mod
02-08-2009, 05:58
Replies:
27
Suggestion / Subplugin Request
[REQ] Zombie class as boomer?
Views:
7,599
Posted By
pro_on_0
Re: [REQ] Zombie class as boomer?
#include <amxmodx>
#include <zombieplague>
#include <cstrike>
#include <vector>
#define TE_EXPLOSION 3
#define TE_SMOKE 5
#define TE_IMPLOSION 14
#define TE_BEAMCYLINDER 21
#define...
Forum:
CSDM
02-07-2009, 08:31
Replies:
104
Spawn Package v1.3 - for CSDM & GunGame
Views:
142,045
Posted By
pro_on_0
Re: Spawn Package v1.3 - for CSDM & GunGame
Can you make a pack for zombie plagueT_T?
Forum:
Zombie Plague Mod
01-02-2009, 22:21
Replies:
4
A Bug . CT Zombie!? =[
Views:
2,105
Posted By
pro_on_0
Re: A Bug . CT Zombie!? =[
no.I am non-steam.
To chantikkiccc:
- -"師父...
Forum:
Zombie Plague Mod
01-02-2009, 07:08
Replies:
4
A Bug . CT Zombie!? =[
Views:
2,105
Posted By
pro_on_0
A Bug . CT Zombie!? =[
I am from Hong Kong.
There is a bug in my server.Other server also have.I don't know what is the problem...
Sometimes,when we are playing,someone become zombie.He isn't a normal zombie.He is...
Showing results 1 to 25 of 51
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