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Posts Made By:
Hop
Forum:
Scripting
04-05-2017, 23:21
Replies:
8
enum and native tag mismatch
Views:
2,052
Posted By
Hop
Re: enum and native tag mismatch
Awesome, thank you so much.
Forum:
Scripting
04-05-2017, 04:32
Replies:
8
enum and native tag mismatch
Views:
2,052
Posted By
Hop
Re: enum and native tag mismatch
Your values are pretty much what Enabled and ID would be, so now I have added what you said there's 2 tag mismatch and 1 index tag mismatch errors on SetNativeArray. The last one goes away if I use...
Forum:
Scripting
04-04-2017, 20:05
Replies:
8
enum and native tag mismatch
Views:
2,052
Posted By
Hop
Re: enum and native tag mismatch
The tag isn't necessary and that's not what's causing the problem it's trying to access the 2 values in bEnabled, as far as I know it was tagged so it could be used to set the config size.
Forum:
Scripting
04-04-2017, 17:20
Replies:
8
enum and native tag mismatch
Views:
2,052
Posted By
Hop
Re: enum and native tag mismatch
Before this I was compiling in in 1.6.0 and it was like this:
enum _:Config
{
String:Name[8],
bool:bEnabled[2]
};
[...]
new g_iConfig[8][Config];
Forum:
Scripting
04-03-2017, 23:44
Replies:
8
enum and native tag mismatch
Views:
2,052
Posted By
Hop
enum and native tag mismatch
I'm trying to compile this in SourceMod 1.8+, I removed the enum re-tagging since that causes errors but I'm not sure how to redo this part without getting errors, hopefully someone can point me in...
Showing results 1 to 5 of 5
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