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Search: Posts Made By: Jack86
Forum: Off-Topic 09-08-2010, 02:31
Replies: 2
Views: 1,543
Posted By Jack86
Re: Light

Im not sure in this, but i think i read somewhere u have to also change sv_skycolor_r/g/b cvars.
Forum: Scripting Help 09-07-2010, 04:00
Replies: 5
Views: 1,774
Posted By Jack86
Re: Map End Sound - not working !

Use set_task like in approved Mapend Sound plugin, or hook SVC_INTERMISION message and the time untill actual mapchange is mp_chattime.
Forum: Suggestions / Requests 09-07-2010, 03:49
Replies: 9
Views: 2,045
Posted By Jack86
Re: [Req] Wall Of Fame

I saw this, picture holds top15 players from last rank, before it got restarted, and when current one gets restarted its picture (sprite) is posted, but this is done manually.
Forum: Approved Plugins 09-05-2010, 13:38
Replies: 332
Views: 284,202
Posted By Jack86
Re: Advanced Team Attack Control v3.0.1

Does this set of plugins require all punishments plugins to be turned on, since i only enabled the ones i wanted to be available and pretty much nothing works, mirror, heal and slay on max ta cvars...
Forum: Suggestions / Requests 09-04-2010, 14:15
Replies: 4
Views: 1,406
Posted By Jack86
Re: Forbidden a nick

Register that nick with some non-existing STEAM ID in users.ini, but if u want player to be able to enter server and lets say that forbidden nick gets auto changed then use some of the name...
Forum: Suggestions / Requests 09-04-2010, 14:13
Replies: 5
Views: 1,731
Posted By Jack86
Re: disable headshots in server

Completely disabled or redirected to chest (Connor's code) ?
Forum: Off-Topic 09-04-2010, 14:11
Replies: 11
Views: 3,780
Posted By Jack86
Re: game tracker site

I saw somewhere php script that does server querying, and its free so if u really need it u can use it.
Forum: Scripting Help 09-04-2010, 06:34
Replies: 7
Views: 2,654
Posted By Jack86
Re: Action after client is authorized

U can hook "entered the game" message with register_logevent, if thats the moment when u want to do stuff or register_event("InitHUD" , when player just entered and he gets HUD displayed.
Forum: Suggestions / Requests 09-04-2010, 06:26
Replies: 3
Views: 1,374
Posted By Jack86
Re: Automatic Changemap plugin

#include <amxmodx>

public plugin_init()
{
new CurrentMap[34]
get_mapname(CurrentMap, 33)
if(equali(CurrentMap,"de_dust")) server_cmd("changelevel de_dust2")

}
Forum: Suggestions / Requests 09-03-2010, 06:45
Replies: 9
Views: 2,451
Posted By Jack86
Re: Sound from mp3 to wav for a plugin

Well since he cant convert his samples to mp3 i doubt that he can edit&recompile.
Forum: Scripting Help 09-03-2010, 04:59
Replies: 34
Views: 6,175
Posted By Jack86
Re: bind and fade.

Try like this, but im not sure is this exact code since i just combined two snipets from other plugins


new Float:origin[3], classname[25], Float:fRadius, ent
get_user_origin(id,...
Forum: Suggestions / Requests 09-03-2010, 04:44
Replies: 9
Views: 2,451
Posted By Jack86
Re: Sound from mp3 to wav for a plugin

Use alternate endround sound by arkshine, it supports mp3 so u can have better quality and smaller file size.
Forum: Suggestions / Requests 09-02-2010, 17:37
Replies: 43
Views: 15,230
Posted By Jack86
Re: ApolloRP for CS - Sign an petition or donate!

I can join to test players if u cant round up enough people , but i cant provide server to install mod right now, maybe in a week if thats not too long to wait.
Forum: Scripting Help 09-02-2010, 13:01
Replies: 34
Views: 6,175
Posted By Jack86
Re: bind and fade.

http://www.amxmodx.org/funcwiki.php?go=func&id=148
Forum: Suggestions / Requests 09-02-2010, 04:49
Replies: 7
Views: 2,685
Posted By Jack86
Re: Admin Prefix REQ

Try this, not tested


#include <amxmodx>
#include <amxmisc>

#define VERSION "2.2"

// Admin Prefix One
#define FLAGADMINONE ADMIN_LEVEL_B
Forum: Scripting Help 09-02-2010, 03:00
Replies: 34
Views: 6,175
Posted By Jack86
Re: bind and fade.

Also the target variable is empty, im guessing it should be player that is being aimed at, but there's no code for that.
Forum: Trash 08-13-2010, 21:14
Replies: 12
Views: 2,976
Posted By Jack86
Forum: Suggestions / Requests 08-13-2010, 21:12
Replies: 12
Views: 3,270
Posted By Jack86
Re: Less than 10 players - change the map

Yea, ur right, i meant to put mp_timelimit 1 to force mapchange, and thats the easiest way 'cause i was to lazy to add SVC_INTERMISSION part :P
Forum: Unapproved/Old Plugins 08-13-2010, 12:42
Replies: 387
Views: 217,570
Posted By Jack86
Re: Half Life Media Player III (3.1.1 07-24-2009)

The most extensive bug report i've ever seen !
Forum: Suggestions / Requests 08-13-2010, 06:43
Replies: 12
Views: 3,270
Posted By Jack86
Re: Less than 10 players - change the map

Something like this maybe


#include <amxmodx>
#include <amxmisc>

#define MIN_PLAYERS 10
#define TASKID 225522

new g_mapcyclefile
Forum: Scripting Help 08-10-2010, 11:13
Replies: 5
Views: 1,779
Posted By Jack86
Re: About ban with display admin name.

In admincmd.sma if ur using default ban plugin.
Forum: HL1 Servers (HLDS) 08-10-2010, 03:01
Replies: 5
Views: 1,768
Posted By Jack86
Re: Problema Server Linux

Run a 31 slot server.
Forum: Scripting Help 08-09-2010, 15:43
Replies: 4
Views: 2,087
Posted By Jack86
Re: Need help, semiclip.

host is the player who you send the data (receiver), ent is the player from who you send datas (when player == 0, ent is not a player)

Bad english :(
Forum: Scripting Help 08-09-2010, 15:30
Replies: 2
Views: 1,044
Posted By Jack86
Re: DR life system

When what instead of what ?
Forum: Scripting Help 08-09-2010, 13:29
Replies: 3
Views: 1,438
Posted By Jack86
Re: Restrict Script for Steam ID

Location of this thread

AlliedModders Forum Index > AMX Mod X > Scripting > Scripting Help

Location of that plugin

AlliedModders Forum Index > SourceMod > Plugins > Approved Plugins

Do u...
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