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Posts Made By:
gforce051
Forum:
Off-Topic
06-23-2020, 19:30
Replies:
6
How's everyone been?
Views:
3,339
Posted By
gforce051
Re: How's everyone been?
Remo!
I see you post here like once / year so just thought I'd comment in case you see it.
I used to play on your server back in the day under the name 'Phil Colson' (among others, probably). I...
Forum:
General
06-03-2009, 01:52
Replies:
0
Sourcemod.cfg not reloading?
Views:
858
Posted By
gforce051
Sourcemod.cfg not reloading?
I've made two changes to my sourcemod.cfg
I changed sm_show_activity from 13 to 0 and sm_immunity_mode 1 to 2. I've tried changing the map and restarting the server yet neither of those settings...
Forum:
Unapproved/Old Plugins
02-25-2007, 15:30
Replies:
313
HarbuModV1+Smokey'sModifications+SkillsMOd ETC
Views:
79,140
Posted By
gforce051
Re: HarbuModV1+Smokey'sModifications+SkillsMOd ETC
Can someone point me in the direction of documentation for the skills plugin? Basically at what skill levels you gain access to certain abilities for each skill type.
Thanks.
Forum:
Suggestions / Requests
02-23-2007, 00:00
Replies:
2
Remove powerups from TS maps
Views:
1,698
Posted By
gforce051
Remove powerups from TS maps
I haven't been able to find this... is there a way to remove powerups from maps in The Specialists using a cvar? If not, is there a plugin available?
Forum:
Approved Plugins
02-21-2007, 23:54
Replies:
127
ZombieMod for The Specialists 3.0 08/19/07
Views:
99,948
Posted By
gforce051
Re: ZombieMod v2.0 for The Specialists 2/17/07
Alright, turns out that I can't use a model with a space in the name as the zombie model.
Forum:
Approved Plugins
02-21-2007, 23:07
Replies:
127
ZombieMod for The Specialists 3.0 08/19/07
Views:
99,948
Posted By
gforce051
Re: ZombieMod v2.0 for The Specialists 2/17/07
I just checked the .sma file that I compiled, the %s is still in there.
I also just tried recompiling the original source, the zombies still join both teams.
Forum:
Approved Plugins
02-21-2007, 21:16
Replies:
127
ZombieMod for The Specialists 3.0 08/19/07
Views:
99,948
Posted By
gforce051
Re: ZombieMod v2.0 for The Specialists 2/17/07
Ok I have a problem with the zombies joining both teams, I didn't have this problem with the previous version
Is there a cvar for team balancing or something?
Forum:
Approved Plugins
02-21-2007, 20:32
Replies:
127
ZombieMod for The Specialists 3.0 08/19/07
Views:
99,948
Posted By
gforce051
Re: ZombieMod v2.0 for The Specialists 2/17/07
Thanks bro :)
Yeah a cvar for that is a good idea
Forum:
Approved Plugins
02-21-2007, 19:46
Replies:
127
ZombieMod for The Specialists 3.0 08/19/07
Views:
99,948
Posted By
gforce051
Re: ZombieMod v2.0 for The Specialists 2/17/07
Alright let me rephrase that
HOW do I change the name of the zombies?
:)
Forum:
Approved Plugins
02-21-2007, 19:41
Replies:
127
ZombieMod for The Specialists 3.0 08/19/07
Views:
99,948
Posted By
gforce051
Re: ZombieMod v2.0 for The Specialists 2/17/07
Can I change the name of the Zombies?
Forum:
Approved Plugins
02-16-2007, 16:32
Replies:
127
ZombieMod for The Specialists 3.0 08/19/07
Views:
99,948
Posted By
gforce051
Re: ZombieMod for The Specialists
Another question... Can I change the name of the zombies from "Zombie" to something else?
Forum:
Suggestions / Requests
02-16-2007, 16:27
Replies:
3
Request - TS Infinant Slots
Views:
965
Posted By
gforce051
Re: Request - TS Infinant Slots
Someone posted this in mine: http://www.amxmodx.org/funcwiki.php?go=func&id=850
:)
Forum:
Suggestions / Requests
02-16-2007, 14:08
Replies:
3
Request - TS Infinant Slots
Views:
965
Posted By
gforce051
Re: Request - TS Infinant Slots
I just made a request about this a few threads down
Maybe more requests will turn up more results :)
Forum:
Suggestions / Requests
02-16-2007, 10:19
Replies:
24
Slots for The Specialists
Views:
4,611
Posted By
gforce051
Slots for The Specialists
I was looking for a plugin that allowed you to alter the # of slots players have in TS. The default is 81 but I wanted to increase it so that players in my Zombie DM can carry as many guns as they...
Forum:
Approved Plugins
02-15-2007, 14:05
Replies:
127
ZombieMod for The Specialists 3.0 08/19/07
Views:
99,948
Posted By
gforce051
Re: ZombieMod for The Specialists
How do I eliminate bot chatter?
Great plugin BTW :)
Showing results 1 to 15 of 15
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