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Search: Posts Made By: Kryzu
Forum: Approved Plugins 07-15-2010, 03:24
Replies: 1,141
Views: 993,452
Posted By Kryzu
Re: Base Builder Zombie Mod

I know what's compiling AND
I also know that the problem isn't in AmxBans6, because the server works with AB6 and without BB5.4, doesn't work with both activated and doesn't work with deactivated...
Forum: Approved Plugins 07-14-2010, 18:41
Replies: 1,141
Views: 993,452
Posted By Kryzu
Re: Base Builder Zombie Mod

Changing MAX_PLAYERS define in BB5.4 had no effect.



I hope i understanded your "your plugin" correctly
Forum: Approved Plugins 07-14-2010, 18:34
Replies: 1,141
Views: 993,452
Posted By Kryzu
Forum: Approved Plugins 07-14-2010, 09:22
Replies: 1,141
Views: 993,452
Posted By Kryzu
Re: Base Builder Zombie Mod

Bad entity in IndexOfEdict()

As i read before, xPaw said, bb non-steamer for that, but the previous reporter was also using amxbans6, no matter that he was non-steamer:D
Forum: Approved Plugins 07-13-2010, 16:00
Replies: 1,141
Views: 993,452
Posted By Kryzu
Re: Base Builder Zombie Mod

I think i'm not the only one who HAS to use it(1.8.2-dev) because of AmxBans 6.0.

Maybe the developers of 1.8.2, can help you, why it doesn't work.

I tested it myself on freshly steam installed...
Forum: Approved Plugins 07-13-2010, 04:38
Replies: 1,141
Views: 993,452
Posted By Kryzu
Re: Base Builder Zombie Mod

Tirant (http://forums.alliedmods.net/member.php?u=39207), make it working with AMX 1.8.2-dev-hg17

Thank you!
Forum: Approved Plugins 07-04-2010, 17:58
Replies: 1,141
Views: 993,452
Posted By Kryzu
Re: Base Builder Zombie Mod

I've been reported that this plugin doesn't work with the newest AMXMODx built: 1.8.2.
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