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Search: Posts Made By: Marchello
Forum: HL1 Servers (HLDS) 05-26-2010, 07:57
Replies: 3
Views: 2,102
Posted By Marchello
Re: CS 1.6 gungame & zombie plague disabled, but players are downloading their files

But it will turn off the plugin, what if in the middle of the game I would like to turn on a gungame mode? Anyway thx, it will just take me to uncheck it and restart the map.
Forum: HL1 Servers (HLDS) 05-22-2010, 11:25
Replies: 3
Views: 2,102
Posted By Marchello
Forum: Scripting 05-12-2010, 16:14
Replies: 26
Views: 5,354
Posted By Marchello
Re: [L4D2] Set a flag for a command

Damn, if I could into coding I bet I could write anything to make something alike.
Because it's ridiculous that such simple thing is being told as "impossible to do".
Forum: Scripting 05-10-2010, 16:52
Replies: 26
Views: 5,354
Posted By Marchello
Forum: Scripting 05-10-2010, 15:15
Replies: 26
Views: 5,354
Posted By Marchello
Re: [L4D2] Set a flag for a command

Thx, but didn't work out. Nothing was set for the "ping" command. Without admin rights or with it was possible to type ping and get pings.
http://i060.radikal.ru/1005/7c/43acacd5a047.jpg
Forum: General 05-10-2010, 06:49
Replies: 11
Views: 2,996
Posted By Marchello
Re: dynamic menu (custom menu), to trigger additional command alongside

Hm.. work out! :)

"Gamemode"
{
"cmd" "sm_cvar mp_gamemode @1"
"execute" "server"
"admin" "sm_kick"
"1"
...
Forum: Scripting 05-10-2010, 06:33
Replies: 26
Views: 5,354
Posted By Marchello
Re: [L4D2] Set a flag for a command

I don't want to block, just to set a flag so only admins would be able to use it.
Just a wish.
Forum: Scripting 05-09-2010, 23:40
Replies: 26
Views: 5,354
Posted By Marchello
Re: [L4D2] Set a flag for a command

But there must be something that can be done!
Forum: Scripting 05-09-2010, 21:49
Replies: 26
Views: 5,354
Posted By Marchello
Re: [L4D2] Set a flag for a command

Like I already said, I could still use it. (removed admin)
Forum: General 05-09-2010, 12:36
Replies: 11
Views: 2,996
Posted By Marchello
Re: dynamic menu (custom menu), to trigger additional command alongside

http://s44.radikal.ru/i103/1005/e3/aa4432445b7e.jpg

http://s42.radikal.ru/i097/1005/1c/866fbe04b8ac.jpg

Value of "l4d_maxplayers" wasn't changed.
Forum: Scripting 05-09-2010, 12:26
Replies: 26
Views: 5,354
Posted By Marchello
Re: [L4D2] Set a flag for a command

Well I did it already, doesn't work!
Anyone can freely type "ping" and see clients' pings.
Forum: General 05-09-2010, 10:15
Replies: 11
Views: 2,996
Posted By Marchello
Forum: General 05-09-2010, 10:12
Replies: 8
Views: 7,512
Posted By Marchello
Re: [l4d2]Invalid counterterrorist spawnpoint at (1735.1,1184.0,1184.0)

Do you have this plugin installed? It's actually provided by default when you install sourcemod.
Forum: Scripting 05-09-2010, 10:02
Replies: 26
Views: 5,354
Posted By Marchello
Re: [L4D2] Set a flag for a command

Now it doesn't work at all
when with Plugin_Handled it at least doing something.

So how to set a flag for this command? :cry:
Forum: General 05-09-2010, 08:49
Replies: 11
Views: 2,996
Posted By Marchello
Re: dynamic menu (custom menu), to trigger additional command alongside

Had already tried.
http://i056.radikal.ru/1005/c3/fb9c6f0b326f.jpg

http://s61.radikal.ru/i174/1005/27/c919d25d28cc.jpg

http://i058.radikal.ru/1005/5d/7b6fbf74036b.jpg
...
Forum: General 05-09-2010, 08:23
Replies: 8
Views: 7,512
Posted By Marchello
Re: [l4d2]Invalid counterterrorist spawnpoint at (1735.1,1184.0,1184.0)

So the plugin that causes it is: basecommands.smx

Seems that it would be good if it will be redone for left 4 dead so we wouldn't have these errors.
Forum: General 05-09-2010, 03:50
Replies: 11
Views: 2,996
Posted By Marchello
Forum: Scripting 05-09-2010, 03:50
Replies: 26
Views: 5,354
Posted By Marchello
Re: [L4D2] Set a flag for a command

Impossible??? Can't be!
Forum: General 05-08-2010, 10:37
Replies: 11
Views: 2,996
Posted By Marchello
Re: dynamic menu (custom menu), to trigger additional command alongside

Ha-ha, I already tried exact the same! Guess what? Didn't work out too!
Also,

"1" "coop; l4d_maxplayers 4"
look how it get resulted:
http://s004.radikal.ru/i207/1005/ff/6d9197afe5e5t.jpg...
Forum: General 05-08-2010, 09:35
Replies: 5
Views: 3,511
Posted By Marchello
Forum: General 05-08-2010, 09:26
Replies: 11
Views: 2,996
Posted By Marchello
dynamic menu (custom menu), to trigger additional command alongside

I run l4d2 server, and have it added to my adminmenu_custom.txt

"Gamemode"
{
"cmd" "sm_cvar mp_gamemode #1"
"execute" "player"
...
Forum: Unapproved Plugins 05-08-2010, 05:11
Replies: 375
Views: 123,210
Posted By Marchello
Forum: Plugin/Gameplay Ideas and Requests 05-08-2010, 04:48
Replies: 3
Views: 1,016
Posted By Marchello
Re: (L4D1&2) Zombie Damage - request

hunter_pz_claw_dmg 10
z_pounce_damage 5
tongue_choke_damage_amount 10
vs_tank_damage 24

for others you'll need another method.
Forum: Plugin/Gameplay Ideas and Requests 05-08-2010, 04:10
Replies: 3
Views: 1,369
Posted By Marchello
Forum: Scripting 05-08-2010, 03:46
Replies: 26
Views: 5,354
Posted By Marchello
Re: [L4D2] Set a flag for a command

Oh well.
Redid:

#include <sourcemod>

#define PLUGIN_VERSION "1.0"

public Plugin:myinfo =
{
name = "Command Flagger",
Showing results 1 to 25 of 102

 
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