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Search: Posts Made By: sixcentgeorge
Forum: Metamod:Source Plugins 07-13-2007, 17:00
Replies: 1,616
Views: 841,649
Posted By sixcentgeorge
Re: Basic Admin Plugin

i tested :
*with b5 but i had same error .
*the new and old translation.dat but still the error
*new translation.dat with 1.44 , same error as with 1.5
i used metamod 1.42 and latest...
Forum: Metamod:Source Plugins 07-12-2007, 13:22
Replies: 1,616
Views: 841,649
Posted By sixcentgeorge
Re: Basic Admin Plugin

i tested 1.5.b4 with linux server latest engine and CSS .
at starting i have error lines :
Section [Scenes]: 0 ressources ... // not error
07/12/2007 - 13...- ERROR: failed to find the server...
Forum: Coding MM:S Plugins & SM Extensions 05-31-2007, 21:57
Replies: 15
Views: 10,485
Posted By sixcentgeorge
Re: Experimental Test!

i tested 3 betas / all fine : plugins no metamod : mattie 1.5 + zblock 313
metamod : country filter , high ping kicker , mapconf , psycho_reader , sourcemod , sbdetox . [ zombie_horde was not on ] ,...
Forum: Metamod:Source Plugins 05-17-2007, 03:44
Replies: 32
Views: 28,662
Posted By sixcentgeorge
#client

i use the plugin and in mapconfig.ini i used #server that work and #client that does not .
i used "echo you are running map ..." in both
the command #all works on server but not on client .
client...
Forum: Metamod:Source Plugins 01-08-2007, 16:08
Replies: 47
Views: 31,056
Posted By sixcentgeorge
Re: Onslaught (0.60 beta - updated 07 Jan 2007)

you can add them in res file

the plugin could be cool in hl*mp mods
Forum: Metamod:Source Questions 12-23-2006, 08:53
Replies: 1
Views: 1,640
Posted By sixcentgeorge
plugins working on player side added ?

my idea is to ask for a client_side plugins use . i think of plugins like newsread , hostitron or a new ratetweak that will set value on player's pc only .
i imagine it like : when dead , player...
Forum: Metamod:Source Plugins 12-21-2006, 11:35
Replies: 29
Views: 34,631
Posted By sixcentgeorge
Newsstand 1.0 RC2 only plugin with mm1.3d

i tried to use it with an hl2dm_mod on a dedicated server but metamod says Attempted to create unknown entity type event_queue_saveload_proxy! [ with others plugins also ] and i have no menu

i...
Forum: Metamod:Source Questions 12-21-2006, 09:10
Replies: 4
Views: 3,339
Posted By sixcentgeorge
Re: metamod 1.3d and synergy 2.1

some posts had been deleteds

i use it to deal with engine of source and of mod .
i find servers more stables with it , may i ll use some plugin when there will be some for other mods than hl2dm ,...
Forum: Metamod:Source Questions 12-12-2006, 08:32
Replies: 4
Views: 3,339
Posted By sixcentgeorge
metamod 1.3d and synergy 2.1

i do not use plugins , mod is at http://planetdawson.com/synergy/
edit : i made a dedicated server and metamod 1.3d works , so it bugs only with client side . metamod-p and metamod source are so...
Forum: Metamod:Source Questions 12-11-2006, 09:42
Replies: 4
Views: 3,339
Posted By sixcentgeorge
metamod 1.3d and synergy 2.1

i try to use metamod 1.3d with synergy 2.1 but the game close when it ends videos .
i installed it as i did for css or hl2mp and it works with them .
Forum: Unapproved/Old Plugins 08-30-2006, 14:37
Replies: 34
Views: 34,800
Posted By sixcentgeorge
Re: Monster mod Map Cfg maker. (ingame)

i have corrected 2 errors in sma file

add( szMenuBody9, 249, "^n^n9. Next page" ) to
add( szMenuBody9, 249, "^n9. Next page" )

and
case 8: monsternames2(id) to
case 8: return...
Forum: Unapproved/Old Plugins 08-30-2006, 10:28
Replies: 3
Views: 14,553
Posted By sixcentgeorge
Re: Entity Info

work great ;]
Forum: Approved Plugins 08-30-2006, 10:21
Replies: 10
Views: 26,002
Posted By sixcentgeorge
Re: ModelRestrict

i use it to precache :
P* gsg9
P* guerilla
P* terror
P* urban
so i can use win32 addons\amxmodx\dlls\mapedit_mm.dll to modify some entities in other mod than cs1.6
Forum: General 06-21-2006, 04:56
Replies: 0
Views: 1,015
Posted By sixcentgeorge
amxx makes server jump one map of mapcycle.txt with votemenu

i have a problem with votemenu:votemap and amxx :

i have a server for svencoop , it has maps we can not finish before timelimit or want to change so i use a little map to ends some and starts...
Forum: General 06-21-2006, 04:28
Replies: 3
Views: 1,336
Posted By sixcentgeorge
that is a bug i solved : machine gun , use the...

that is a bug i solved : machine gun , use the edited files
Forum: Approved Plugins 06-21-2006, 04:19
Replies: 13
Views: 28,435
Posted By sixcentgeorge
write it in config.cfg in svencoop folder did...

write it in config.cfg in svencoop folder
did you use first post file for machine gun ?
Forum: Approved Plugins 06-20-2006, 13:00
Replies: 13
Views: 28,435
Posted By sixcentgeorge
need slot1 slot2 ...slot9 and slot0

same for me , the menu is there but gives nothing until i configured ammos and numbers ,
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
..
bind "9"...
Showing results 1 to 17 of 17

 
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