Raised This Month: $32 Target: $400
 8% 

Showing results 1 to 20 of 20
Search took 0.00 seconds.
Search: Posts Made By: Bubka3
Forum: Extensions 03-29-2015, 11:28
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

If there's is no work-around I can ask for a cvar to disable that specific check? This would disable getting the one achievement on any server it is activated upon.
Forum: Extensions 03-28-2015, 21:30
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

I looked into it and we're using STEAM_GAMESERVER_CALLBACK to check this.
Forum: Extensions 03-21-2015, 16:18
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

So is this my problem or not?
Forum: Extensions 01-19-2015, 16:04
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Windows building w/o me doing any work?

+9000 internet points
Forum: Extensions 01-01-2015, 13:09
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Citation: https://partner.steamgames.com/documentation/community_data
Forum: Extensions 12-31-2014, 19:16
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Wouldn't that ignore the user's privacy setting anyways since it's just listing all the members in the group, private or not. What interface and method should we be looking at?

Or were you...
Forum: Extensions 12-27-2014, 00:30
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Yes they are. I've asked numerous times in this thread and on GitHub, but both of my requests have been ignored to date.
Forum: Extensions 11-12-2014, 00:36
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Can you expose ISteamGameServer::RequestUserGroupStatus?
Forum: Extensions 11-08-2014, 12:48
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

In the US most cable ISPs don't really rotate IPs unless you force it (which I won't explain in a public forum) or they perform system updates.

Typically, users can have the same IP for months on...
Forum: Extensions 08-19-2014, 00:39
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

So it seems at this point I rather have the flawed check.
Forum: Extensions 08-09-2014, 11:28
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

If the check is so bad then why did you (make a plugin that) use it? Especially on a plugin which grants admin permissions. I'm referring to this...
Forum: Extensions 08-09-2014, 09:13
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Well the check is the lesser of two evils. You could use HTTP + XML but that will get messy quick.
Forum: Extensions 08-09-2014, 08:26
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Can Steamworks expose some natives to get group status of clients?
Forum: Extensions 07-28-2014, 18:35
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Here you go.

Built from Github and Steamworks SDK 1.3.0.
Forum: Extensions 07-28-2014, 05:20
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

That's the correct link but I don't know how to compile for Linux. Fortunately, Linux is supported by the author so you should just use the attached build in the first post! :)
Forum: Extensions 07-25-2014, 10:50
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

If you want I can compile this for you on Windows. Otherwise you you should start at the SM Wiki. Theres a very cool article on compiling extensions.
Forum: Extensions 07-25-2014, 10:44
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Just make the same change I did. The SteamGameServer version of tf2, css, and nmrih matches the current steamworks sdk release.
Forum: Extensions 07-25-2014, 00:40
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

https://github.com/KyleSanderson/SteamWorks/blob/master/Extension/swgshooks.cpp#L79

Is this line supposed to take the token twice? I looked at the Steamworks SDK and it only has an argument for...
Forum: Extensions 07-24-2014, 17:03
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

What steps would be involved in compiling this for Windows?
Forum: Extensions 04-12-2014, 16:14
Replies: 846
Views: 581,877
Posted By Bubka3
Re: [ANY] SteamWorks

Will there be 'official' windows builds?

If your on the team now they should give you a build bot for this!
Showing results 1 to 20 of 20

 
Forum Jump

All times are GMT -4. The time now is 07:11.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode