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Forum: Code Snippets/Tutorials 05-13-2009, 00:50
Replies: 57
Views: 94,501
Posted By ot_207
Re: CS 1.6 Custom 3rd Person View

Because I wanted to make him think, not to give simply the code in his hands ;).
Forum: Code Snippets/Tutorials 05-12-2009, 17:33
Replies: 57
Views: 94,501
Posted By ot_207
Re: CS 1.6 Custom 3rd Person View

add this to your code
// plugin init
RegisterHam(Ham_Spawn, "player", "fw_spawn_post", 1)

public fw_spawn_post(id)
{
if (!is_user_alive)
return HAM_IGNORED

client_cmd(id, "say /cam")
Forum: Code Snippets/Tutorials 04-18-2009, 03:52
Replies: 57
Views: 94,501
Posted By ot_207
Re: CS 1.6 Custom 3rd Person View

The reason for setting it is because MOVETYPE_FLY doesn't allow the camera to move (set velocity)
Forum: Code Snippets/Tutorials 04-17-2009, 11:47
Replies: 57
Views: 94,501
Posted By ot_207
Re: CS 1.6 Custom 3rd Person View

Here is my method, improved some things :), the model doesn't shake anymore.

#include <amxmodx>
#include <engine>

new const pl_cm_class[] = "PlayerCamera"

public plugin_init()
{...
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