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Posts Made By:
djromero
Forum:
Plugins
11-30-2009, 18:54
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,623
Posted By
djromero
Re: [L4D & L4D2] Switch Players
Weird, my plugin sets this cvar too, to 999 i think.
Forum:
Plugins
11-26-2009, 15:12
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,623
Posted By
djromero
Re: [L4D] Switch Players
Not really. But i updated the plugin too to give credit to AtomicStryker.
BTW... I might add some extra features later.
Updating main post for now.
Forum:
Plugins
11-26-2009, 09:47
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,623
Posted By
djromero
Re: [L4D] Switch Players
Thank you very much AtomicStryker.
I just updated plugin (for version cvar & credits) and the signatures files.
I haven't tested it yet (i'm at the office right now) but if someone can do the...
Forum:
Plugins
11-24-2009, 14:44
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,623
Posted By
djromero
Re: [L4D] Switch Players
That's why the plugin uses the SDK call instead of using the client commands, because of Valve's restrictions.
To make it work we'll need the signature for that function.
Forum:
Plugins
11-23-2009, 16:19
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,623
Posted By
djromero
Re: [L4D] Switch Players
Hurry up then :mrgreen: ...
... L4D2 still scrambles the teams when it's in a bad mood :grrr:
jk ... take your time ....
... but not too much :lol:
Forum:
Plugins
11-22-2009, 23:25
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,623
Posted By
djromero
Re: [L4D] Switch Players
I just installed SM on my L4D2 server. I'll update this mod shortly.
If anyone has the updated signature for TakeOverBot, please post, and i'll update the main one.
Forum:
Plugins
11-01-2009, 22:42
Replies:
101
[L4D & L4D2] Auto Infected Spawner
Views:
164,758
Posted By
djromero
Re: [L4D] Auto Infected Spawner
Just mi123645 ??? :)
Forum:
Plugins
09-14-2009, 14:49
Replies:
37
[L4D & L4D2] Stuck Zombie Melee Fix
Views:
63,060
Posted By
djromero
Re: [L4D] Stuck Zombie Melee Fix
Stay between coffe machine & table on the dinning room in NM3 and lure some zombies to you .... they get stuck on the table and you aren't able to melee them..
Forum:
Plugins
09-09-2009, 18:46
Replies:
88
[L4D] Heartbeat Trigger
Views:
75,219
Posted By
djromero
Re: [L4D] Heartbeat Trigger
oops, my bad .... I missread the post.
Forum:
Plugins
09-08-2009, 10:25
Replies:
88
[L4D] Heartbeat Trigger
Views:
75,219
Posted By
djromero
Re: [L4D] Heartbeat Trigger
Man, you need to "read" before you post ....
THE PLUGIN DOES WORK AUTOMATICALLY!!!
It makes each client send a HB every 20 seconds!!!! AUTOMATICALLY!!!
You don't need to put anything on your...
Forum:
Plugins
09-05-2009, 17:51
Replies:
28
[L4D] Client's timeout override
Views:
33,429
Posted By
djromero
Re: [L4D] Client's timeout override
That's right ..... huh ... wait .... what ?????
:shock::shock::shock:
Forum:
Plugins
09-04-2009, 11:50
Replies:
28
[L4D] Client's timeout override
Views:
33,429
Posted By
djromero
Re: [L4D] Client's timeout override
Good for you.
Most of us do get disconnect warnings when a server takes too long to change maps ...
With this mod you will still get the disconnect warnings ... but you'll have more time before...
Forum:
Plugins
09-03-2009, 10:09
Replies:
28
[L4D] Client's timeout override
Views:
33,429
Posted By
djromero
Re: [L4D] Client's timeout override
Sure, i think that's a great idea.
I somone could let me know which one are the common tweaks to improve performnance, i'll add them to the plugin.
Forum:
Plugins
08-30-2009, 19:41
Replies:
28
[L4D] Client's timeout override
Views:
33,429
Posted By
djromero
Re: [L4D] Client's timeout override
I shouldn't have said "it works" but "it could work".
