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Search: Posts Made By: Phant
Forum: Scripting Help 03-06-2024, 16:46
Replies: 4
Views: 334
Posted By Phant
Re: [HL] Entity with studiomdl as playermodel

How it's possible?
I know about file_exists() function, but it's server-side?


And again, EngFunc_PrecacheModel is server-side?
Forum: Scripting Help 03-05-2024, 23:07
Replies: 4
Views: 334
Posted By Phant
[HL] Entity with studiomdl as playermodel

In Half-Life, each player can set their desired player model (for example: model "zombie"). In doing so, they can specify any string for the model (model "abc"), and only those players who have that...
Forum: Scripting Help 02-24-2024, 00:40
Replies: 3
Views: 276
Posted By Phant
Re: Entity disappearing on certain areas in relation to observer

Did you tried to use "cycler_sprite" instead of "info_target"?
Forum: Scripting Help 02-21-2024, 17:33
Replies: 1
Views: 199
Posted By Phant
Re: Button access with flag

Untested:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>

#define PLUGIN "Admin Imm Button"
#define VERSION "1.0"
#define AUTHOR ""

public plugin_init()
Forum: Scripting Help 02-15-2024, 23:21
Replies: 5
Views: 341
Posted By Phant
Re: Make entity non-solid on death

I use this on my HL server:
#include <amxmodx>
#include <fakemeta>

#define PLUGIN "Not Solid Dead Player"
#define VERSION "1.0"
#define AUTHOR "Phant"

public plugin_init()
{
Forum: Scripting Help 02-07-2024, 22:58
Replies: 8
Views: 518
Posted By Phant
Re: How to recache spawn points?

You can both remove and add player spawns at any time (not only in plugin_precache), and they will work correctly.
When a player respawns, the game goes through all the info_player_deathmatch...
Forum: Scripting Help 01-21-2024, 19:20
Replies: 12
Views: 837
Posted By Phant
Re: Get Map Plane (Surface) Direction

Thank you :bacon!:
I don't understand yet why I can't set the same direction for the gibs as from the map plane, but I think I'll figure it out.
Forum: Scripting Help 01-21-2024, 19:16
Replies: 3
Views: 331
Posted By Phant
monster_satchel model (pev_model)

What's wrong here? Model string is NULL.
(I would like to replace the model of monster_satchel next)
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#include...
Forum: Scripting Help 01-19-2024, 18:23
Replies: 12
Views: 837
Posted By Phant
Re: Get Map Plane (Surface) Direction

I made changes to the code, but NORMAL_VEC (NormalVector) are still equal to zero :cry:.
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#include <engine>
...
Forum: Scripting Help 01-18-2024, 20:51
Replies: 12
Views: 837
Posted By Phant
Re: Get Map Plane (Surface) Direction

Thanks for your reply.
I work with cannons (func_tankmortar) on the crossfire map (Half-Life). Specifically, I intercept env_explosion:

At the moment of its call, I can determine that it was...
Forum: Scripting Help 01-15-2024, 18:11
Replies: 12
Views: 837
Posted By Phant
Get Map Plane (Surface) Direction

I have Float coordinates (XYZ) on a map, lying on some physical plane of the map. How can I obtain the direction (vector?) of the plane on which this point is located? For example, if it's a regular...
Forum: General 03-19-2018, 12:44
Replies: 1
Views: 1,081
Posted By Phant
Ragdolls is server-side?

Hello. Sorry, but I know SourceMod (and Source engine) not much. Can you please explain me about Ragdolls.
Can I manipulate Ragdolls (dead players) on server via SourceMod? Like move, or maybe even...
Forum: Off-Topic 12-22-2017, 00:26
Replies: 174
Views: 48,991
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Good novelty for mappers:
New compilers (UnkleMike VHLT v34) released! It's based on Vluzacn's Map Compile Tools (VHLT). This compilers can drop shadow from models:...
Forum: HL1 Servers (HLDS) 06-04-2017, 07:00
Replies: 39
Views: 27,678
Posted By Phant
Re: [SteamCMD][Linux] I guess there are issues downloading AppID 90 as of today.

Test it again right now with reinstallation of SteamCMD:

Will download some HLDS, but WITHOUT cstrike directory. WTF?
Forum: HL1 Servers (HLDS) 06-03-2017, 10:40
Replies: 39
Views: 27,678
Posted By Phant
Re: [SteamCMD][Linux] I guess there are issues downloading AppID 90 as of today.

It's strange, but I can not find directory with random generated long name:
Forum: Off-Topic 12-08-2016, 14:04
Replies: 174
Views: 48,991
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Likely J.A.C.K. in Steam will be paid. But free version (without Steam) will be too.
Steam version will be actual, with frequent updates, support, archivements, etc.
Forum: Off-Topic 11-30-2016, 21:24
Replies: 174
Views: 48,991
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Release in Steam coming soon. Right now you can add J.A.C.K. in your wishlist:
http://store.steampowered.com/app/496450
Forum: Off-Topic 10-23-2016, 05:03
Replies: 174
Views: 48,991
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Crashing? When? With witch error?
Forum: Off-Topic 10-19-2016, 09:11
Replies: 174
Views: 48,991
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Hey guys. Much water has flowed from my last visit!
Editor called J.A.C.K. right now (because VALVe's law).
Author write official documentation (English), check it here:...
Forum: General 04-20-2016, 20:01
Replies: 15
Views: 5,158
Posted By Phant
Re: I need Plugin Block Wall Hack!

Ofcourse. I think it's best "WallHack Blocker" solution.
Forum: General 04-20-2016, 15:31
Replies: 15
Views: 5,158
Posted By Phant
Re: I need Plugin Block Wall Hack!

http://aghl.ru/forum/viewtopic.php?f=19&t=1704
Forum: General 04-09-2016, 14:21
Replies: 13
Views: 3,371
Posted By Phant
Re: error in my console

Looks like it's server-side protection (dproto?) which checks player connection elapsed time and kick you if you connect too long.
Forum: Off-Topic 04-02-2016, 18:57
Replies: 48
Views: 9,495
Posted By Phant
Re: Cannot continue without random named model

Maybe RES file of current map? ".../cstrike/maps/mapname.res" it's buggy.
Forum: Off-Topic 03-31-2016, 14:39
Replies: 174
Views: 48,991
Posted By Phant
Re: Jackhammer 1.0 (public alpha)

Triangulatio!
http://pix.academ.info/images/img/2016/03/31/0c4786170976a1ddf70ca3134c89ef4e.jpg

Volatile3D engine:http://pix.academ.info/images/img/2016/03/31/bee5a18f4a9a10dacd174fdd27f73341.jpg...
Forum: HL1 Servers (HLDS) 03-17-2016, 07:03
Replies: 14
Views: 2,806
Posted By Phant
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