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Posts Made By:
TastyCheese
Forum:
Plugins
11-28-2012, 05:37
Replies:
148
[L4D & L4D2] Incapped Meds munch
Views:
111,008
Posted By
TastyCheese
Re: [L4D & L4D2] Incapped Meds munch
Holy crap, thanks ALOT. I thought it'd take ages before being able to get this fixed and now everything's running like butter. Thanks a lot again, I just can't express how much I appreciate it....
Forum:
Plugins
11-27-2012, 10:08
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,619
Posted By
TastyCheese
Re: [L4D-L4D2] New custom commands v1.0.9
It's indeed weird, seeing how everything BUT OnRevived works despite everything being up to date, which somehow gets fixed when transitioning it to use downtown's gamedata. I tried doing the same for...
Forum:
Plugins
11-26-2012, 07:52
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,619
Posted By
TastyCheese
Re: [L4D-L4D2] New custom commands v1.0.9
Holy crap, thanks a lot. Working like a charm now, now I just need to figure out how to do the same for the incapped meds munch plugin
Forum:
Plugins
11-24-2012, 04:27
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,619
Posted By
TastyCheese
Re: [L4D-L4D2] New custom commands v1.0.9
It's the same. I updated to SM 1.5 and even tried wiping and completely reinstalling it, and it keeps failing. Really confusing..
Forum:
Plugins
11-23-2012, 11:39
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,619
Posted By
TastyCheese
Re: [L4D-L4D2] New custom commands v1.0.9
Using 1.4.7 snapshot 3589, CTerrorPlayer_OnRevived fails to work for me aswell. Tried the versions machine and dcx2 posted, neither helped. No news on this?
Forum:
Plugins
11-21-2012, 09:37
Replies:
148
[L4D & L4D2] Incapped Meds munch
Views:
111,008
Posted By
TastyCheese
Re: [L4D & L4D2] Incapped Meds munch
Is this plugin broken? I keep getting this on startup
L 11/21/2012 - 16:33:40: [SM] Plugin encountered error 25: Call was aborted
L 11/21/2012 - 16:33:40: [SM] Native "SetFailState" reported:...
Forum:
General
02-03-2012, 19:46
Replies:
28
L4d2 - Witches crash my game
Views:
10,065
Posted By
TastyCheese
Re: L4d2 - Witches crash my game
https://bugs.alliedmods.net/show_bug.cgi?id=5219
Did it a few days ago, no response. Don't know how this stuff works, if someone can support it or something...
Forum:
General
02-03-2012, 05:21
Replies:
28
L4d2 - Witches crash my game
Views:
10,065
Posted By
TastyCheese
Re: L4d2 - Witches crash my game
Tried that, tried a lot of stuff. Nothing's helping.
Forum:
General
01-30-2012, 11:50
Replies:
28
L4d2 - Witches crash my game
Views:
10,065
Posted By
TastyCheese
Re: L4d2 - Witches crash my game
Didn't change a thing, it's still crashing :(
Forum:
General
01-30-2012, 10:58
Replies:
28
L4d2 - Witches crash my game
Views:
10,065
Posted By
TastyCheese
Re: L4d2 - Witches crash my game
Is there going to be a fix for this? Running a dedicated server's too much for me.
Forum:
General
01-28-2012, 15:10
Replies:
28
L4d2 - Witches crash my game
Views:
10,065
Posted By
TastyCheese
Re: L4d2 - Witches crash my game
I have the same problem. I'm running, and always have ran, a local (listen) server from the game client. Played for more than half a year like this without problems, now when a witch is spawned by...
Forum:
Plugins
04-26-2011, 13:54
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
216,817
Posted By
TastyCheese
Re: [L4D2] Standardized Revamp Structure (srsmod)
I know that, all I want to do is remove first aid kits outside safe rooms. I mean whether i can set srs_gamemodeactive to coop and realism from the config or do I have to do it manually from the...
Forum:
Plugins
04-26-2011, 09:42
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
216,817
Posted By
TastyCheese
Re: [L4D2] Standardized Revamp Structure (srsmod)
A bit of a stupid question, but can I set it to load on coop and realism by adding it to srsmod.cfg? D:
Forum:
Plugins
04-26-2011, 08:16
Replies:
65
[L4D1&2] Spawn Alarmcars
Views:
50,967
Posted By
TastyCheese
Re: [L4D1&2] Spawn Alarmcars
Any news on the fix for cars not spawning outside dead center?
Forum:
Plugins
04-16-2011, 05:43
Replies:
424
[L4D] Survivor Upgrades
Views:
232,728
Posted By
TastyCheese
Re: [L4D] Survivor Upgrades
Any chance the #L4D_HINT_USE_KNIFE hint box could be filtered out when you're pounced/constricted while you have a knife and leave only the instructor hint?
Forum:
Plugins
04-06-2011, 06:16
Replies:
48
[L4D1/2] Vocalize Fatigue 2
Views:
50,246
Posted By
TastyCheese
Re: [L4D1/2] Vocalize Fatigue 2
Well, I've been using it on a local server for a week now and there are no problems at all, no errors in the console either, so I guess it's safe to say it can run normally on local servers without...
Forum:
Plugins
04-02-2011, 07:39
Replies:
69
[L4D2] Fireworks Party (1.11) [18-Aug-2023]
Views:
70,245
Posted By
TastyCheese
Re: [L4D2] Fireworks Party (v1.1 - 02-Apr-2011)
Found a serious bug with the gas can conversion option - It converts Dead Center and The Passing's gas cans to fireworks too (http://i51.tinypic.com/111i0ax.jpg)
Forum:
Plugins
03-31-2011, 11:05
Replies:
48
[L4D1/2] Vocalize Fatigue 2
Views:
50,246
Posted By
TastyCheese
Re: [L4D1/2] Vocalize Fatigue 2
Go to Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\configs, find admins_simple.ini and open it with a text editor, then just follow the instructions there. If you set one admin to...
Forum:
Plugin/Gameplay Ideas and Requests
03-30-2011, 10:20
Replies:
1
[L4D1] Possible to alter the AI?
Views:
811
Posted By
TastyCheese
[L4D1] Possible to alter the AI?
L4D1's tanks have the frustrating habit of pounding incapacitated survivors, while L4D2's don't. Is it possible to force them to ignore incapped survivors using a plugin?
Forum:
Plugins
03-20-2011, 17:30
Replies:
257
[L4D2] Incapped Crawling with Animation (2.9) [11-Dec-2022]
Views:
230,810
Posted By
TastyCheese
Re: [L4D2] Incapped Crawling with Animation (1.22) [02-Jan-2011]
Never noticed that show sequence option :oops: Thanks a lot :up: Hoping to see a dragging plugin someday in the future aswell.
Forum:
Plugins
03-20-2011, 13:18
Replies:
257
[L4D2] Incapped Crawling with Animation (2.9) [11-Dec-2022]
Views:
230,810
Posted By
TastyCheese
Re: [L4D2] Incapped Crawling with Animation (1.22) [02-Jan-2011]
Out of curiosity, how exactly do you find out what the animation number is? e.g. this: #define ANIM_L4D2_ZOEY 658
Forum:
Plugins
03-19-2011, 07:03
Replies:
48
[L4D1/2] Vocalize Fatigue 2
Views:
50,246
Posted By
TastyCheese
Re: [L4D1/2] Vocalize Fatigue 2
Awesome! I don't see the option to add additional fatigue when someone tries spamming while fatigued though. Is that going to be added later on? And support for local servers? I don't understand why...
Forum:
Plugins
03-10-2011, 09:50
Replies:
33
[L4D1/2] Randomize Tank Witch HP and Speed 1.2
Views:
44,996
Posted By
TastyCheese
Re: [L4D1/2] Randomize Tank Witch HP and Speed 1.2
Made an edit of my own, it now also randomizes the Tank's burn duration. You'll have to delete/rename the configuration file in cfg/sourcemod.
Forum:
Plugin/Gameplay Ideas and Requests
03-05-2011, 15:59
Replies:
3
[L4D2] Request: Adjust damage Survivors take when incapped
Views:
1,177
Posted By
TastyCheese
Re: [L4D2] Request: Adjust damage Survivors take when incapped
Oh crap, sorry >_> I meant PZ damage, everything else staying normal. It's just hordes killing you in ~5 seconds that I don't like (I modified the damage they do with AtomicStryker's damage mod and...
Forum:
Plugins
03-05-2011, 13:54
Replies:
257
[L4D2] Incapped Crawling with Animation (2.9) [11-Dec-2022]
Views:
230,810
Posted By
TastyCheese
Re: [L4D2] Incapped Crawling with Animation (1.22) [02-Jan-2011]
Seeing how implementing crawling with a plugin is possible, is there any chance to implement dragging aswell?
Showing results 1 to 25 of 43
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