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Posts Made By:
pel1944
Forum:
Plugins
01-27-2024, 08:54
Replies:
38
[L4D & L4D2] Use Priority Patch (2.6) [05-May-2024]
Views:
27,075
Posted By
pel1944
Re: [L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]
L 01/27/2024 - 14:45:56: [SM] Exception reported: Failed to find "CBaseEntity::GetUsePriority" signature.
L 01/27/2024 - 14:45:56: [SM] Blaming: l4d_use_priority.smx
L 01/27/2024 - 14:45:56: [SM]...
Forum:
Plugins
01-27-2024, 08:48
Replies:
1,756
[L4D/L4D2] Infected Bots Control (1.0.0)
Views:
1,024,110
Posted By
pel1944
Re: [L4D/L4D2] Infected Bots Control (1.0.0)
It worked. Thank you :)
Forum:
Plugins
01-26-2024, 08:15
Replies:
1,756
[L4D/L4D2] Infected Bots Control (1.0.0)
Views:
1,024,110
Posted By
pel1944
Re: [L4D/L4D2] Infected Bots Control (1.0.0)
L 01/26/2024 - 14:14:14: Info (map "l4d_airport01_greenhouse") (file "C:\Ded_Server\left_4_dead\left4dead\addons\sourcemod\logs\errors_20240126.log")
L 01/26/2024 - 14:14:14: [SM] Exception...
Forum:
Plugins
09-16-2023, 07:46
Replies:
198
[L4D2] Vote Manager 3
Views:
137,597
Posted By
pel1944
Re: [L4D2] Vote Manager 3
In vote manager 2 players would get a notification that they did not have access to change difficulty, maps etc. Any reason why this is not implemented in vote manager 3?
Forum:
Plugins
04-17-2012, 16:51
Replies:
34
[L4D & L4D2] Bots Control In Coop Mode
Views:
57,438
Posted By
pel1944
Re: [L4D & L4D2] Bots Control In Coop Mode
Hey
I just tested your plugin and unfortunately bots are not spawning automatically. People joining stay in spec mode.
I am hosting server on ubuntu.
Anyone else having same problem?
Forum:
Metamod:Source Plugins
02-02-2012, 12:04
Replies:
1,848
Stripper:Source (Updated 2011-04-15)
Views:
1,294,748
Posted By
pel1944
Re: Stripper:Source (Updated 2011-04-15)
Thanks for the input, but if you see my original post, #878 I am using this flag. It does not help
Forum:
Metamod:Source Plugins
01-24-2012, 13:22
Replies:
1,848
Stripper:Source (Updated 2011-04-15)
Views:
1,294,748
Posted By
pel1944
Re: Stripper:Source (Updated 2011-04-15)
Nope, did not work. Back to putting medkits outside saferoom
Forum:
Metamod:Source Plugins
01-24-2012, 02:30
Replies:
1,848
Stripper:Source (Updated 2011-04-15)
Views:
1,294,748
Posted By
pel1944
Re: Stripper:Source (Updated 2011-04-15)
Thank you Jackie Chan. I will try when I come home.
Funny thing is that I have a friend that also is using Linux and Stripper and is able to spawn medkits in saferoom.
Since I would only be...
Forum:
Metamod:Source Plugins
01-23-2012, 06:23
Replies:
1,848
Stripper:Source (Updated 2011-04-15)
Views:
1,294,748
Posted By
pel1944
Re: Stripper:Source (Updated 2011-04-15)
Just a quick update. I did some more experimenting and found out if I place the medkits outside the saferoom they will spawn. Not sure why it is a problem to spawn them inside the saferoom
Forum:
Metamod:Source Plugins
01-15-2012, 07:24
Replies:
1,848
Stripper:Source (Updated 2011-04-15)
Views:
1,294,748
Posted By
pel1944
Re: Stripper:Source (Updated 2011-04-15)
Yeah I know. Just a copy and paste error from the.cfg file. However, the 7 other medkits would have been spawned.
Why does the medkits spawn when I manually choose the map and not when I have...
Forum:
Metamod:Source Plugins
01-14-2012, 14:45
Replies:
1,848
Stripper:Source (Updated 2011-04-15)
Views:
1,294,748
Posted By
pel1944
Re: Stripper:Source (Updated 2011-04-15)
I am having a problem with Strippers. I am using linux as OS and configuring a L4D server. I am using stripper (1.2.2) to remove all medpacks in the map and adding the original medpacks in the start...
Showing results 1 to 11 of 11
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