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Posts Made By:
Ramono
Forum:
Module Coding
09-19-2010, 12:23
Replies:
36
Sticky:
Module: Sockets_hz ( listenning + nonblocking ) ... working :)
Views:
103,536
Posted By
Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)
I too would like a way to retrieve a sockets IP-adress. Sending it along with the data is impossible as the client connected to my plugin in a http browser.
The function decribed by Exolent[jNr]...
Forum:
Module Coding
09-13-2007, 03:34
Replies:
36
Sticky:
Module: Sockets_hz ( listenning + nonblocking ) ... working :)
Views:
103,536
Posted By
Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)
You can make a FastDownload Plugin if you want, Imma stop tryina do it.
TF2 and Fortress forever coming, so the next months I won't have time, and if i do I will try to script for sourcemod.
Forum:
Module Coding
09-06-2007, 11:15
Replies:
36
Sticky:
Module: Sockets_hz ( listenning + nonblocking ) ... working :)
Views:
103,536
Posted By
Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)
When a client disconnects it looks like it keeps on sending empty messages, how to make this stop? or how to make it hook whenever the client disconnects?
Forum:
Module Coding
08-29-2007, 14:18
Replies:
36
Sticky:
Module: Sockets_hz ( listenning + nonblocking ) ... working :)
Views:
103,536
Posted By
Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)
Not realy, u can save the socket number with a protected cvar, and continue the socket after mapload.
Only if the server closes u should end the connection.
Forum:
Module Coding
08-29-2007, 10:52
Replies:
36
Sticky:
Module: Sockets_hz ( listenning + nonblocking ) ... working :)
Views:
103,536
Posted By
Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)
It isnt.
Forum:
Module Coding
08-29-2007, 10:04
Replies:
36
Sticky:
Module: Sockets_hz ( listenning + nonblocking ) ... working :)
Views:
103,536
Posted By
Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)
I don't get it, so all u have to do is call
socket_unblock(_socket)
then
socket_accept(_socket)
and it doesnt block?
or..?
Anyway, can somone compile this for win32 please?
Showing results 1 to 6 of 6
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