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Posts Made By:
hornet
Forum:
Approved Plugins
10-15-2014, 19:50
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
993,002
Posted By
hornet
Re: Base Builder Zombie Mod v6.5 [01/15/2011]
You should post in the multimod plugin thread. Ive never used multimod, but I know polymorph is easy and works well.
Forum:
Approved Plugins
02-18-2014, 05:39
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
993,002
Posted By
hornet
Re: Base Builder Zombie Mod v6.5 [01/15/2011]
This is very poorly coded, I wouldn't recommend it be used by anyone.
Forum:
Approved Plugins
04-28-2013, 08:13
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
993,002
Posted By
hornet
Re: Base Builder Zombie Mod v6.5 [01/15/2011]
No, it doesn't. Check the SourceMod section for plugins that you can use.
Forum:
Approved Plugins
04-24-2013, 09:39
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
993,002
Posted By
hornet
Re: Base Builder Zombie Mod v6.5 [01/15/2011]
I don't have the setup to test this but it should work. Add the following snippet into the plugin and then add remove_unowned_ents() into Release_Zombies() function, and see how it goes.
...
Forum:
Approved Plugins
08-11-2010, 08:12
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
993,002
Posted By
hornet
Re: Base Builder Zombie Mod
Hi I'm trying to add Napalm Nades to this plugin but they don't seem to work - they are just normal HE nades.
Plugin list shows thats its working, and napalm_on is set to 1.
Is there something in...
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