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Search: Posts Made By: faluco
Forum: CSDM 12-09-2006, 08:34
Replies: 552
Views: 402,769
Posted By faluco
Re: CSDM 2.1d beta

:) nice it's all clarified now KWo, take your time, dont need to rush it in 2 days.
Forum: CSDM 12-08-2006, 18:44
Replies: 552
Views: 402,769
Posted By faluco
Re: CSDM 2.1d beta

Do you really think i was going to make fun of you or blame you if it wont work well, come on KWo i think we are mature enough to react with these childish ways.

Anyway, you clearly havent...
Forum: CSDM 12-08-2006, 12:51
Replies: 552
Views: 402,769
Posted By faluco
Re: CSDM 2.1d beta

I dont mind changing my code for your editor, and apart of debugging i dont want to load up more that plugin. I've read your code, so dont assume i talk without knowing what i say.

It's obvious...
Forum: CSDM 12-08-2006, 09:19
Replies: 552
Views: 402,769
Posted By faluco
Re: CSDM 2.1d beta

I have already told you the reason. If you want your editor to be added to the official release it will have to be done this way, it doesnt matter if you need to copy some of the code.

About the...
Forum: CSDM 12-07-2006, 21:26
Replies: 552
Views: 402,769
Posted By faluco
Re: CSDM 2.1d beta

Yes i know BAILOPAN told you this, but ive already talked to him and we agreed to change it, sorry for the inconvenience. If you need a better interface we can discuss it and do some multiforwards...
Forum: CSDM 12-07-2006, 14:18
Replies: 552
Views: 402,769
Posted By faluco
Re: CSDM 2.1d beta

Kwo ive decided you should make the itemmode editor in a separate plugin like what is done for spawn. I dont understand how people are getting double items, but it didnt happen before, so in order to...
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