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Search: Posts Made By: Major Erection
Forum: Plugins 03-26-2016, 21:48
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

Still testing it on my server but as of right now there aren't any new issues.

1. This is a small issue but the gun menu doesn't have sound anymore. It's definitely the plugin because I switched...
Forum: Plugins 03-26-2016, 05:14
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

Ahh ic. I downloaded your v2.1.0 development and noticed that among the new features, only AP and the weapon skins are working correctly.

I'm sure you already know this though. Anyways good luck...
Forum: Plugins 03-25-2016, 10:15
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

Just curious, since you're adding new features, that means that there will be more convars right?

So what happens to the deathmatch.ini file if I update via the updater plugin?

Will the...
Forum: Plugins 03-24-2016, 13:20
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

No worries man. Take your time :)
Forum: Plugins 03-23-2016, 10:16
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

Got reports from players today regarding random weapons.
Tested it out myself and also faced this bug.

If you choose random weapons, sometimes you would not get certain weapons. For example...
Forum: Plugins 03-21-2016, 04:13
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

I use this https://forums.alliedmods.net/showthread.php?t=195000
Forum: Plugins 03-10-2016, 09:37
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

None of these has anything to do with the plugin. But I'll try to help anyways.

1. create a gamemode_casual_server.cfg in csgo/cfg or whatever game mode you're using and add those cvars in there....
Forum: Plugins 02-21-2016, 23:16
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

Done! Also I just realised that 4/5 open issues are by me. Lmao
Forum: Plugins 02-21-2016, 10:37
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

h3bus also had dm_fast_equip where people equip the weapons without the animation. It'd be awesome if you are able to add this feature. :3
Forum: Plugins 02-21-2016, 10:35
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

For both these maps I got too lazy to follow the original spawns before the update so I made my own. It should be fine though, I'm using them on my servers.
Forum: Plugins 02-20-2016, 12:01
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

As of right now, these are issues on all 3 of my headshot servers. I'm not sure which are old and which are new since I started using this plugin since v2.0.5

The issues are:

-Wrong footsteps...
Forum: Plugins 02-20-2016, 06:32
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

Yeah I didn't ask for an update, in-fact I will be fixing the spawn points when I have the time, I was just notifying people in case someone panics and asks here.
Forum: Plugins 02-18-2016, 00:09
Replies: 639
Views: 338,860
Posted By Major Erection
Re: [CS:GO] Deathmatch (v2.0.5, 2015-12-11)

Hey today's update broke Cache's spawn points. Basically now we spawn under the map instead of on it.
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