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Search: Posts Made By: oRNY
Forum: Scripting Help 02-15-2008, 05:26
Replies: 15
Views: 3,245
Posted By oRNY
Re: +=Help=+ Ability Timers

use set_task:

....
set_task(10.0,"foo")
...
public foo()
{
...
}
Forum: Approved Plugins 02-15-2008, 05:23
Replies: 125
Views: 166,530
Posted By oRNY
Re: WowMOD: World of Warcraft MOD for CS 1.6

wow (heh) nice mod !!
+krama
Forum: Suggestions / Requests 02-14-2008, 11:13
Replies: 4
Views: 1,609
Posted By oRNY
Re: Two simple requests :)

Do you want the first plugin only for the second one to work ?
Forum: Scripting Help 02-14-2008, 05:04
Replies: 3
Views: 1,121
Posted By oRNY
Re: How to logevent specific RoundTime

You can do this:

#include <amxmodx>
#include <amxmisc>


#define PLUGIN ""
#define VERSION ""
#define AUTHOR ""
Forum: Scripting Help 02-13-2008, 03:22
Replies: 4
Views: 1,409
Posted By oRNY
Re: ScreenFade help

You can use the function I made for some plugin, it works for sure.

public blind(id,dur)
{
//Send the blinding message
message_begin(MSG_ONE,get_user_msgid("ScreenFade"),{0,0,0},id);
...
Forum: Suggestions / Requests 02-11-2008, 10:56
Replies: 18
Views: 4,060
Posted By oRNY
Re: [Req] [2] Few easyly made plugins - Look For Sure!

@siboxxx (http://forums.alliedmods.net/member.php?u=34767): Yeah sure I can do that but it will ruin the plugin, it should be as simple as possible.
@stask0...
Forum: Suggestions / Requests 02-11-2008, 07:25
Replies: 2
Views: 1,175
Posted By oRNY
Re: can u scripter's modify this,

Here you go:

#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <cstrike>

#define PLUGIN "Shot Administration"
#define VERSION "1.1"
#define AUTHOR "Nomexous"
Forum: Suggestions / Requests 02-10-2008, 18:08
Replies: 2
Views: 1,513
Posted By oRNY
Re: [Request]Round End Sound Only For Winners

http://forums.alliedmods.net/showthread.php?t=57564

?
Forum: Suggestions / Requests 02-10-2008, 18:03
Replies: 3
Views: 1,050
Posted By oRNY
Re: how to make my own sound plugin??

Sound plugin? What do you mean by that?
Forum: Suggestions / Requests 02-10-2008, 15:27
Replies: 6
Views: 1,463
Posted By oRNY
Re: Alter this plugin

Maybe you are running the wrong code.
Forum: Suggestions / Requests 02-10-2008, 14:54
Replies: 6
Views: 1,463
Posted By oRNY
Re: Alter this plugin

Here you go:

#define PLUGINNAME "Starting weapon"
#define VERSION "0.2"
#define AUTHOR "JGHG"
/*
Copyleft 2005
Plugin topic:...
Forum: Suggestions / Requests 02-10-2008, 14:22
Replies: 6
Views: 1,463
Posted By oRNY
Re: Alter this plugin

Note that placing "strip" somewhere among the items will first make a player be stripped off of ALL his weapons. If you don't add "strip"
they will still have knife and glock/usp beside the other...
Forum: Scripting Help 02-10-2008, 14:15
Replies: 4
Views: 2,072
Posted By oRNY
Re: Entity/Sprite visible only to one player

I just can't make it work :(
And how exactly can we do it with "es natives" ?

I really appreciate your help man.
Forum: Suggestions / Requests 02-10-2008, 12:19
Replies: 18
Views: 4,060
Posted By oRNY
Re: [Req] [2] Few easyly made plugins - Look For Sure!

Blind Shooting:

/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>

#define PLUGIN "Blind Shooting"
Forum: Scripting Help 02-10-2008, 11:33
Replies: 8
Views: 2,058
Posted By oRNY
Re: awp shoot = slay ?

What's wrong with engine ? is it slower or something ?
Forum: Scripting Help 02-09-2008, 16:48
Replies: 4
Views: 2,072
Posted By oRNY
Re: Entity/Sprite visible only to one player

Thanks but it doesn't work...
http://forums.alliedmods.net/showpost.php?p=504892&postcount=16

I also asked to make an entity or a sprite visible to one player, not a player invisible to one...
Forum: Scripting Help 02-09-2008, 16:40
Replies: 8
Views: 2,058
Posted By oRNY
Re: awp shoot = slay ?

ermm maybe he wants them to learn it the hard way :)

Anyway, here you go:

/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <engine>
Forum: Scripting Help 02-09-2008, 16:18
Replies: 3
Views: 1,088
Posted By oRNY
Re: Function problem

Get the function out of the "plugin_init".
Forum: Suggestions / Requests 02-09-2008, 16:17
Replies: 3
Views: 997
Posted By oRNY
Re: Help!

I didn't understand a thing.
Forum: Approved Plugins 02-09-2008, 16:11
Replies: 25
Views: 25,795
Posted By oRNY
Re: [WS] Weapon Storage Crates 1.0b

I have updated the files to work with the older versions as well.
Forum: Scripting Help 02-09-2008, 10:41
Replies: 4
Views: 2,072
Posted By oRNY
Entity/Sprite visible only to one player

Is it possible to create a sprite or an entity and set its visibility for only one player or only for some players?


If so, can can it be done?

Thanks!
Forum: Scripting Help 02-09-2008, 09:02
Replies: 4
Views: 1,523
Posted By oRNY
Re: Blocking vgui buymenu?

What do you exactly need ?
Forum: Scripting Help 02-09-2008, 08:52
Replies: 5
Views: 1,330
Posted By oRNY
Re: Question about stats and retrieving steamID (edited)

What's wrong with client_connect(id) ?
Forum: Scripting Help 02-09-2008, 08:32
Replies: 12
Views: 3,075
Posted By oRNY
Re: Abaut scripting

Here you go:

/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <fun>
#define VERSION "1.0"
new const menu_names[][]=
{
"AWP",
"AK 47",
Forum: Scripting Help 02-09-2008, 08:19
Replies: 5
Views: 1,399
Posted By oRNY
Re: weird switches :P

I thnk an "if" will be more effective in this case.
Showing results 1 to 25 of 36

 
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