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Search: Posts Made By: Rogilla
Forum: Plugins 08-29-2019, 02:42
Replies: 1,754
Views: 517,208
Posted By Rogilla
Re: [L4D & L4D2] Mutant Tanks (v8.64, 8-23-2019) [Human/AI Tanks Supported]

i've been playing further with the settings... On parish finale, i'm using clone tank as work-around for now.

Discovered a few other issues through custom map config. Here's what I did on...
Forum: Plugins 08-28-2019, 03:43
Replies: 1,754
Views: 517,208
Posted By Rogilla
Re: [L4D & L4D2] Mutant Tanks (v8.64, 8-23-2019) [Human/AI Tanks Supported]

any way to change the # of tanks on final map which is not a "finale wave" (eg: tank on parish bridge and cold stream finale?)? 'regular amount' only applies to non-finale maps.

So far, i've...
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