Raised This Month: $100 Target: $400
 25% 

Showing results 1 to 25 of 464
Search took 0.06 seconds.
Search: Posts Made By: DJEarthQuake
Forum: Unapproved/Old Plugins 01-25-2020, 02:50
Replies: 15
Views: 1,597
Posted By DJEarthQuake
Re: Admin Help PartSearch CMD Alias Arsenal

Fair appraisal. When I shared I knew it belonged on GitHub if it cliqued here. The translations I suspect will approach completion faster here than there.



Napoleon_be it is a ROY G' Biv...
Forum: Translation Request 01-23-2020, 10:55
Replies: 14
Views: 2,595
Posted By DJEarthQuake
Re: Adminhelp.txt your credits will go to Official release.

Thank you @Napoleon_be for your Dutch translation.
Forum: Approved Plugins 01-21-2020, 09:59
Replies: 46
Views: 1,497
Posted By DJEarthQuake
Re: COD: HitMarkers [First release: 16/01/2020]

1 script again nice. It looks a lot cleaner. How many times do you predict admins to change the cvars per map?




if (get_pcvar_num(g_cvar_iHitSym) == 1 && CSW_ALL_SNIPERRIFLES & (1 <<...
Forum: Approved Plugins 01-20-2020, 19:07
Replies: 46
Views: 1,497
Posted By DJEarthQuake
Re: COD: HitMarkers [First release: 16/01/2020]

That's a potential bug report since both Half-life and Gearbox have teams.

Thank you for the plugin NapoleoN. This fork was tested on both cstrike and gearbox. Fun times. I added the screen fades....
Forum: Approved Plugins 01-18-2020, 05:31
Replies: 46
Views: 1,497
Posted By DJEarthQuake
Re: COD: HitMarkers [First release: 16/01/2020]

@Napoleon_be, we both had cstrike_running() askew. @Xalus nice sanitization.

What I envisioned was this 'spinner script' in the crosshairs.

#!/bin/sh

i=0
while [ $i -le 60 ]; do
for s...
Forum: Approved Plugins 01-17-2020, 11:27
Replies: 46
Views: 1,497
Posted By DJEarthQuake
Re: COD: HitMarkers [First release: 16/01/2020]

Half-Life, Gearbox, CS 1.6. Your code. Anytime get_user_team is introduced without the cstrike_running() other mods are no longer compatible. Take 'get_user_team' out, they work. Put it back with...
Forum: Approved Plugins 01-17-2020, 11:16
Replies: 46
Views: 1,497
Posted By DJEarthQuake
Re: COD: HitMarkers [First release: 16/01/2020]

Well I could not get it to work with both cstrike and Half-life with that in there actively testing both. It was only a suggestion.
Forum: Approved Plugins 01-17-2020, 11:03
Replies: 46
Views: 1,497
Posted By DJEarthQuake
Re: COD: HitMarkers [First release: 16/01/2020]

public PostTakeDamage(iVictim, iAttacker){
if( is_user_connected(iAttacker) && (get_pcvar_num(pPlugin)) || (cstrike_running()) && (get_user_team(iVictim)) != (get_user_team(iAttacker)) )

...
Forum: Approved Plugins 01-17-2020, 10:29
Replies: 46
Views: 1,497
Posted By DJEarthQuake
Re: COD: HitMarkers [First release: 16/01/2020]

@Napoleon_be
Thanks for making that matrix string. I started out that way but couldn't wrap it up right. More importantly is the cstrike code. Once team is put in there it slams the door closed on...
Forum: Approved Plugins 01-16-2020, 18:26
Replies: 46
Views: 1,497
Posted By DJEarthQuake
Re: COD: HitMarker [First release: 16/01/2020]

Thanks @Napoleon_be! This inspired me to make a spin-off plug-in.

It's a random color spinner hitmarker plugin. Less static option to the X. It works on mods outside of Counter-strike as well as...
Forum: General 01-13-2020, 17:34
Replies: 7
Views: 257
Posted By DJEarthQuake
Re: AMXX Version

Define replace? Overwrite?
Rename/backup the folder. Then drop the new install in while server isn't in the process of trying to restart. Complete process kill.

