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Posts Made By:
optimus
Forum:
Off-Topic
11-20-2014, 15:04
Replies:
11
CS 1.6 - Xmas skins
Views:
14,013
Posted By
optimus
Re: CS 1.6 - Xmas skins
Hmm so instead of some skins here we got nice discussion = D
Forum:
Off-Topic
11-19-2014, 10:52
Replies:
11
CS 1.6 - Xmas skins
Views:
14,013
Posted By
optimus
Re: CS 1.6 - Xmas skins
hmm i didnt say i want to you search skins for me... just if someone know some skins he can post it here and make someone's life easier :D
I hope u you did not misunderstand
Forum:
Off-Topic
11-19-2014, 09:26
Replies:
11
CS 1.6 - Xmas skins
Views:
14,013
Posted By
optimus
Re: CS 1.6 - Xmas skins
haha you make me laugh antichristus :D
ty for help i tried gamebanana and searching in forum here as well, and as i said i found just 2 here and some at gamebanana but its for same weapon and...
Forum:
Off-Topic
11-18-2014, 06:56
Replies:
11
CS 1.6 - Xmas skins
Views:
14,013
Posted By
optimus
CS 1.6 - Xmas skins
Hi, Christmas are coming so i need some christmas weapons skins/models.
Unfortunately after two days searching i found just two skins from ANTICHRISTUS, so i want to beg you if u know some skins,...
Forum:
Suggestions / Requests
11-05-2014, 10:54
Replies:
17
[REQ] native "set_user_health"
Views:
2,403
Posted By
optimus
Re: [REQ] native "set_user_health"
Damn... still i can be again chosen after suicide and now dont work moving to right teams - (chosen is CT all others T)
Forum:
Suggestions / Requests
11-05-2014, 10:16
Replies:
17
[REQ] native "set_user_health"
Views:
2,403
Posted By
optimus
Re: [REQ] native "set_user_health"
compiled
when chosen leave he cant be again chosen
but when im chosen and i make suicide, i can be still as new chosen in next round.... + i found it can choose from spectate :D
Optimus has...
Forum:
Suggestions / Requests
11-04-2014, 13:02
Replies:
17
[REQ] native "set_user_health"
Views:
2,403
Posted By
optimus
Re: [REQ] native "set_user_health"
hmm compile error undefined symbol id
--> if(!g_iChosen || i_Leave[id])
Forum:
Suggestions / Requests
11-03-2014, 14:46
Replies:
17
[REQ] native "set_user_health"
Views:
2,403
Posted By
optimus
Re: [REQ] native "set_user_health"
I want to ask if u know how to add
when chosen leave, go spec or make suicide he cant be again randomly chosen in next round ( Server is buggy coz of this :/ )
Forum:
Suggestions / Requests
11-03-2014, 10:32
Replies:
17
[REQ] native "set_user_health"
Views:
2,403
Posted By
optimus
Re: [REQ] native "set_user_health"
ok i will
Forum:
Suggestions / Requests
11-03-2014, 10:30
Replies:
11
no CT detected = round will restart
Views:
1,272
Posted By
optimus
Re: no CT detected = round will restart
Perfect ! :)
Forum:
Suggestions / Requests
11-03-2014, 10:27
Replies:
17
[REQ] native "set_user_health"
Views:
2,403
Posted By
optimus
Re: [REQ] native "set_user_health"
Seems ok now, thanks !
Forum:
Suggestions / Requests
11-03-2014, 08:59
Replies:
17
[REQ] native "set_user_health"
Views:
2,403
Posted By
optimus
Re: [REQ] native "set_user_health"
its still same error with CAH nothing changed
//i just posted the full code
Forum:
Suggestions / Requests
11-03-2014, 08:14
Replies:
17
[REQ] native "set_user_health"
Views:
2,403
Posted By
optimus
Re: [REQ] native "set_user_health"
hmm its just same with "cah" :/
FULL CODE
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
new const OnesHP = 300 //The chosen one's HP
Forum:
Suggestions / Requests
11-03-2014, 05:59
Replies:
17
[REQ] native "set_user_health"
Views:
2,403
Posted By
optimus
[REQ] native "set_user_health"
Someone see what is wrong ? :/
[FUN] Player out of range (0)
[AMXX] Displaying debug trace (plugin "ova.amxx", version "1.0")
[AMXX] Run time error 10: native error (native "set_user_health")...
