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Search: Posts Made By: redjazz96
Forum: Plugins 10-27-2015, 04:50
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.4.1, 2014-05-02)

The problem is that it then becomes an issue of distinguishing which dispensers play what sounds - since multiple dispensers can play different sounds, and the sound fades away the farther away from...
Forum: Plugins 10-27-2015, 04:48
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.4.1, 2014-05-02)

Do you have a FastDL server running? Is the file downloaded to the client upon joining?
Forum: Plugins 10-17-2014, 03:24
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.4.1, 2014-05-02)

I, unfortunately, don't think that's an issue on the counterpart of the plugin - I think it's an issue with SourceMod itself, or the Sound Info Library.
Forum: Plugins 07-10-2014, 10:45
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.4.1, 2014-05-02)

I'm not sure if the attached files fix those issues; please test them and try.
Forum: Plugins 07-10-2014, 09:35
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.4.1, 2014-05-02)

I'd love to, but if music is coming off them then that probably means that the robots have dispensers in them somehow. I'll look, but I'm not sure it is fixable.



Alright, thanks, I'll look...
Forum: Plugins 05-04-2014, 13:46
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.4.1, 2014-05-02)

Put a new video up as well: https://www.youtube.com/watch?v=X7OStLTcdjM
Forum: Plugins 05-02-2014, 22:03
Replies: 70
Views: 41,643
Posted By redjazz96
Forum: Plugins 05-02-2014, 18:27
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.3.0, 2014-04-22)

The problem is that the HL2 engine will automagically loop .wavs that have the specific markers that tell the hl2 engine to do so; while this is cool and all, it still provides an issue that if i...
Forum: Plugins 05-02-2014, 16:42
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.3.0, 2014-04-22)

it uses this (https://forums.alliedmods.net/showthread.php?t=105816?t=105816) to determine the sound length, thanks, I'll look into it

I'm not sure, though, how to disable the sound looping...
Forum: Plugins 05-01-2014, 22:27
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.3.0, 2014-04-22)

What's the model?

And the other plugin implements autoplay by keeping track of the exact length of each piece of music - this plugin is unable to do so (as well as other issues such as looping...
Forum: Plugins 05-01-2014, 20:15
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.3.0, 2014-04-22)

I could probably add the dispenser command, but I'm not sure what you're asking with the model/texture thing.



Due to reasons noted in this post...
Forum: Plugins 04-27-2014, 20:34
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.3.0, 2014-04-22)

Are there dispensers in HL2DM?
Forum: Plugins 04-24-2014, 18:44
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.3.0, 2014-04-22)

The issue is, the sounds themselves can be made to loop by this (https://developer.valvesoftware.com/wiki/Looping_a_Sound). I'm not sure if it's worth it to implement all of that just to get it to...
Forum: Plugins 04-22-2014, 19:23
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.2.0, 2013-06-09)

Just an update on this: I updated the source code, there should be no limit to the number of songs now, and the music starts when the dispenser is fully built.

However, the ability to make sure...
Forum: Plugins 09-25-2013, 08:10
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.2.0, 2013-06-09)

I'll check those problems out, and I'll add them with the next update; I've been swamped with assignments the past few weeks, but I should be able to work on it when I get home.
Forum: Plugins 08-01-2013, 00:51
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.2.0, 2013-06-09)

I'm not sure how to set that up. :(



I haven't seen that.

The only bugs I've seen are when the dispenser is sapped and destroyed, it still plays.
Forum: Plugins 07-21-2013, 20:44
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.2.0, 2013-06-09)

It depends on the music, I think. I have 3 songs on my server, and 2 of them repeat.
Forum: Plugins 07-09-2013, 22:23
Replies: 70
Views: 41,643
Posted By redjazz96
Forum: Plugins 07-07-2013, 21:13
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.1.1, 2013-06-02)

So, what I'm gonna do is I'm gonna place a configuration file on the server for you to configure so you can list the files you want the plugin to use.

Bitl, your problem is that the directory...
Forum: Plugins 07-03-2013, 18:59
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.1.1, 2013-06-02)

Did you set it up right, i.e. set the values of the CVARs correctly?
Forum: Plugins 07-03-2013, 18:54
Replies: 70
Views: 41,643
Posted By redjazz96
Re: [TF2] Dispenser Music (v0.1.1, 2013-06-02)

1) Thanks!

2) Yes, it's a CVAR. One of the problems I have with this plugin is that it's not easy to add new sounds. In a server I have set up to test this, all of my fastDL files are served...
Forum: Plugins 07-02-2013, 21:51
Replies: 70
Views: 41,643
Posted By redjazz96
[TF2] Dispenser Music (v0.4.1, 2014-05-02)

Adds music to any dispensers built.

Features

Handles hooking music events to dispenser entities
Picks a song by random
Figures out song time
Plays songs
!dispenser command for players...
Showing results 1 to 22 of 22

 
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