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Search: Posts Made By: Spirit_12
Forum: Extensions 07-31-2023, 14:31
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.1.0)

Is the extension loaded in? If not then check your logs and report back.
Forum: Extensions 06-25-2021, 11:59
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.3)

Its the same for me as well.
Forum: Extensions 06-18-2021, 22:27
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.3)

Based on what you said. Wouldn't using sourcescramble make it easier.

https://forums.alliedmods.net/showthread.php?t=317175
Forum: Extensions 06-17-2021, 17:44
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.3)

Why part of code are you rewriting? Also can we change the DIV signatures to offsets ?
Forum: Extensions 05-25-2021, 16:57
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.3)

That shouldn't be hard. Just use the default scripts. They are pretty handy.
Forum: Extensions 09-29-2020, 01:19
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.3)

I ran your 8 player version and it worked on the one map that I tested. Will report if I see any other issues with it.

Thanks for your hard work.
Forum: Extensions 09-25-2020, 17:33
Replies: 210
Views: 130,035
Posted By Spirit_12
Forum: Extensions 09-24-2020, 17:38
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.2)

Are you sure 996 is the correct offset? I seem to be having issues with this.

Still needs work. It doesn't end the game when survivors reach safe-room nor does it update the score based on...
Forum: Extensions 06-24-2018, 12:39
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.2)

That error means file is not present in your extensions folder. Make sure you name your auto load file as left4fix.autoload and not left4fix.ext.autoload.
Forum: Extensions 05-30-2018, 19:12
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.2)

Editing the mission files will not work, as I need it to work on all maps not just stock ones. Also, some of the older custom maps don't even use mission files, if I recall correctly.
Forum: Extensions 01-28-2018, 16:26
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.2)

Could this be done with Stripper?
Forum: Extensions 01-26-2018, 19:40
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.2)

Any chance you can manipulate the finale score to be higher? Like lets say Map is worth 400 points and you have 10 survivors. Instead of that 400 being split between 10 survivors. I feel increasing...
Forum: Extensions 07-04-2017, 13:10
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.2)

You need l4d2_bugfixes_ext for fixing campaign scores. You can grab it from the forums or from the link in my signature to my repo.
Forum: Extensions 01-28-2017, 22:01
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.1)

Linux shouldn't take more than 5 mins to get all this done. Are you not using labels ?
Forum: Extensions 01-28-2017, 19:34
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.1)

I would recommend you to test content first before making a post, if there is a problem you are more than welcomed to ask for help, but otherwise it would take away someone's time that can be better...
Forum: Extensions 01-28-2017, 16:06
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.1)

Why don't you try it out and let us know, if they are not.
Forum: Extensions 02-19-2016, 17:17
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.1)

Let me answer this. Yes, it is compatible with bug fixes.
Forum: Extensions 01-07-2016, 08:49
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.1)

You mentioned what I been wanting to do with it. I plan on changing the slots dynamically. I don't have a static player count on the server, and dynamic settings would be great for me.

Also,...
Forum: Extensions 01-05-2016, 10:37
Replies: 210
Views: 130,035
Posted By Spirit_12
Re: [EXTENSION][L4D2] Left4Fix (2.0.1)

It would be great, if you can add a CVAR instead of hard coding the player limit. That way plugins can hook it and change the scoring.
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