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Search: Posts Made By: isotonic
Forum: Approved Plugins 09-20-2023, 14:14
Replies: 64
Views: 53,996
Posted By isotonic
Re: Country On Name

It seems the database doesn't contain info about your IP. You could set amx_default_country_code to your country as primitive workaround :|
Forum: Approved Plugins 09-19-2023, 17:19
Replies: 64
Views: 53,996
Posted By isotonic
Re: Country On Name

Here the link: https://github.com/wp-statistics/GeoLite2-Country
Forum: Approved Plugins 09-19-2023, 17:03
Replies: 64
Views: 53,996
Posted By isotonic
Re: Country On Name

Try to update (https://github.com/wp-statistics/GeoLite2-Country) GeoLite2-Country.mmdb. ?? means a country was not determined.
Forum: Approved Plugins 09-19-2023, 06:03
Replies: 64
Views: 53,996
Posted By isotonic
Re: Country On Name

Noochs, give us amxx log, amxx modules & amxx plugins commands.
Forum: Approved Plugins 09-14-2023, 16:10
Replies: 64
Views: 53,996
Posted By isotonic
Re: Country On Name

A little update:
you could set IGNORE_IP to disable tag for particular IP; usefull for HLTV for example
now plugins blocks 'player changed name'
replaced deprecated native client_disconnect()...
Forum: New Plugin Submissions 09-07-2023, 19:00
Replies: 1
Views: 1,050
Posted By isotonic
Simple Kill Sound (ReAPI)

https://img-host.ru/n1kq3.jpg

Description:
The simplest plugin to play sound then you make every frag. It could be customized by gszSound variable.

Requirements:
ReAPI module

Credits:...
Forum: Approved Plugins 10-04-2021, 22:13
Replies: 180
Views: 317,142
Posted By isotonic
Re: Map Spawns Editor v1.0 update [2006-10-23]

Fixed HL version: now player model has correct view angles and nice animation, thanks to ujjl.

P.S. You should use T spawns at all times.
Forum: New Plugin Submissions 10-02-2021, 18:06
Replies: 27
Views: 20,646
Posted By isotonic
Forum: Approved Plugins 09-13-2019, 17:49
Replies: 353
Views: 315,618
Posted By isotonic
Re: Predator Mode

You could play Predator on server hl.aimaster.ru:27011. It is the only server left in CIS. Or may be even across the world :D
Forum: New Plugin Submissions 03-03-2016, 11:10
Replies: 5
Views: 11,059
Posted By isotonic
Re: Extended Weapon Menu

Nice & well-coded plugin!
Forum: Scripting Help 12-31-2015, 09:06
Replies: 2
Views: 809
Posted By isotonic
Re: fm_is_ent_visible stock

Thank you!

Now I will use that stock:

// fakemeta_util.inc code with some replaced natives
stock fm_is_ent_visible( index, entity, ignoremonsters = 0 ) {
new Float:start[3], Float:dest[3]...
Forum: Scripting Help 12-30-2015, 18:42
Replies: 2
Views: 809
Posted By isotonic
fm_is_ent_visible stock

Why do we have to check fraction first? We initially set proper distance for traceline, don't we?..
Forum: Approved Plugins 11-12-2015, 06:12
Replies: 64
Views: 53,996
Posted By isotonic
Re: Country On Name

New version ;)
But it was created in summer of 2012...

Changes from the original are:
• fix: more complex algorithm for renaming to avoid duplicates that lead to big problems in CS 1.6
• new:...
Forum: Scripting Help 05-27-2015, 13:58
Replies: 6
Views: 1,155
Posted By isotonic
Re: Preventing respawning CS 1.6

I don't mean preventing spawning of new players after reconnect. I mean preventing spawning of current players in the next round :)


I already did. Thank you for your trying to help but I will...
Forum: Scripting Help 05-27-2015, 02:55
Replies: 6
Views: 1,155
Posted By isotonic
Re: Preventing respawning CS 1.6

There is a kind of punishment on my server. Player must not play a whole next round if he did something bad :) The same idea gamedll uses for TK'ers when mp_tkpunish 1.



Not suitable for...
Forum: Scripting Help 05-26-2015, 02:58
Replies: 6
Views: 1,155
Posted By isotonic
Preventing respawning CS 1.6

How can I prevent player respawning in safety manner? I force some players to pass a one round. Now I just kill them after a small delay after respawning. Searched in gamedll source and found a way...
Forum: Scripting Help 05-25-2015, 19:25
Replies: 2
Views: 949
Posted By isotonic
Re: I do not understand much of the code

First of all you should learn about messages code using. According to Half-Life 1 Game Events - AlliedModders Wiki (http://wiki.amxmodx.org/Half-Life_1_Game_Events):
ShowMenu

This message...
Forum: Unapproved/Old Plugins 07-26-2014, 00:19
Replies: 28
Views: 11,705
Posted By isotonic
Re: Revive Player

hornet, could you explain a bit more about both of your statements?
Forum: Scripting Help 07-23-2014, 22:35
Replies: 4
Views: 719
Posted By isotonic
Re: [HELP] How to set team info ?

Autojoin process is more complicated when you think. See that plugins for example:
Teams Manager All-In-One (http://forums.alliedmods.net/showthread.php?p=1643945)
Team Join Management...
Forum: Scripting Help 07-23-2014, 22:29
Replies: 5
Views: 893
Posted By isotonic
Re: Which is Faster? Ham_TakeDamage or HL1 Event Damage?

Learn profiler (https://forums.alliedmods.net/showthread.php?p=1527800#post1527800) and measure yourself.
But remember: it is always worth to start optimization from a code that produce heavy load.
Forum: GunGame 07-19-2014, 19:07
Replies: 11
Views: 4,421
Posted By isotonic
Re: GunGame + FFA

In that case you shouldn't use nicks like 'Administrator'.
Forum: Code Snippets/Tutorials 07-14-2014, 23:53
Replies: 3
Views: 7,436
Posted By isotonic
Re: [Datas Dump][Cstrike] m_iMenu : Menu IDs

Finally I found out. Id Menu_ClientBuy is menu id for entire VGUI buy menu and during navigation through one an id doesn't change. It is set when player automatically sends client_buy_open command to...
Forum: General 06-20-2014, 05:49
Replies: 17
Views: 4,339
Posted By isotonic
Re: AMXX 1.8.3-dev-git3910 Ban bug.

I told you to do so ;)
Anyway thank you for the response.
Forum: General 06-15-2014, 07:30
Replies: 17
Views: 4,339
Posted By isotonic
Re: AMXX 1.8.3-dev-git3910 Ban bug.

I just removed 2nd proposed variant. Of course both my variants were the same because they serve the same purpose.
Forum: General 06-14-2014, 21:34
Replies: 17
Views: 4,339
Posted By isotonic
Re: AMXX 1.8.3-dev-git3910 Ban bug.

And it is the reason why original plugins do not work as they should ;)
Flasher has explained nice.
The only question I have why my 'fix' is the same as original)


Yes, it is. ADMIN_RCON is...
Showing results 1 to 25 of 496

 
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