I removed that paragraph from the main post.
Forum:
Plugins
08-28-2009, 17:21
Replies:
35
[L4D] Safe Room Hunter Glitch Blocker
Views:
40,796
Posted By
djromero
Re: [L4D] Safe Room Hunter Glitch Blocker
This plugin is still fun to use ....
you know that bug where you can open the saferoom door even after the round has finished and a hunter can pounce someone with the scores count running ???
...
Forum:
Plugins
08-28-2009, 11:14
Replies:
28
[L4D] Client's timeout override
Views:
33,429
Posted By
djromero
Re: [L4D] Client's timeout override
Was it 30 ??? lol ...i really can't remember .... i have used 120 for a long time ...
Forum:
Plugins
08-27-2009, 10:12
Replies:
28
[L4D] Client's timeout override
Views:
33,429
Posted By
djromero
Re: [L4D] Client's timeout override
That fix (on the link) disables the stats upload, but ha been proven that it really doesn't disable them .... i tried it too a few months ago and players still disconnected on map change ....
In...
Forum:
Plugins
08-26-2009, 10:26
Replies:
28
[L4D] Client's timeout override
Views:
33,429
Posted By
djromero
Re: [L4D] Client's timeout override
Has it worked for you guys???
Forum:
Plugins
08-21-2009, 20:11
Replies:
28
[L4D] Client's timeout override
Views:
33,429
Posted By
djromero
[L4D] Client's timeout override
This is a very simple plugin that overrides the client's (players) timeout value, which is 60 seconds by default.
Most people don't know this, but when a server seems to crash on map change and...
Forum:
Unapproved Plugins
08-10-2009, 15:48
Replies:
512
[L4D] VS Infected Bots (1.6) (old)
Views:
176,533
Posted By
djromero
Re: [L4D] VS Infected Bots (1.6) (old)
THIS THREAD HAS ENDED.
IF YOU WISH TO GET THE LATEST VERSION OF THIS PLUGIN JUST FOLLOW THIS LINK:
http://forums.alliedmods.net/showthr...938#post893938...
Forum:
Unapproved Plugins
08-08-2009, 23:00
Replies:
512
[L4D] VS Infected Bots (1.6) (old)
Views:
176,533
Posted By
djromero
Re: [L4D] VS Infected Bots (1.6) (old)
THIS THREAD HAS ENDED.
IF YOU WISH TO GET THE LATEST VERSION OF THIS PLUGIN JUST FOLLOW THIS LINK:
http://forums.alliedmods.net/showthread.php?p=893938#post893938
The new thread will be...
Forum:
Unapproved Plugins
08-08-2009, 22:46
Replies:
512
[L4D] VS Infected Bots (1.6) (old)
Views:
176,533
Posted By
djromero
Re: [L4D] VS Infected Bots (1.6)
If you got it from the main post, yes, you have the old one :P
I don't maintain this plugin anymore, but mi123645 (http://forums.alliedmods.net/member.php?u=48245) does.
He will be starting a...
Forum:
Plugins
08-08-2009, 14:12
Replies:
139
[L4D] Ghost Tank
Views:
82,179
Posted By
djromero
Re: [L4D] Ghost Tank
Yep, m_ighost rocks!!! I used it for Infected Bots too ... to fix an issue of human infected spawning before time..
Forum:
Plugins
08-08-2009, 14:10
Replies:
139
[L4D] Ghost Tank
Views:
82,179
Posted By
djromero
Re: [L4D] Ghost Tank
Tanks in COOP also get frozen ..... and no one will take over those ones ;)
Forum:
Unapproved Plugins
08-07-2009, 00:02
Replies:
512
[L4D] VS Infected Bots (1.6) (old)
Views:
176,533
Posted By
djromero
Re: [L4D] VS Infected Bots (1.6)
Dead mi123645.
I just wanted to thank you for your hard work keeping this plugin alive.
See you around.
Showing results 1 to 25 of 234
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