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Posts Made By:
shavit
Forum:
Extensions
12-14-2017, 00:37
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
699,408
Posted By
shavit
Re: DHooks (Dynamic Hooks - Dev Preview)
Heck, SourceMod itself doesn't support v34. It's missing interfaces, many features used in current SM and more importantly - lots of code isn't even compatible. Same goes for gamedata.
I myself...
Forum:
Extensions
09-18-2016, 11:37
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
699,408
Posted By
shavit
Re: DHooks (Dynamic Hooks - Dev Preview)
Now it makes more sense.
When am I supposed to use HookType_Raw and when HookType_GameRules? I was pretty sure INetChannel is shared within the client and the server so I assumed hooking the client...
Forum:
Extensions
09-18-2016, 11:23
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
699,408
Posted By
shavit
Re: DHooks (Dynamic Hooks - Dev Preview)
I've tried to recreate this MetaMod: Source plugin (https://gist.github.com/Tobba/f9893d48da6fd9137de4e5b3b93edde8) in SourcePawn with the use of DHooks, this is my attempt:
#include <sourcemod>...
Forum:
Extensions
07-01-2016, 08:48
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
699,408
Posted By
shavit
Re: DHooks (Dynamic Hooks - Dev Preview)
is there a reason for that?
Forum:
Extensions
06-30-2016, 05:21
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
699,408
Posted By
shavit
Re: DHooks (Dynamic Hooks - Dev Preview)
You might want to replace this:
public __ext_dhooks_SetNTVOptional()
With this:
public void __ext_dhooks_SetNTVOptional()
In the .inc file, so #pragma newdecls required won't error at DHooks.
Showing results 1 to 5 of 5
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