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Search: Posts Made By: Xalus
Forum: Scripting Help 04-24-2021, 12:25
Replies: 7
Views: 805
Posted By Xalus
Re: Get_players stock

You will have to give health to each player in the loop, they way you are trying is not possible.
Forum: Suggestions / Requests 10-24-2020, 12:42
Replies: 6
Views: 2,236
Posted By Xalus
Re: Sniper 3D Assassin Slow Motion final shot

This should be possible..

1. Catching prekilled, drop framerate to everyone and re-create the shot with fake-bullet, but camera behind it.

2. Woud be a bit more work, making it like a kill-cam...
Forum: Scripting Help 10-24-2020, 12:16
Replies: 6
Views: 794
Posted By Xalus
Re: set specific price for each player

Is there need for a global variable to save each-player prices?

You could simple use formatex(menu_itemname, charsmax(menu_itemname), "%s\y $%i", cod_itemname[item], (flag & ADMIN_LEVEL_E) ?...
Forum: Scripting Help 07-29-2020, 14:07
Replies: 5
Views: 812
Posted By Xalus
Re: func_door help

Hm you could do a entity_valid check and remove it before the return FMRES_SUPERCEDE,
so there is no entity colliding with the door.

Sorry, I can't atm do tests by my self.
Forum: Scripting Help 07-28-2020, 03:21
Replies: 5
Views: 812
Posted By Xalus
Re: func_door help

return FMRES_IGNORED; -> return FMRES_SUPERCEDE;
Forum: Scripting Help 07-26-2020, 15:00
Replies: 5
Views: 812
Posted By Xalus
Re: func_door help

public fw_touch(bullet, ent)
{
new class[20];
pev(bullet, pev_classname, class, 19);
if (!equali(class, "pbBullet"))
return FMRES_IGNORED;

new Float:origin[3],...
Forum: Scripting Help 07-05-2020, 14:34
Replies: 15
Views: 1,190
Posted By Xalus
Re: set_task loose indentation

native set_task(Float:time, const function[], id = 0, const any:parameter[] = "", len = 0, const flags[] = "", repeat = 0);

set_task( 0.2 , "team_check" , 0 , .flags="b" );


And for compiling...
Forum: Scripting Help 06-01-2020, 02:58
Replies: 31
Views: 4,073
Posted By Xalus
Re: how to execute a function if player is in air?

new g_client_flying[33]

public client_PreThink(client)
{
new client_flying = is_client_flying(client)

switch(client_flying)
{
case 0: client_print(0, print_chat, "Client is on the...
Forum: Scripting Help 06-01-2020, 02:38
Replies: 17
Views: 2,332
Posted By Xalus
Re: Entity chase player without stuck

Marking the player origin is an option,
if you add a check that bot could skip a few if possible & faster.

That would solve the circle problem.
Forum: Scripting Help 05-31-2020, 13:44
Replies: 17
Views: 2,332
Posted By Xalus
Re: Entity chase player without stuck

I've try'd to make such Zombie AI in the past,
I'll add the code, see if there is anything usefull in it.

NOTE: Only a few functions work, A* Pathfinding is broken to last time I tested it.
Also...
Forum: Suggestions / Requests 05-03-2020, 12:10
Replies: 23
Views: 4,264
Posted By Xalus
Re: BuyAdmin with random password automatic addition

RIP Programming.

So when buying admin, you randomly got Full admin or Slot?

Alfred, gain some experience for your self before trying to help people.
Forum: Suggestions / Requests 04-08-2020, 11:49
Replies: 1
Views: 639
Posted By Xalus
Re: Big Private Request for Paid

If you can't even write a decent description about what type of stuff you are looking for,
so you can find the right person todo the job.
I guess you'll find noone.
Forum: Suggestions / Requests 04-04-2020, 11:28
Replies: 12
Views: 1,862
Posted By Xalus
Forum: Scripting Help 04-02-2020, 13:36
Replies: 3
Views: 918
Posted By Xalus
Re: Get players TT/CT with ID?

Syntax

native get_players(players[MAX_PLAYERS], &num, const flags[] = "", const team[] = "");


You forgot to put flags.
Forum: Scripting Help 03-31-2020, 12:10
Replies: 9
Views: 2,612
Posted By Xalus
Re: Npc jump

I would suggest something like this:


#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <xs>

#define bot_classname "bot"
Forum: Suggestions / Requests 03-31-2020, 11:48
Replies: 3
Views: 933
Posted By Xalus
Re: [REQ] Simple jailbreak fun mod.

Please read the description I gave with posting it,
instead of uselessly bumping thread.
Forum: Suggestions / Requests 03-30-2020, 12:24
Replies: 3
Views: 933
Posted By Xalus
Re: [REQ] Simple jailbreak fun mod.

By reading your post I see you have knowledge about programming,
so here is the code I used for my Funday API system: One in the Chamber

I bet you have to knowledge to use and edit the code to...
Forum: New Plugin Submissions 03-30-2020, 12:17
Replies: 6
Views: 2,919
Posted By Xalus
Re: [All Vs All] Armor Clothes

Changing players to this default model is a part of the plugin.
/clothes is made to add advantaged to your armour and model.
Forum: Suggestions / Requests 03-30-2020, 12:15
Replies: 2
Views: 859
Posted By Xalus
Re: The problem of disappearing

Probably the maximum amount of ENTs is reached,
So my best guess is that the issue is here:


public copyent (ent,id){
if (entity_count()>=MAXENTS-15*get_maxplayers()-100){
...
Forum: Suggestions / Requests 03-29-2020, 09:33
Replies: 4
Views: 1,001
Posted By Xalus
Re: Block Weapon Pickup

Fixed, made a typo with function name.
Forum: Suggestions / Requests 03-27-2020, 13:44
Replies: 10
Views: 2,699
Posted By Xalus
Re: [req] Jailbreak Redball..

Instead of glow, I added fire on the ball.
Looks better.


#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
Forum: New Plugin Submissions 03-26-2020, 15:19
Replies: 0
Views: 1,564
Posted By Xalus
Infohud API

Infohud API

A call center where all hud-messages come together,
currently people are using 17 different plugins with hudmessages all over the places.
Using this it's all nicely shown under the...
Forum: Suggestions / Requests 03-26-2020, 13:08
Replies: 9
Views: 1,438
Posted By Xalus
Re: [REQ] Jailbreak Simon line

Here is a modification I've made few years ago,
didn't optimize it but should work (not tested).

Atm I added is_user_admin check, you'll need to replace that with is_user_commander or something....
Forum: Suggestions / Requests 03-26-2020, 08:43
Replies: 4
Views: 1,001
Posted By Xalus
Re: Block Weapon Pickup

#include <amxmodx>
#include <cstrike>
#include <hamsandwich>

public plugin_init()
{
RegisterHam(Ham_Touch, "weaponbox", "hamweapon_touch", 0)
RegisterHam(Ham_Touch, "armoury_entity",...
Forum: Suggestions / Requests 03-26-2020, 08:20
Replies: 12
Views: 1,337
Posted By Xalus
Re: REQ automatic revive VIP

So you want the /revive command to exist to?
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