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Posts Made By:
WakiMiko
Forum:
General
12-22-2013, 12:51
Replies:
18
[CS:GO] map stays the same?
Views:
6,486
Posted By
WakiMiko
Re: [CS:GO] map stays the same?
What are you talking about? I don't have any issues. My post was a solution and not a question.
You are right about getting an error about the map group just before mapchange though. But it...
Forum:
General
12-21-2013, 23:33
Replies:
18
[CS:GO] map stays the same?
Views:
6,486
Posted By
WakiMiko
Re: [CS:GO] map stays the same?
mp_match_can_clinch 1
mp_endmatch_votenextmap 0
mp_endmatch_votenextleveltime 20
mp_endmatch_votenextmap_keepcurrent 1Note that I only set mp_endmatch_votenextmap explicitly (in server.cfg), the...
Forum:
General
12-21-2013, 07:36
Replies:
18
[CS:GO] map stays the same?
Views:
6,486
Posted By
WakiMiko
Re: [CS:GO] map stays the same?
IMHO, the whole mapgroup stuff sucks for community servers. So here is what I did that comes close to how it was before:
Launch your server without a +mapgroup
Use the nextmap OR mapchooser...
Forum:
Extensions
08-01-2009, 08:55
Replies:
577
[EXTENSION] Socket (3.0.1)
Views:
651,852
Posted By
WakiMiko
Re: [EXTENSION] Socket (2.4.0beta+2.1)
sfPlayer: Unfortunely my server is running windows so i would need the .dll version.
Forum:
Extensions
07-31-2009, 20:50
Replies:
577
[EXTENSION] Socket (3.0.1)
Views:
651,852
Posted By
WakiMiko
Re: [EXTENSION] Socket (2.4.0beta+2.1)
chris: that just gives me: "[SM] Native "SocketDisconnect" reported: Socket is not connected/listening"
I'm using the version attached in this post:...
Forum:
Extensions
07-31-2009, 19:33
Replies:
577
[EXTENSION] Socket (3.0.1)
Views:
651,852
Posted By
WakiMiko
Re: [EXTENSION] Socket (2.4.0beta+2.1)
How can I reconnect a socket that got disconnected? i tried re-using the handle and calling SocketConnect(socket, OnSocketConnected, OnSocketReceive, OnSocketDisconnected, HOST, PORT) again, I tried...
Forum:
Plugins
06-29-2009, 17:37
Replies:
1,503
[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015
Views:
593,992
Posted By
WakiMiko
Re: TF2 gScramble a Comprehensive Scramble Plugin 1.8.29 06-23-09
OKAY!
you should really change the wording for that cvar to either "Time after the map has started after which players can votescramble." or "Time after the map has started in which players cannot...
Forum:
Plugins
06-29-2009, 17:32
Replies:
1,503
[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015
Views:
593,992
Posted By
WakiMiko
Re: TF2 gScramble a Comprehensive Scramble Plugin 1.8.2.8 06-23-09
You are confusing the hell out of me :P
What is it now? let's say sm_gs_vote_delay is set to 60. then players CAN NOT votescramble for the first minute on a map, right?
I'm not trying to...
Forum:
Plugins
06-28-2009, 21:01
Replies:
1,503
[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015
Views:
593,992
Posted By
WakiMiko
Re: TF2 gScramble a Comprehensive Scramble Plugin 1.8.2.8 06-23-09
shouldn't sm_gs_vote_delay be "Time after the map has started in which players cannot votescramble."?
Forum:
Plugins
06-23-2009, 21:06
Replies:
27
[TF2] Bodyshot Punishment
Views:
38,472
Posted By
WakiMiko
[TF2] Bodyshot Punishment
Hey guys, this is a really simple plugin that can automatically punish snipers who are only going for bodyshots.
That doesn't mean that bodyshots are bad, I'm not trying change the gameplay or...
Showing results 1 to 10 of 10
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