If running Linux take advantage of...
Forum: Suggestions / Requests 01-13-2020, 12:13
Replies: 16
Views: 8,626
Posted By DJEarthQuake
Re: Screenfade on kill [Cs 1.6]

https://cdn.discordapp.com/attachments/664798281057959937/666689141148352514/de_jeepathon2k0054.jpg
/*
* "Blue screen of death", version "A", by ".sρiηX҉." fades the victim's
* 'screen blue on...
Forum: General 01-13-2020, 00:38
Replies: 9
Views: 870
Posted By DJEarthQuake
Forum: General 01-13-2020, 00:36
Replies: 4
Views: 163
Posted By DJEarthQuake
Re: Server Crash

Yes.
I see root all over that log. Keep out of root!
Forum: Unapproved/Old Plugins 01-12-2020, 13:13
Replies: 15
Views: 1,597
Posted By DJEarthQuake
Re: Aliases of Amx_searchcmd | Adminhelp.sma 01/09/2020

Amx_searchcmd: aliasing aside, is incomplete on rolling release.
Plugin is here for feature enhancement feedback and help with the rolling releases’ unfinished language file.

Thread and script...
Forum: GunGame 01-10-2020, 17:34
Replies: 5
Views: 1,121
Posted By DJEarthQuake
Re: get more playeras

Gungame in some cases chases players away so I put it on certain maps only or make a vote to not push it too much but have it there if requested.
Forum: Unapproved/Old Plugins 01-09-2020, 12:32
Replies: 15
Views: 1,597
Posted By DJEarthQuake
Re: Aliases of Amx_searchcmd | Adminhelp.sma 01/09/2020

Okay please let me know if the new wording helps.
Forum: Translation Request 01-09-2020, 09:35
Replies: 14
Views: 2,595
Posted By DJEarthQuake
Re: Adminhelp.txt

@Godofwar. Thank you for the German translation.
Forum: Unapproved/Old Plugins 01-09-2020, 09:25
Replies: 15
Views: 1,597
Posted By DJEarthQuake
Re: Aliases of Amx_searchcmd | Adminhelp.sma 01/09/2020

@Godofwar. Thank you for keeping the Amxx project alive translating German!
Forum: Approved Plugins 01-04-2020, 17:46
Replies: 289
Views: 212,139
Posted By DJEarthQuake
Re: Jetpack v1.0 FINAL (KleeneX)

That would be nice.
Forum: Scripting Help 01-03-2020, 12:40
Replies: 5
Views: 339
Posted By DJEarthQuake
Re: c4 experience

Thank you for the insight and your time gentleman. Both teams are included now.


#include amxmodx
#include engine
#include fakemeta
///C4 time is adjusted based on experience (frags).
...
Forum: New Plugin Submissions 12-31-2019, 16:07
Replies: 43
Views: 24,463
Posted By DJEarthQuake
Re: Dragon Ball Mod 1.4 [Heroes vs Villains] (21 january 2016) [Added Beta]

That video shows amazing work. It looks very commercial.
Forum: Scripting Help 12-31-2019, 15:08
Replies: 5
Views: 339
Posted By DJEarthQuake
Re: c4 experience

Hey buddy first off thanks for responding. I hope you like the 'concept'.

ident or indent?
The code is indented to 4. Post what you think is indented with the same code please. Indentation can...
Forum: Off-Topic 12-31-2019, 09:26
Replies: 6
Views: 1,467
Posted By DJEarthQuake
Re: Discord server for AMXX.

There's a Discord server a Tripmine developer made with membership consisting of developers. PM if interested.
Forum: Code Snippets/Tutorials 12-30-2019, 18:26
Replies: 0
Views: 329
Posted By DJEarthQuake
Valve Mod Gearbox Weapon Constants

/**
* Valve Mod Gearbox Weapon Constants
* Gearbox.inc Mod Weapon Constants
* Credits:amxmodx.org/api/hlsdk_const/__raw,
* SPiNX 12-29-2019.
#define HLI_HEALTHKIT 1
#define HLI_ANTIDOTE ...
Showing results 1 to 25 of 464

 
Forum Jump

All times are GMT -4. The time now is 02:51.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode