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Posts Made By:
oRNY
Forum:
Scripting Help
02-15-2008, 05:26
Replies:
15
+=Help=+ Ability Timers
Views:
3,245
Posted By
oRNY
Re: +=Help=+ Ability Timers
use set_task:
....
set_task(10.0,"foo")
...
public foo()
{
...
}
Forum:
Approved Plugins
02-15-2008, 05:23
Replies:
125
WowMOD: World of Warcraft MOD for CS 1.6
Views:
166,530
Posted By
oRNY
Re: WowMOD: World of Warcraft MOD for CS 1.6
wow (heh) nice mod !!
+krama
Forum:
Suggestions / Requests
02-14-2008, 11:13
Replies:
4
removed
Views:
1,609
Posted By
oRNY
Re: Two simple requests :)
Do you want the first plugin only for the second one to work ?
Forum:
Scripting Help
02-14-2008, 05:04
Replies:
3
How to logevent specific RoundTime
Views:
1,121
Posted By
oRNY
Re: How to logevent specific RoundTime
You can do this:
#include <amxmodx>
#include <amxmisc>
#define PLUGIN ""
#define VERSION ""
#define AUTHOR ""
Forum:
Scripting Help
02-13-2008, 03:22
Replies:
4
ScreenFade help
Views:
1,409
Posted By
oRNY
Re: ScreenFade help
You can use the function I made for some plugin, it works for sure.
public blind(id,dur)
{
//Send the blinding message
message_begin(MSG_ONE,get_user_msgid("ScreenFade"),{0,0,0},id);
...
Forum:
Suggestions / Requests
02-11-2008, 10:56
Replies:
18
[Req] [2] Blind Shooting, Spy plugin. [Completed]
Views:
4,060
Posted By
oRNY
Re: [Req] [2] Few easyly made plugins - Look For Sure!
@siboxxx (http://forums.alliedmods.net/member.php?u=34767): Yeah sure I can do that but it will ruin the plugin, it should be as simple as possible.
@stask0...
Forum:
Suggestions / Requests
02-11-2008, 07:25
Replies:
2
can u scripter's modify this,
Views:
1,175
Posted By
oRNY
Re: can u scripter's modify this,
Here you go:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <cstrike>
#define PLUGIN "Shot Administration"
#define VERSION "1.1"
#define AUTHOR "Nomexous"
Forum:
Suggestions / Requests
02-10-2008, 18:08
Replies:
2
[Request]Round End Sound Only For Winners
Views:
1,513
Posted By
oRNY
Re: [Request]Round End Sound Only For Winners
http://forums.alliedmods.net/showthread.php?t=57564
?
Forum:
Suggestions / Requests
02-10-2008, 18:03
Replies:
3
how to make my own sound plugin??
Views:
1,050
Posted By
oRNY
Re: how to make my own sound plugin??
Sound plugin? What do you mean by that?
Forum:
Suggestions / Requests
02-10-2008, 15:27
Replies:
6
Alter this plugin
Views:
1,463
Posted By
oRNY
Re: Alter this plugin
Maybe you are running the wrong code.
Forum:
Suggestions / Requests
02-10-2008, 14:54
Replies:
6
Alter this plugin
Views:
1,463
Posted By
oRNY
Re: Alter this plugin
Here you go:
#define PLUGINNAME "Starting weapon"
#define VERSION "0.2"
#define AUTHOR "JGHG"
/*
Copyleft 2005
Plugin topic:...
Forum:
Suggestions / Requests
02-10-2008, 14:22
Replies:
6
Alter this plugin
Views:
1,463
Posted By
oRNY
Re: Alter this plugin
Note that placing "strip" somewhere among the items will first make a player be stripped off of ALL his weapons. If you don't add "strip"
they will still have knife and glock/usp beside the other...
Forum:
Scripting Help
02-10-2008, 14:15
Replies:
4
Entity/Sprite visible only to one player
Views:
2,072
Posted By
oRNY
Re: Entity/Sprite visible only to one player
I just can't make it work :(
And how exactly can we do it with "es natives" ?
I really appreciate your help man.
Forum:
Suggestions / Requests
02-10-2008, 12:19
Replies:
18
[Req] [2] Blind Shooting, Spy plugin. [Completed]
Views:
4,060
Posted By
oRNY
Re: [Req] [2] Few easyly made plugins - Look For Sure!
Blind Shooting:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#define PLUGIN "Blind Shooting"
Forum:
Scripting Help
02-10-2008, 11:33
Replies:
8
awp shoot = slay ?
Views:
2,058
Posted By
oRNY
Re: awp shoot = slay ?
What's wrong with engine ? is it slower or something ?
Forum:
Scripting Help
02-09-2008, 16:48
Replies:
4
Entity/Sprite visible only to one player
Views:
2,072
Posted By
oRNY
Re: Entity/Sprite visible only to one player
Thanks but it doesn't work...
http://forums.alliedmods.net/showpost.php?p=504892&postcount=16
I also asked to make an entity or a sprite visible to one player, not a player invisible to one...
Forum:
Scripting Help
02-09-2008, 16:40
Replies:
8
awp shoot = slay ?
Views:
2,058
Posted By
oRNY
Re: awp shoot = slay ?
ermm maybe he wants them to learn it the hard way :)
Anyway, here you go:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <engine>
Forum:
Scripting Help
02-09-2008, 16:18
Replies:
3
Function problem
Views:
1,088
Posted By
oRNY
Re: Function problem
Get the function out of the "plugin_init".
Forum:
Suggestions / Requests
02-09-2008, 16:17
Replies:
3
Help!
Views:
997
Posted By
oRNY
Re: Help!
I didn't understand a thing.
Forum:
Approved Plugins
02-09-2008, 16:11
Replies:
25
[WS] Weapon Storage Crates 1.0b
Views:
25,795
Posted By
oRNY
Re: [WS] Weapon Storage Crates 1.0b
I have updated the files to work with the older versions as well.
Forum:
Scripting Help
02-09-2008, 10:41
Replies:
4
Entity/Sprite visible only to one player
Views:
2,072
Posted By
oRNY
Entity/Sprite visible only to one player
Is it possible to create a sprite or an entity and set its visibility for only one player or only for some players?
If so, can can it be done?
Thanks!
Forum:
Scripting Help
02-09-2008, 09:02
Replies:
4
Blocking vgui buymenu?
Views:
1,523
Posted By
oRNY
Re: Blocking vgui buymenu?
What do you exactly need ?
Forum:
Scripting Help
02-09-2008, 08:52
Replies:
5
Question about stats and retrieving steamID (edited)
Views:
1,330
Posted By
oRNY
Re: Question about stats and retrieving steamID (edited)
What's wrong with client_connect(id) ?
Forum:
Scripting Help
02-09-2008, 08:32
Replies:
12
Abaut scripting
Views:
3,075
Posted By
oRNY
Re: Abaut scripting
Here you go:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <fun>
#define VERSION "1.0"
new const menu_names[][]=
{
"AWP",
"AK 47",
Forum:
Scripting Help
02-09-2008, 08:19
Replies:
5
weird switches :P
Views:
1,399
Posted By
oRNY
Re: weird switches :P
I thnk an "if" will be more effective in this case.
Showing results 1 to 25 of 36
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