Raised This Month: $165 Target: $400
 41% 

Showing results 1 to 25 of 103
Search took 0.01 seconds.
Search: Posts Made By: finishlast
Forum: Scripting 12-17-2020, 14:46
Replies: 3
Views: 736
Posted By finishlast
Re: Changing the model of equipped pills

Hi and thx.

But I fear this task is not as easy as I first thought.

I succesfully hook that with sdkhook and it seems to alter the model bc the view of pills changed to a "stuck" like...
Forum: Scripting 12-13-2020, 06:47
Replies: 3
Views: 736
Posted By finishlast
Changing the model of equipped pills

Hello there,

once again I am wondering how to do stuff..

This time I tried to replace pills with a roll of toilet paper. (don't ask why..)

For now I managed to replace the pills on spawn...
Forum: Plugins 12-06-2020, 05:43
Replies: 1
Views: 516
Posted By finishlast
Re: [L4D] Transparent Cars (with color)

I thought about using props_vehicles too but there are more models than only cars. Some render ugly with colors like some trucks, so I changed it in mine...
Forum: Scripting 12-06-2020, 05:32
Replies: 2
Views: 619
Posted By finishlast
Re: Problem with Hook

Due to my stupidity it didn't work.

My other problems were caused by the hook, I used EventHookMode_PostNoCopy which broke the detection of bots and humans...

int client =...
Forum: Scripting 12-05-2020, 09:44
Replies: 2
Views: 619
Posted By finishlast
Problem with Hook

Hi,

Marttt made a plugin that changes the color of common infected, so I thought it would be nice to have some more variety on prob_physics and prob_dynamic cars.

So i threw together this poc...
Forum: Plugins 12-01-2020, 14:55
Replies: 2
Views: 869
Posted By finishlast
Re: [L4D1] Colorful Common Infected Clothes [v1.0.0 | 30-November-2020]

It does work on l4d1.

And I really like that, thx Marttt.

Next project Tank with pink pants lol
Forum: Scripting 11-13-2020, 14:18
Replies: 9
Views: 963
Posted By finishlast
Re: Possible to temporary block bots from bypassing "blocked path"

I found the OnTouchedByEntity in a plugin where someone touches a laser or something but not sure if that was valid anyways. => here:
https://forums.alliedmods.net/showthread.php?t=156431

But...
Forum: Scripting 11-12-2020, 13:18
Replies: 9
Views: 963
Posted By finishlast
Re: Possible to temporary block bots from bypassing "blocked path"

I though mabye I just wait for one of the bots to touch the container then set the cvar and when the lift is complete, I set it back to normal.

That being said, I tried to hook this touch event.
...
Forum: Scripting 10-31-2020, 11:52
Replies: 9
Views: 963
Posted By finishlast
Re: Possible to temporary block bots from bypassing "blocked path"

The problem is that they just run against the barrier even if the event has not been activated and then teleport to the other side.


SetConVarInt(FindConVar("sb_unstick"), 0);

seems to stop...
Forum: Scripting 10-31-2020, 10:15
Replies: 9
Views: 963
Posted By finishlast
Re: Possible to temporary block bots from bypassing "blocked path"

Oh that actually seems to do the trick, thanks a lot!

Do you know if this cvar can be changed midgame and then back during a map?

They seem to just stand there now trying to get past but they...
Forum: Scripting 10-31-2020, 09:00
Replies: 9
Views: 963
Posted By finishlast
Possible to temporary block bots from bypassing "blocked path"

Hello again,

I have a container blocking the first path in l4d1 sacrafice.
You have to push a button, then the crane will lift it out of the way and a horde will be called.

I will attach the...
Forum: Scripting 10-26-2020, 13:27
Replies: 6
Views: 747
Posted By finishlast
Re: help with glow

Thank you, corrected! ;)
Forum: Scripting 10-25-2020, 14:54
Replies: 6
Views: 747
Posted By finishlast
Re: help with glow

Thanks a lot, I integrated your code and the button is working.

