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Search: Posts Made By: Rossonero
Forum: Plugins 04-09-2013, 16:54
Replies: 61
Views: 41,209
Posted By Rossonero
Re: [CS:S/CS:GO]Dropped Bomb Defuse

ok, i'll give it more time then

meanwhile:
romanian translations:

"Phrases"
{
"Plugin Announcement"
{
"en" "Dropped bomb defuse is active. You may defuse a dropped bomb."
Forum: Plugins 04-08-2013, 05:54
Replies: 61
Views: 41,209
Posted By Rossonero
Re: [CS:S/CS:GO]Dropped Bomb Defuse

it doesn't work for me... i simply can't defuse it

i checked cvars, i can set them to different values, so plugin is active, but can't defuse it
Forum: Plugins 03-28-2013, 14:30
Replies: 86
Views: 143,505
Posted By Rossonero
Re: [CS:GO/CSS] AbNeR ResetScore *Updated V1.2* 01/26/2013

Your plugin failed to compile! Read the errors below:
SourcePawn Compiler 1.4.0
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC
...
Forum: Unapproved/Old Plugins 01-21-2013, 13:56
Replies: 19
Views: 4,955
Posted By Rossonero
Re: Chat redirect 3.0

fa-l in engleza :)

anyone had the time to test it?

anyhow good idea, i tried similar things, but nothing worked
I'll give it a try though
Forum: New Plugin Submissions 01-16-2013, 03:50
Replies: 111
Views: 59,441
Posted By Rossonero
Re: Played Time: Extended v0.1

i would also like it to save the stuff in a txt file.

it would be easier for me handle it :)
Forum: Suggestions / Requests 01-13-2013, 08:08
Replies: 3
Views: 1,085
Posted By Rossonero
Re: [REQ] Server info

I have compiled this and it gives a tag mismatch warning on line 74 :oops:
Forum: Approved Plugins 12-23-2012, 07:27
Replies: 694
Views: 469,453
Posted By Rossonero
Re: Infinite Round

for what I need it... works perfect

charming work as always Arkshine!

using v2.0 beta version
Forum: Suggestions / Requests 12-23-2012, 05:51
Replies: 3
Views: 3,345
Posted By Rossonero
Re: [REQ] Block "chooseteam" Command

thanks!

very useful and simple

saved me a bit of time
Forum: New Plugin Submissions 12-01-2012, 04:41
Replies: 111
Views: 59,441
Posted By Rossonero
Re: Played Time: Extended v0.1

thanks

you have just saved me a lot of time :)
Forum: Scripting Help 10-19-2012, 04:06
Replies: 2
Views: 751
Posted By Rossonero
Re: how to include one plugins functions into another

thanks

there is a tutorial made by Hawk, hope I can use it properly
Forum: Scripting Help 10-17-2012, 17:27
Replies: 2
Views: 751
Posted By Rossonero
how to include one plugins functions into another

hello,

is there a good way of including one plugin's functions into another without getting redundant?
i want to do something and use same functions in more plugins, but want to make it efficient...
Forum: Approved Plugins 07-17-2012, 14:20
Replies: 35
Views: 30,712
Posted By Rossonero
Re: Weapon Balance Mod

as always nice job

MPNumB fan! :wink:
Forum: Approved Plugins 07-14-2012, 12:59
Replies: 88
Views: 51,278
Posted By Rossonero
Re: Messer-Jocke > Funny stats 4 knife lovers incl. sql

to make it never reset, you will need to work your way through the source code of the plugin and delete the codes that check the resetting period and recompile

however I strongly recommend against...
Forum: Scripting Help 07-12-2012, 10:10
Replies: 3
Views: 841
Posted By Rossonero
Re: question ...

i was wondering if is better to have fewer and by combining them you'd get it to be more stable and use less memory

thanks for your answers
Forum: Scripting Help 07-02-2012, 17:36
Replies: 3
Views: 841
Posted By Rossonero
question ...

hello,

i have a small question
it is better, in performance and stability, to use one plugin, instead of 2?
meaning, for example instead of using let's say hook_say for both psycho listen and a...
Forum: Approved Plugins 06-02-2012, 19:31
Replies: 378
Views: 348,177
Posted By Rossonero
Re: In-Game Advertisement System v1.83 - 12/10/08

when creating the sprite you have an option oriented i think
play around with that one

read more carefully the instructions
Forum: Module Coding 04-28-2012, 07:45
Replies: 75
Views: 46,223
Posted By Rossonero
Re: Rage SubModule: ColorChat

i little help installing this?

got them to be displayed as working, but when trying to add them to a plugin to display some colors and stuff... kaboom, nothing worked... just got bad load on my...
Forum: Module Coding 04-28-2012, 04:16
Replies: 27
Views: 9,295
Posted By Rossonero
Re: Rage SubModule: Inkonita Eye 1.0b2

nice idea

a French guy told me that the french are crazy, had to agree (joking, they're nice)
exploiting a bug to do stuff... nice!

tres bien!

perhaps this could give Quim an idea to make...
Forum: Scripting Help 03-15-2012, 10:52
Replies: 6
Views: 2,842
Posted By Rossonero
Re: Detect if user jumped

while thank you so much Bugsy & co.

I'm on the verge of creating a solution against bunny hop and flop and stuff :)
hopefully it will work
Forum: Off-Topic 02-12-2012, 09:17
Replies: 0
Views: 607
Posted By Rossonero
heart shaped model

Hello,

does anyone have or know about a heart shaped model?
I want to change the bomb into a heart for the lame valentine holiday
Forum: New Plugin Submissions 12-15-2011, 18:14
Replies: 101
Views: 48,148
Posted By Rossonero
Re: SnowWars MOD beta

Leon, don't know how you used fakenick's 3.05 cause it crashed on and on, and i think it's in fact only 3.04

can you share it, if you have a stable version?
Forum: New Plugin Submissions 12-12-2011, 16:33
Replies: 101
Views: 48,148
Posted By Rossonero
Re: SnowWars MOD beta

good look on your exams :)

my testing server died, literally, after the crash caused by the plugin... it won't start again
Forum: New Plugin Submissions 12-12-2011, 14:20
Replies: 101
Views: 48,148
Posted By Rossonero
Re: SnowWars MOD beta

so the crash problems are not fixed

i had problems with this one, the same as with the old one (Fakenick's), got angry and deleted the server and everything

no error log or anything at all......
Forum: Approved Plugins 10-08-2011, 14:58
Replies: 46
Views: 62,797
Posted By Rossonero
Re: Kill Money

haha great thanks :)

Needed this one! :)
Forum: Approved Plugins 10-02-2011, 08:14
Replies: 82
Views: 70,408
Posted By Rossonero
Re: Shoot Grenades

works great even in amxx.cfg
no issues with cvars or anything at all
Showing results 1 to 25 of 129

 
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