Forum:
Suggestions / Requests
10-23-2014, 15:12
Replies:
0
[REQ] edit plugin
Views:
620
Posted By
optimus
[REQ] edit plugin
Hi, i have this plugin from Flick3r, but because a few things are missing my server is sometimes buggy :/
Can someone add these things? :
IMPORTANT
1) when chosen leave or go spec or make...
Forum:
Suggestions / Requests
10-20-2014, 16:34
Replies:
0
Menu with limited time
Views:
590
Posted By
optimus
Menu with limited time
Hi, its possible to add to this plugin https://forums.alliedmods.net/showthread.php?t=2633
when the menu with weapons show and u will not choose anything and die, menu will be destroyed ?
Ty :3
Forum:
Suggestions / Requests
10-19-2014, 08:47
Replies:
11
no CT detected = round will restart
Views:
1,272
Posted By
optimus
Re: no CT detected = round will restart
No i need restart if there are more than 2 players :D Because with 1 player server is restarting ∞ times :D
No its not jailbreak server
Forum:
Suggestions / Requests
10-18-2014, 06:41
Replies:
11
no CT detected = round will restart
Views:
1,272
Posted By
optimus
Re: no CT detected = round will restart
Hmm just one problem, its possible to start this if on server are min. 2 player ? ty
Forum:
Suggestions / Requests
10-15-2014, 15:48
Replies:
11
no CT detected = round will restart
Views:
1,272
Posted By
optimus
Re: no CT detected = round will restart
WORKS PERFECT. thanks
Forum:
Suggestions / Requests
10-15-2014, 12:11
Replies:
11
no CT detected = round will restart
Views:
1,272
Posted By
optimus
no CT detected = round will restart
Hi im searching for this plugin: round will restart if no CT detected
Coz i have auto joint T on my server and sometimes happens there are for example 5 Terrorist and they are playing without any...
Forum:
Suggestions / Requests
10-07-2014, 11:22
Replies:
14
1 vs ALL
Views:
3,100
Posted By
optimus
Re: 1 vs ALL
Nice one! ... eh i thought : round will restart if no terrorists detected
+ i want ask if its able to make when there are 10CT 2Chosen instead of only 1 (0-9 CT = 1 Chosen ; 10-19 = 2 Chosens ;...
Forum:
Suggestions / Requests
10-02-2014, 11:03
Replies:
14
1 vs ALL
Views:
3,100
Posted By
optimus
Re: 1 vs ALL
So... i have a few last improvements... :D
1) when Chosen kill himself he wont be Chosen next round again (RANDOM) [ Flicker is Chosen and when he kill himself: Flicker has killed the chosen one...
Forum:
Suggestions / Requests
09-27-2014, 12:03
Replies:
14
1 vs ALL
Views:
3,100
Posted By
optimus
Re: 1 vs ALL
I love you ! :D but there is one problem :D when chosen leave game , he is chosen as next chosen player so all others player remain as CT..
//like this: Flicker left the game and the new chosen...
Forum:
Suggestions / Requests
09-27-2014, 09:26
Replies:
14
1 vs ALL
Views:
3,100
Posted By
optimus
Re: 1 vs ALL
So.. i have another idea =D Its possible to add, when u kill The Chosen u will be next round TheChosen instead of him ? :D
+ if the chosen leave game, another player will be chosen
Forum:
Suggestions / Requests
09-21-2014, 16:34
Replies:
0
Achievements v5.0 + bonuses
Views:
543
Posted By
optimus
Achievements v5.0 + bonuses
#DELETED
Showing results 1 to 25 of 34
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