I am unsure about the vector origin part because I think the button glow disappears weather or not I put...
Forum: Scripting 10-25-2020, 05:24
Replies: 6
Views: 747
Posted By finishlast
Re: help with glow

Thank you!

But appearantly I am still too dumb to make it glow.

I referenced:


PrecacheModel("models/props_unique/generator_switch_01.mdl",true);

ent_dynamic =...
Forum: Scripting 10-21-2020, 15:26
Replies: 6
Views: 747
Posted By finishlast
help with glow

I am currently a bit lost.
I want to make the button glow and stop glowing after being activated.

I was able to do it with a prop_glowing_object but that was glowing through walls too, so I guess...
Forum: Plugins 10-17-2020, 17:02
Replies: 35
Views: 32,377
Posted By finishlast
Re: [L4D] Safe Room Hunter Glitch Blocker

MB the hunter just espawns into saveroom.
Try this on top:
https://forums.alliedmods.net/showpost.php?p=2715020&postcount=20
Forum: Source Servers (SRCDS) 10-04-2020, 09:17
Replies: 11
Views: 1,664
Posted By finishlast
Re: stripper need update

Can you post what line you changed?
Forum: Scripting 09-27-2020, 14:02
Replies: 8
Views: 745
Posted By finishlast
Re: Hook Gasstation Explosion

Thanks a lot man.

Here is what I have now :D

Unexpected, when you stand in the car's way!

Unfortunately the car can't fly to the burger sign, there must be some transparent barrier blocking...
Forum: Scripting 09-27-2020, 11:16
Replies: 8
Views: 745
Posted By finishlast
Re: Hook Gasstation Explosion

This fires


- OnTrigger 'gasstation_explosion_relay' index -2119029715
- OnTrigger 'gasstation_explosion_relay' index -2134451156
- OnTrigger 'gasstation_explosion_relay' index -2104460105
-...
Forum: Scripting 09-27-2020, 11:03
Replies: 8
Views: 745
Posted By finishlast
Re: Hook Gasstation Explosion

Thanks you, I tried both suggestions but I don't see anything in chat when I shoot the gas station.

Any idea why it might not give any output?
Forum: Scripting 09-27-2020, 08:11
Replies: 8
Views: 745
Posted By finishlast
Re: Hook Gasstation Explosion

This is the position right unter the gasstation.

setang 18.078381 89.387306 0.000000
setpos 12386.853516 6288.364258 116.332886;

Stripper Dump attached.
Forum: Scripting 09-27-2020, 05:58
Replies: 8
Views: 745
Posted By finishlast
Hook Gasstation Explosion

Hi there,

does anyone know how to hook the gasstation explosion?

I looked at the
[L4D] No Mercy's Elevator [APRIL/2020] ...
Forum: Plugins 09-21-2020, 12:59
Replies: 30
Views: 5,566
Posted By finishlast
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.5) [20-Sep-2020]

Hi,

I tested against all l4d1 standard maps.

All doors fall down in the right direction.

There are only 3 doors that don't fall completely flat but that is nothing worth fixing.

But since...
Forum: Plugins 09-20-2020, 14:10
Replies: 30
Views: 5,566
Posted By finishlast
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.4) [20-Sep-2020]

Well done.

All doors seem to fall down and not getting stuck anymore, some fall inside not outside but I have that problem with my way too.

l4d_vs_farm04_barn
l4d_vs_farm05_cornfield...
Forum: Plugins 09-20-2020, 06:19
Replies: 30
Views: 5,566
Posted By finishlast
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.3) [18-Sep-2020]

It is connected to the type of door that is used, so if it is left opened or right opened.

//vAng[1] += 4.0;

if(StrContains(sModel, "checkpoint_door_-01") > -1 )
{
vAng[0] -= 13.0;
}
...
Showing results 1 to 25 of 103

 
Forum Jump

All times are GMT -4. The time now is 05:07.


Powered by vBulletin®
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Theme made by Freecode