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Search: Posts Made By: ellis
Forum: Plugins 07-27-2011, 09:45
Replies: 352
Views: 178,801
Posted By ellis
Re: [L4D2] Routing (Dynamic Paths)

as long valve not have fixed this bug i provide a fix for this

It fixes the exploit on dead air map2 where you can shoot from the rooftop, the alarm car. a known exploit since l4d1

Maybe it...
Forum: Plugins 06-04-2011, 06:41
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

EDIT: there was a failure in my download, all works fine
Forum: Plugins 05-10-2011, 03:06
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

yes, its only a problem on hard rain, when i look on my logfiles on my server, most other maps have the provided item densinity that i have adjusted in my config. so its ok. so everthing is ok.
Forum: Plugins 05-03-2011, 04:32
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

hello,

i have yesterday upgraded to the new version of srs, because there was some missing items in second round of hard rain in saferoom. I've known that a fix was provided for this a longer...
Forum: Plugins 04-10-2011, 07:26
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

atomic i have something new figured out about the bug in l4d with disappearing weapons. the bug only happens when you set the aroundspawnpoint to "yes" or "no"
when i remove the line it works...
Forum: Plugins 03-28-2011, 12:20
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

sorry but i dont know where i have to post this.

i have downloaded me your thirdpersonunlock plugin. but anyway it doesen't work. i have no clue why. can you look about the plugin and can you make...
Forum: Plugins 03-08-2011, 08:54
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

thanks. the new version fixes also FINALLY the bug with the item limiter :mrgreen:
He works now perfectly, good job glide, atomic.
For lazy people i have added a attachment srsmod.cfg which use the...
Forum: Plugins 02-28-2011, 04:44
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

i mean when i change the count over the server.cfg as it should be

l4d2_limit_melee" "2"

i cannot change it over the server.cfg, everytime when i use a other count then 1 he says me when i puck...
Forum: Plugins 02-24-2011, 08:51
Replies: 48
Views: 50,048
Posted By ellis
Re: [L4D2] Vocalize Fatigue 2

this is really a good plugin, against the annoying spam of vocalize thanks :)

i have installed the plugin on my server and i become a startup error

L 02/24/2011 - 16:41:31: Info (map...
Forum: Plugins 02-24-2011, 06:02
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

hallo atomic,

i dont know if you have read my last post becasue of the melee limiter plugin.

a few weeks a ago i have wrote that when i change the number of max melee counts in the server.cfg....
Forum: Plugins 01-31-2011, 15:22
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

in l4d1 is a strange bug with the ammo spawn, you cannot remove ammo spawns from the game, so delete the line from your srsmod.cfg

the other bug on the screen with the weapon, in the second round...
Forum: Plugins 01-31-2011, 15:17
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

atomic have you found a way to fix the bug with the item limiter?
btw. theres a small bug in the melee limit plugin, when you choose a other variable than 1 to restrict the melee ( example 2 melee )...
Forum: Plugins 01-11-2011, 05:59
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

atomic, there is a little bug in the singlet2guns plugin.

when a player sometimes pick a tier2 weapon and see the weapons can only grabed one times per person and than they grab wild throug the...
Forum: Plugins 01-07-2011, 04:23
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

ah ok, now i have understand the system :) thx
Forum: Plugins 01-06-2011, 05:03
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

it's possible that srsmod added stripper items, again remove.
i know it because i have a few maps where i have ammo problems sometimes, i have added with stripper new ammo spots and for say...
Forum: Plugins 01-05-2011, 05:32
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

I guessed as much, that the bug exist also for other people too.

Fact is:

The failure causes every second round of a map of missing items ( pills, mollys, pipes etc. items they are limited )
...
Forum: Plugins 01-03-2011, 06:01
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

have you now played a game, with the item limiter?
Forum: Plugins 12-29-2010, 09:33
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

there are really big differences between the maps. i have only 3 pipes and 3 molotovs on every map in the parish and in swamp fever i have on map 2 and 3 5-7 pipebombs and 7 molotovs with a removal...
Forum: Plugins 12-28-2010, 05:29
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

i have the bug on my both server on my linux debian and windows dedicated. did you have used my attached config? this bug effects only with the new item limiter not with the old removal factor method
Forum: Plugins 12-27-2010, 06:47
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

i played today dark carnival and i have some situtations were i has the bug that items not on the same place for both teams or items are gone for the enemy teams i dont know.

example:...
Forum: Plugins 12-26-2010, 13:18
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

well, i have played a game this morning with the singlet2 plugin and it was really funny on no mercy, good job :)
i have now updated my srsmod.cfg with the new item limiter in l4d2 too make more...
Forum: Plugins 12-25-2010, 07:05
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

Atomic how can i set the infetced despawner so, that zombies spawn faster against rushing. often when we play against good players we cant stop them.



i would support this, its really hard to...
Forum: Unapproved Plugins 12-15-2010, 09:48
Replies: 137
Views: 107,002
Posted By ellis
Re: [L4D] Frustian's Competitive L4D Plugin (1.3.2)

i dont think he update, frustrian dont play l4d anymore and is inactive.

use srsmod by atomic stryker its a high customisable mod for l4d.
he has pushed out a l4d1 version since a week
...
Forum: Plugins 12-12-2010, 12:51
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

the crashes are now gone but :mrgreen:

http://img213.**************/f/l4dvsairport01greenhousj.jpg/


i think the problem is not fixable its a bug of the game or so but it doesn't matter....
Forum: Plugins 12-12-2010, 06:18
Replies: 594
Views: 216,582
Posted By ellis
Re: [L4D2] Standardized Revamp Structure (srsmod)

hmm i figured out that rotoblin has the same problems, anyway with the weapons
You should read the links, i think it can maybe help you.


http://code.google.com/p/rotoblin/issues/detail?id=24
...
Showing results 1 to 25 of 171

 
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