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Search: Posts Made By: t1mc
Forum: Source Servers (SRCDS) 06-01-2020, 14:57
Replies: 120
Views: 46,214
Posted By t1mc
Re: [CS:GO] var / sv tweaking

I'm trying to set up tuned and I'm not sure if it's actually working. tuned-adm verify gives verification failed. Is this normal?
Forum: Plugins 02-05-2020, 15:38
Replies: 2
Views: 2,424
Posted By t1mc
Re: [CS:GO] Hear Shots By Area and Distance

Holy shit, that was quick. Much thanks! Donated you :)
Forum: Plugin/Gameplay Ideas and Requests 02-05-2020, 04:44
Replies: 6
Views: 2,117
Posted By t1mc
Re: [CS:GO] Limit shot sound distance for deathmatch

Thanks for the reply! Good to know that it doesn't exist publicly after searching hours on this forum and on Google.

How complex is it in your opinion to build this?
Forum: Plugin/Gameplay Ideas and Requests 02-04-2020, 19:15
Replies: 6
Views: 2,117
Posted By t1mc
[CS:GO] Limit shot sound distance for deathmatch

I just can't figure out how brutalcs and warmup deathmatch servers have limited the weapon shot sounds you can hear on the map. For example, when you are on A, you can't the hear the shots on B....
Forum: General 12-02-2019, 12:14
Replies: 4
Views: 2,126
Posted By t1mc
Re: [CS:GO] Server-side Game State Integration (equivalent)?

No, not HLSW. Game State Integration sends actual game events: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Game_State_Integration
Forum: General 12-01-2019, 20:11
Replies: 4
Views: 2,126
Posted By t1mc
[CS:GO] Server-side Game State Integration (equivalent)?

Hi guys,

since CS:GO's Game State Integration is client-side only (which is very unfortunate), is there a plugin that does kinda the same but is running on the server as SM plugin instead? I have...
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