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Search: Posts Made By: Tonblader
Forum: Plugins 07-11-2023, 13:02
Replies: 87
Views: 38,209
Posted By Tonblader
Re: [L4D2/CS:GO/TF2/NMRiH] VScript File Replacer (1.15) [20-Dec-2022]

You can create file director_base_addon.nut and put in left4dead2\scripts\vscripts\director_base_addon.nut with this code inside:

printl("VScript: Initiating director_base_addon script");
...
Forum: Plugins 06-15-2023, 16:07
Replies: 87
Views: 38,209
Posted By Tonblader
Re: [L4D2/CS:GO/TF2/NMRiH] VScript File Replacer (1.16) [10-Mar-2023]

Its main function is to replace an existing vscript with a custom one.
Now, within that customization, you could make another vscript run within the vscript.
Forum: Plugins 06-15-2023, 00:51
Replies: 87
Views: 38,209
Posted By Tonblader
Re: [L4D2/CS:GO/TF2/NMRiH] VScript File Replacer (1.15) [20-Dec-2022]

In my case to achieve this I individually modify each of the finales.

No Mercy Example: (i modify them all one by one)
Note: I extracted these scripts a long time ago, so you would have to...
Forum: Plugins 06-15-2023, 00:43
Replies: 87
Views: 38,209
Posted By Tonblader
Re: [L4D2/CS:GO/TF2/NMRiH] VScript File Replacer (1.15) [20-Dec-2022]

Explanation:

https://forums.alliedmods.net/showthread.php?p=2760797#post2760797
Forum: Plugins 05-29-2023, 15:59
Replies: 3
Views: 1,963
Posted By Tonblader
Forum: Plugins 10-25-2022, 13:36
Replies: 117
Views: 63,565
Posted By Tonblader
Re: [ANY] Dev Cmds (1.31) [14-Dec-2021]

Can your plugin detect if that other plugin (https://forums.alliedmods.net/showthread.php?t=133475) is running on the server (or command sm_incapplayer...
Forum: Plugins 10-24-2022, 23:06
Replies: 117
Views: 63,565
Posted By Tonblader
Re: [ANY] Dev Cmds (1.45) [10-Aug-2022]

Can add 2 news cmds?
similar to sm_tel arguments:
sm_setop <vector pos operator> [vector ang operator] // add or subtract values with the arguments
(or sm_setar - arithmetic)

Example:
sm_setop...
Forum: Plugins 10-23-2022, 22:40
Replies: 5
Views: 1,339
Posted By Tonblader
Re: [ANY] Anti-killsay (v1.0, 23 Oct 2022)

i think, for annoying people who just talk to talk
Forum: Plugins 10-23-2022, 19:03
Replies: 101
Views: 38,649
Posted By Tonblader
Re: [L4D1 & L4D2] SM Respawn Improved

Is possible add in sm_respawn <target> news arguments? (if arguments blank = omited arguments)
sm_respawn <target> <team> <map progress>
<team> - the distance measure is calculated with the players...
Forum: Plugins 10-21-2022, 15:13
Replies: 149
Views: 48,282
Posted By Tonblader
Re: [L4D & L4D2] Target Override (2.22) [20-Oct-2022]

For some reason tanks don't target other tanks that are vomited before attacking survivors first.

"target_patch"
{
"tank"
{
"order" "6,7,2,3,1,4,5" // Preference: Last attacker, Vomited...
Forum: Plugin/Gameplay Ideas and Requests 10-17-2022, 04:33
Replies: 41
Views: 5,152
Posted By Tonblader
Re: [L4D2] Scavenge Gas Can check/respawn.

It also had quite a few strange issues regarding gas cans and scavenge mode.
My ultimate solution was to use VScript File Replacer (https://forums.alliedmods.net/showthread.php?t=318024) and...
Forum: Plugin/Gameplay Ideas and Requests 10-17-2022, 02:42
Replies: 2
Views: 684
Posted By Tonblader
[L4D2] Incendiary/Explosive Ammo

Does anyone know if there is a way to make incendiary and explosive ammunition also provide ammunition to survivors?
Forum: Plugins 10-10-2022, 16:52
Replies: 1,092
Views: 421,107
Posted By Tonblader
Re: [L4D & L4D2] Left 4 DHooks Direct (1.118) [03-Oct-2022]

I use the last version with sourcemod 1.11 build 6906

EDIT: Wait, i reset my left 4 dead 2 and apparently now work fine, i go test more...

EDIT2: Ok, It was my fault, for some reason I had to...
Forum: Plugins 08-19-2022, 17:27
Replies: 51
Views: 10,111
Posted By Tonblader
Re: [L4D2] Nuke - v1.5 | The City Will Get Nuked After Countdown Time Passes

in fact you mentioned interesting things, I would like it to keep everything that this plugin already has, but add what it lacks in the video.
Forum: Plugins 08-19-2022, 14:50
Replies: 51
Views: 10,111
Posted By Tonblader
Re: [L4D2] Nuke - v1.5 | The City Will Get Nuked After Countdown Time Passes

Maybe you can add functions similar to this video, it would be fantastic.

https://www.youtube.com/watch?v=kTQTORN4oiw
kTQTORN4oiw

I think they used these sprites and they put it in the area of...
Forum: Plugins 08-11-2022, 17:29
Replies: 1,412
Views: 1,105,538
Posted By Tonblader
Re: [L4D(2)] SuperVersus [1.5.4]

when you use sm_idle (https://forums.alliedmods.net/showthread.php?p=2574530), is there a chance to bug yourself and stay in the spectator team ?
on the other hand, try to fix the problem that...
Forum: Plugin/Gameplay Ideas and Requests 08-11-2022, 17:03
Replies: 8
Views: 1,017
Posted By Tonblader
Re: Reload a plugin every X seconds

Since you are still looking for something, you could use this plugin ( [Any] Delay Command (https://forums.alliedmods.net/showthread.php?p=2603440) ) and load automatically via a cfg file infinite...
Forum: Plugin/Gameplay Ideas and Requests 08-04-2022, 23:33
Replies: 5
Views: 1,529
Posted By Tonblader
Re: [L4D2] Infinite Medkits Uses

hmmmm for some reason it only works on my player, but it doesn't work on the other players in my room.
Forum: Plugins 08-02-2022, 20:10
Replies: 415
Views: 271,617
Posted By Tonblader
Re: [L4D & L4D2] Gear Transfer (2.23) [15-Jun-2022]

see the filenames of traslations, is different
Forum: Plugin/Gameplay Ideas and Requests 08-02-2022, 20:03
Replies: 5
Views: 1,529
Posted By Tonblader
Re: [L4D2] Infinite Medkits Uses

that plugin doesn't work properly when you try to choose only the infinite medkit



thanks, work fine
tell me, is it possible that it is only infinite if the player finds 1 medkit and takes it?...
Forum: Plugins 08-02-2022, 16:55
Replies: 15
Views: 4,509
Posted By Tonblader
Re: [L4D1 & L4D2] Health Preserve Fix & Give Start Health (optional)

Doesn't this plugin do the same? (specifically speaking only of the functions of health)
Save Weapon (Co-op) Improved Version (https://forums.alliedmods.net/showpost.php?p=2757629&postcount=113)
Forum: Plugins 08-02-2022, 16:34
Replies: 415
Views: 271,617
Posted By Tonblader
Re: [L4D & L4D2] Gear Transfer (2.23) [15-Jun-2022]

L 08/02/2022 - 15:28:19: [SM] Fatal error encountered parsing translation file "gear_transfer.phrases.txt"
L 08/02/2022 - 15:28:19: [SM] Error (line 0, column 0): Stream failed to open

Gear...
Forum: Plugin/Gameplay Ideas and Requests 08-01-2022, 04:39
Replies: 5
Views: 1,529
Posted By Tonblader
[L4D2] Infinite Medkits Uses

Is there a plugin that keeps the first_aid_kit in you inventory when you use it (infinite)?
that also keep that infinite configuration always.
Forum: Plugins 05-06-2022, 13:34
Replies: 6
Views: 3,429
Posted By Tonblader
Forum: Plugins 05-06-2022, 12:31
Replies: 23
Views: 13,178
Posted By Tonblader
Re: [DEV] Autoreload plugins

Is it possible you can add a custom route of where you want plugins to be detected in a cvar maybe with multiple paths where the plugin can reload other plugins?
example:
sm_cvar...
Showing results 1 to 25 of 394

 
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