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Search: Posts Made By: VintageDoodle
Forum: Plugins 08-07-2014, 17:46
Replies: 73
Views: 29,631
Posted By VintageDoodle
Re: [TF2] Advanced Armor v1.9.41 w/Updater

That is correct! I was reluctant to upgrade because some of the plugins I had were not working with 1.6 like BeMerasmus.

The plugin loads and works. Damage absorption seems to be a bit wonky so...
Forum: Plugins 08-06-2014, 21:10
Replies: 73
Views: 29,631
Posted By VintageDoodle
Re: [TF2] Advanced Armor v1.9.3 w/Updater

[SM] Plugin advanced_armor.smx failed to load: Native "__FLOAT_GT__" was not found.

Does not crash, plugin simply does not load.
Forum: Plugins 07-31-2014, 15:43
Replies: 20
Views: 15,873
Posted By VintageDoodle
Re: [TF2]Spell Randomizer 1.2.0

Last post by author was in 2013, I don't think he's active anymore...

This is the one I use because I really didn't like medieval mode and it would always do medieval mode for me. And my server...
Forum: Plugins 07-31-2014, 14:13
Replies: 250
Views: 153,071
Posted By VintageDoodle
Forum: Plugin/Gameplay Ideas and Requests 07-29-2014, 19:05
Replies: 5
Views: 1,168
Posted By VintageDoodle
Is it possible to download popfile from a server?

I'd like to get omnipotence on my MvM server but all the download links for it are too old and broken.

It won't be in a cache somewhere would it? After playing on server with that mission.
Forum: Plugins 07-25-2014, 20:49
Replies: 250
Views: 153,071
Posted By VintageDoodle
Re: [TF2] Uber Upgrades v0.9.4 (beta version 11/14/2013)

Make sure you don't have conflicting addons that automatically spawns a menu to the player. The MvMStats plugin, for example, interacts weirdly with UU and prevents more than 1 upgrade at a time,...
Forum: Plugins 07-25-2014, 20:35
Replies: 73
Views: 29,631
Posted By VintageDoodle
Re: [TF2] Advanced Armor v1.9.3 w/Updater

It's crashing for me too. At first I thought it was because maybe I goofed the cvars but even after removing them from my server.cfg and using the defaults in the .smx, it still crashes after...
Forum: Plugin/Gameplay Ideas and Requests 04-05-2014, 12:11
Replies: 3
Views: 931
Posted By VintageDoodle
Re: [TF2] Stop server from reverting items_game

SetClassname and OVERRIDE_CLASSNAME seems to be broken? https://forums.alliedmods.net/showthread.php?p=2046815

I'm trying this right now where it should be reading "class" as key and "x" as value...
Forum: TF2Items 04-05-2014, 07:42
Replies: 1
Views: 1,299
Posted By VintageDoodle
How can I change item_class?

Is it possible to change the "item_class" of a weapon in tf2items.weapons.txt?

KvGetString(hKeyValues, "class", strBuffer, sizeof(strBuffer));
TF2Items_SetClassname(hItem,...
Forum: Plugin/Gameplay Ideas and Requests 04-05-2014, 05:11
Replies: 6
Views: 1,622
Posted By VintageDoodle
Re: [TF2] Amazing Gamemode Ideas?

A free for all deathmatch like in CS would be pretty amazing but no one would ever make it out of the spawn room.
Forum: Plugin/Gameplay Ideas and Requests 04-04-2014, 18:32
Replies: 3
Views: 931
Posted By VintageDoodle
[TF2] Stop server from reverting items_game

The first time SCRDS boots, changes made in items_game are in effect but every map change afterwards reverts the changes back to default.

Is there a way to make the server not use the default...
Forum: Plugin/Gameplay Ideas and Requests 03-31-2014, 23:23
Replies: 8
Views: 7,942
Posted By VintageDoodle
Re: Buffer Overflow MvM Glitch Found?

For the total cash issue, I wasn't even quite sure how to get over 30,000 cash because once you go over 32767 cash, the extras just disappear and you stay at 30,000. When you buy upgrades at...
Forum: Plugins 03-31-2014, 18:08
Replies: 250
Views: 153,071
Posted By VintageDoodle
Re: [TF2] Uber Upgrades v0.9.4 (beta version 11/14/2013)

[DELETED]

Custom tweaks.

Edit 2:
Just wanted to say that this plugin is amazing. Absolutely amazing and for more reasons than 1. The upgrades are sweet but it has also eliminted buffer...
Forum: Plugin/Gameplay Ideas and Requests 03-31-2014, 15:40
Replies: 11
Views: 1,910
Posted By VintageDoodle
Re: [TF2] Change disposable sentry to level 1 sentry

But that is mini sentry, is it the same for disposable sentry?
I believe mini sentries are separate from disposable ones
Forum: Plugin/Gameplay Ideas and Requests 03-31-2014, 12:56
Replies: 11
Views: 1,910
Posted By VintageDoodle
Re: [TF2] Change disposable sentry to level 1 sentry

Thank you Oshizu

I tried to find object by matching its name but there does not seem to be an edictname for disposable sentries.
Looking at netprops, disposable sentries seem to be CBaseObject...
Forum: TF2Items 03-30-2014, 03:16
Replies: 0
Views: 1,480
Posted By VintageDoodle
Projectile Override 13 (Righteous Bison)

Some overrides act goofy on weapons but the Righteous Bison override does no damage on any weapon. Is there another attribute that the weapon is supposed to have?

EDIT: NVM. probably something to...
Forum: Plugin/Gameplay Ideas and Requests 03-29-2014, 21:07
Replies: 8
Views: 7,942
Posted By VintageDoodle
Re: Buffer Overflow MvM Glitch Found?

It seems that much of "buffer overflow in net" is speculation. After much googling, I have concluded that no one has any definitive answer for why this happens.

I've been experimenting with the...
Forum: Plugin/Gameplay Ideas and Requests 03-29-2014, 20:57
Replies: 11
Views: 1,910
Posted By VintageDoodle
Re: [TF2] Change disposable sentry to level 1 sentry

Is there a plugin that uses netprops that I can look at? I don't know how to use it.
I'm very new and still learning by reading code.
Forum: Plugin/Gameplay Ideas and Requests 03-28-2014, 20:37
Replies: 11
Views: 1,910
Posted By VintageDoodle
[TF2] Change disposable sentry to level 1 sentry

I want to allow players to be able to build multiple sentries in MvM using the regular build PDA. I read somewhere that disposable sentries are hardcoded into the game but would it not be possible to...
Showing results 1 to 19 of 19

 
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