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Posts Made By:
Bubka3
Forum:
Extensions
03-29-2015, 11:28
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
If there's is no work-around I can ask for a cvar to disable that specific check? This would disable getting the one achievement on any server it is activated upon.
Forum:
Extensions
03-28-2015, 21:30
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
I looked into it and we're using STEAM_GAMESERVER_CALLBACK to check this.
Forum:
Extensions
03-21-2015, 16:18
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
So is this my problem or not?
Forum:
Extensions
01-19-2015, 16:04
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Windows building w/o me doing any work?
+9000 internet points
Forum:
Extensions
01-01-2015, 13:09
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Citation: https://partner.steamgames.com/documentation/community_data
Forum:
Extensions
12-31-2014, 19:16
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Wouldn't that ignore the user's privacy setting anyways since it's just listing all the members in the group, private or not. What interface and method should we be looking at?
Or were you...
Forum:
Extensions
12-27-2014, 00:30
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Yes they are. I've asked numerous times in this thread and on GitHub, but both of my requests have been ignored to date.
Forum:
Extensions
11-12-2014, 00:36
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Can you expose ISteamGameServer::RequestUserGroupStatus?
Forum:
Extensions
11-08-2014, 12:48
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
In the US most cable ISPs don't really rotate IPs unless you force it (which I won't explain in a public forum) or they perform system updates.
Typically, users can have the same IP for months on...
Forum:
Extensions
08-19-2014, 00:39
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
So it seems at this point I rather have the flawed check.
Forum:
Extensions
08-09-2014, 11:28
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
If the check is so bad then why did you (make a plugin that) use it? Especially on a plugin which grants admin permissions. I'm referring to this...
Forum:
Extensions
08-09-2014, 09:13
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Well the check is the lesser of two evils. You could use HTTP + XML but that will get messy quick.
Forum:
Extensions
08-09-2014, 08:26
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Can Steamworks expose some natives to get group status of clients?
Forum:
Extensions
07-28-2014, 18:35
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Here you go.
Built from Github and Steamworks SDK 1.3.0.
Forum:
Extensions
07-28-2014, 05:20
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
That's the correct link but I don't know how to compile for Linux. Fortunately, Linux is supported by the author so you should just use the attached build in the first post! :)
Forum:
Extensions
07-25-2014, 10:50
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
If you want I can compile this for you on Windows. Otherwise you you should start at the SM Wiki. Theres a very cool article on compiling extensions.
Forum:
Extensions
07-25-2014, 10:44
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Just make the same change I did. The SteamGameServer version of tf2, css, and nmrih matches the current steamworks sdk release.
Forum:
Extensions
07-25-2014, 00:40
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
https://github.com/KyleSanderson/SteamWorks/blob/master/Extension/swgshooks.cpp#L79
Is this line supposed to take the token twice? I looked at the Steamworks SDK and it only has an argument for...
Forum:
Extensions
07-24-2014, 17:03
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
What steps would be involved in compiling this for Windows?
Forum:
Extensions
04-12-2014, 16:14
Replies:
846
[ANY] SteamWorks
Views:
581,877
Posted By
Bubka3
Re: [ANY] SteamWorks
Will there be 'official' windows builds?
If your on the team now they should give you a build bot for this!
Showing results 1 to 20 of 20
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