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Forum: Metamod:Source Plugins 12-06-2020, 13:47
Replies: 1,528
Views: 1,718,809
Posted By Marttt
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

I'm glad you find a version that works, but I still disagree, more slots means more entities being used, not related to the L4DToolZ.

Decompiling a map and compiling it again I think it will make...
Forum: Metamod:Source Plugins 12-03-2020, 08:42
Replies: 1,528
Views: 1,718,809
Posted By Marttt
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Servers running too many plugins that precaches and spawn a lot of entities can crash by edict limit easily. (c1m3 is the vanilla map most common to happen)

I had the same issue as you Spirit, is...
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