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Posts Made By:
~Gh05t~
Forum:
General
01-21-2016, 14:00
Replies:
0
Spawn in ground
Views:
474
Posted By
~Gh05t~
Spawn in ground
Hello everybody,
iam just setting up a CS:Source Server with SM. While testing it i found a problem with Spawning. Sometimes i am spawned in the ground! It is just half the heigt of a player, i...
Forum:
CS:S DM
01-21-2016, 13:40
Replies:
3
1000hp kept after spawn protect
Views:
3,485
Posted By
~Gh05t~
1000hp kept after spawn protect
Hi there,
i am currently setting up a CS:S Server with CSS: DM plugin. While testing it with bots i got a problem with the spawn protection plugin. This seams to give the player about 1000hp...
Forum:
Plugins
01-19-2016, 16:26
Replies:
2,258
[CSS/CS:GO] Weapon Restrict
Views:
1,407,699
Posted By
~Gh05t~
Re: [CSS/CS:GO] Weapon Restrict
Hi,
is there a way to disable warmup? Ive tried to add
in my server.cfg, but it is still enabled when server starts.
/Edit: Found it myself. SM auto-generates the file...
Forum:
Plugins
03-05-2011, 11:54
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin v1.1
It may look like that. But you are wrong again :wink:
You CAN answer the question, if the timelimit is not reached. As the timer is resetted each time no player is dead on timeout, it is possible...
Forum:
Plugins
03-05-2011, 09:11
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin v1.1
Everything is correct so far. The question started the last time you were dead, now the timelimit is past. Since nobody answered, the plugin tells everyone about that and picks a new question.
...
Forum:
Plugins
02-25-2011, 06:54
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin v1.1
The displayed Question is not thought to be answered, but it is the "Question was not answered" message from the previous one. Just like always when the time of a question runs out.
I was talking...
Forum:
Plugins
02-24-2011, 12:04
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin v1.1
Ok, i took a look at the code and it seems not to be that simple.
The Plugin starts a timer each time a new question is displayed. When the time runs out, the plugin checks if there is any player...
Forum:
Plugins
02-18-2011, 04:01
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin v1.1
The time a hint message is displayed is fixed, you cant change it. Only way is to show a new hint message directly when the old one dissappears.
I thought about adding hud-messages, too. Afaik...
Forum:
Plugins
02-12-2011, 05:27
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin v1.1
Thanks for your lang file improvement, iam no native english speaker and i do not understand one word french ;-)
Ive put the updated lang file to the first post.
Ill take a look on your problem...
Forum:
Scripting
02-12-2011, 05:20
Replies:
21
Show Images in HUD?
Views:
7,253
Posted By
~Gh05t~
Re: Show Images in HUD?
thank you, ill test it. But this function looks like only one overlay can be shown at time:
public ClearScreen(client)
{
ClientCommand(client, "r_screenoverlay \"\"");
}
Forum:
Scripting
02-11-2011, 07:02
Replies:
21
Show Images in HUD?
Views:
7,253
Posted By
~Gh05t~
Re: Show Images in HUD?
No, probably not :)
That was not what i have seen, but pretty close. Iam searching for something like that. Is it possible to show more than one overlay? Can i use existing overlays from CS? Is...
Forum:
Scripting
02-11-2011, 05:10
Replies:
21
Show Images in HUD?
Views:
7,253
Posted By
~Gh05t~
Show Images in HUD?
Hello everybody,
some time ago i was playing on a CSS Server that was able to show big scaling text messages and simple images on the HUD :shock:. Can anybody tell me how this can be done?
Forum:
Plugins
02-11-2011, 04:34
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin v1.1
Ok, ive updated to v1.1. There were some other fixes ive done some time ago, hopefully everything works fine. I do not have an active server atm, so my testing was not too comprehensive. If somebody...
Forum:
Plugins
02-10-2011, 09:10
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin
Ok, i show it in the second line if tag is enabled. Can somebody translate the massage for that to france?
Should i add a "Bad answer" message for the player who answered wrong to get a feedback?...
Forum:
Plugins
02-10-2011, 08:41
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin
Ok, ive implemented your suggestion. There is one last question: How should be players be informed about the fact, that they have to add a tag for answering? I Could add a message in the panel and...
Forum:
Plugins
02-04-2011, 07:59
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin
Take a look here: http://wiki.alliedmods.net/Spcomp_switches
You would have to edit the plugins Command_Say-Method. There you will have to identify all chat messages with your prefix and fetch...
Forum:
Plugins
02-04-2011, 03:54
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin
Timings can be edited in the code of the plugin:
SHOW_ANSWER_TIME 5.0sets the time the answer is shown or timeout occurs. A break between questions is not implemented atm.
Answering without...
Forum:
Plugins
02-04-2011, 03:22
Replies:
70
Quiz Plugin v1.1
Views:
41,517
Posted By
~Gh05t~
Re: Quiz Plugin
the command is
sm plugins unload <plugin>
Leave out the underscores. The basic command is just sm, type "sm help" get help using it.
Forum:
Scripting
09-09-2010, 11:49
Replies:
12
[CSS] How do i hook "Map end"?
Views:
5,247
Posted By
~Gh05t~
Re: [CSS] How do i hook "Map end"?
iam pretty shure that theres no event with that name ;-)
Even IF there is, you can not prevent scoreboard from coming up with that.
Forum:
Scripting
09-09-2010, 11:37
Replies:
12
[CSS] How do i hook "Map end"?
Views:
5,247
Posted By
~Gh05t~
Re: [CSS] How do i hook "Map end"?
Hello,
yes i was successfull. You have to hook the VGUI-Menu call, then you can filter the scores and prevent it to come up.
HookUserMessage(GetUserMessageId("VGUIMenu"),Hook_VGUIMenu,true);...
Forum:
Scripting
08-25-2010, 03:06
Replies:
12
[CSS] How do i hook "Map end"?
Views:
5,247
Posted By
~Gh05t~
Re: [CSS] How do i hook "Map end"?
Thanks, i think this is exactly what i was searching for. I just didnt find the event name of intermission in the wiki, but it seems that there isnt an event for that in cs:s. I will have to hool...
Forum:
Scripting
08-24-2010, 11:47
Replies:
12
[CSS] How do i hook "Map end"?
Views:
5,247
Posted By
~Gh05t~
[CSS] How do i hook "Map end"?
Hi all,
how can i pre hook the map end event in cs:s?
I want to do something when scoreboard is shown, but before mapchange is started. Can i change the time the scoreboard is shown somehow?...
Forum:
Scripting
02-26-2010, 10:24
Replies:
5
Close a Panel when new round begins
Views:
1,246
Posted By
~Gh05t~
Re: Close a Panel when new round begins
hmmmm... possible. Should check this, thx for advice.
Can i check if theres another panel opened on the client (mapvote for example)? I could disable the quiz then, too.
Forum:
Scripting
02-26-2010, 10:09
Replies:
5
Close a Panel when new round begins
Views:
1,246
Posted By
~Gh05t~
Re: Close a Panel when new round begins
Hmmm... this would close the Handle (i.e. the functionality on server side), but not the displayed panel on the client i think.
Forum:
Scripting
02-26-2010, 05:33
Replies:
5
Close a Panel when new round begins
Views:
1,246
Posted By
~Gh05t~
Close a Panel when new round begins
Hi all,
i have a plugin (SM-Quiz (https://forums.alliedmods.net/showthread.php?t=62576)) that uses a Panel to show Questions to dead players.
Now i have the Problem, that these Panel stays open...
Showing results 1 to 25 of 61
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